我制作了这段代码来从页面中获取图像,将它们转换为数据:url(又是什么... base64编码的字符串),然后保存到localStorage中。然后,当重新加载页面时,它应该从localstorage加载图像,并使用data:url image设置现在为空的图像占位符。
现在问题是图片无法加载,如果您检查数据的尺寸:url图像,当它最初为40x40时为300x150。
以下是代码:
var isChached, // Checks is the page's images have been chached into localStorage
isChangesd; // Checks if any images have been deleted or added to the
var img = [], // Used for loading from saved. img[] holds data:url image versions of the...
src = [], // ...images in src[]
saved = [], // All images that are to be saved are placed here
add = [], // New images are placed here
rem = []; // Images to be removed are placed here
var cnv = document.createElement("canvas");
ctx = cnv.getContext("2d");
if (window.localStorage) {
// Base Object
function Saver (width,height,path) {
this.width = width;
this.height = height;
this.src = path;
}
// These fucnctions will help you save, load, and convert the images to data:url
function save (_str) { // Saves to localStorage. _str is the key to which to save to. _path is the value that you plan on saving
var str = _str;
str += ""; // This way even if I input a none string value it is still converted into string
localStorage.setItem(str,JSON.stringify(saved));
} // Checks if this image isn't in the saved cache
function singleLoad(a,b) {
}
function loader (_str) { // Loads images from localStorage. _str is the key to be loaded
var str = _str;
str += ""; // This way even if I input a none string value it is still converted into string
var val = JSON.parse(localStorage.getItem(str)); // Save the now loaded and parsed object str into val
console.log('val '+JSON.stringify(val));
val.splice(0,1);
console.log('val2 '+JSON.stringify(val));
for (var i in val) { // Take loaded information and place it into it's proper position
img[i] = new Image(val[i].width,val[i].height);
img[i].src = val[i].src;
setTimeout(function () {
var imgs = document.getElementsByTagName("img"); // Get all images
for (var k = 0; k < imgs.length; k++) {
if (imgs[i].id == i) { // If the id is equal to the index name of the src[]
imgs[k].src = val[i].src;
imgs[k].height = img[i].height;
imgs[k].width = img[i].width;
console.log("array: "+imgs[i]+". img[i]"+img[i]);
}
}
},2000);
}
}
function addToAdd(_id,_path) { // Places on-page images into src[]
var id = _id;
id += ""; // Makes sure that the id variable is a string
var path = _path;
path += ""; // Makes sure that the path variable is a string
add[id] = new Image();
add[id].src = path;
var imgs = document.getElementsByTagName("img");
console.log(imgs);
for (var i = 0; i < imgs.length; i++) { // adds width and height attributes
if (imgs[i].id == id) {
setDim(add[id],imgs[i].width,imgs[i].height); // Send info to setDim()
}
}
}
// Not using this
function apply() { // takes images from img after being loaded and adds them to the page.
var images = document.getElementsByTagName("img");
for (var i = 0; i < images.length; i++) { // Check through the page's images
for (var k in img) { // Check through the img[] where the loaded images are now saved
if (images[i].id = k) { // Check if the id of the image on the page is
images[i].width = img[k].width;
images[i].height = img[k].height;
images[i].src = img[k].src;
console.log("source: "+images[i].src);
console.log("images: "+images[i]+". saved images "+img[k]);
}
}
}
}
function setDim(obj,w,h) { // Sets the dimension(width = w; height = h;) for obj (image object)
obj.width = w;
obj.height = h;
}
function saveToSrc(_id,_path,w,h) { // Places on-page images into src[]
var id = _id,data;
id += ""; // Makes sure that the id variable is a string
var path = _path;
path += ""; // Makes sure that the path variable is a string
src[id] = new Image();
src[id].src = path;
console.log("src image " + src[id]);
var imgs = document.getElementsByTagName("img");
console.log("page images " + imgs);
for (var i = 0; i < imgs.length; i++) { // adds width and height attributes
if (imgs[i].id == id) {
setDim(src[id],imgs[i].width,imgs[i].height); // Send info to setDim()
src[id].addEventListener("load",function() { // We convert images to data:url
console.log("saved image " + src);
ctx.drawImage(src[id],0,0,w,h);
data = cnv.toDataURL();
console.log("saved src " + data +" src width and height: "+src[id].width+","+src[id].height);
saved[id] = new Saver(src[id].width + "px",src[id].height + "px",data);
console.log("saver array: "+saved[id]);
})
}
}
}
function loadToPage(a) {
var imgs = document.getElementsByTagName("img"); // Get all images. Use this to change image src and dimensions
for (var i in a) { // Go through the a[] and load all the images inside onto page
for (var k = 0; k < imgs.length; k++) {
if (imgs[k].id == i) {
imgs[k].src = a[i].src;
imgs[k].height = a[i].height;
imgs[k].width = a[i].width;
}
}
}
}
// Here you place ID and path/location values into the src[] using the saveToSrc(). You can place the parameters in with quotation marks or without quotation marks
// **N.B** the location link will have to be changed to it's absolute form so that even if a 'scraper' gets our webpage the links still come to us \o/
if (localStorage.getItem("cached") == null) { // Check if the "cached" key exists.
// If it doesn't exist...
isCached = false;
localStorage.setItem("cached","true");
} else {
// ...If it does exist
isCached = true;
}
if (!isCached) {
// Now you take images from server and load onto page. And then save them.
window.onload = function() {
saveToSrc("1","img/1.png",40,40);
saveToSrc("2","img/2.png",40,40);
saveToSrc("3","img/3.png",40,40);
saveToSrc("4","img/4.png",40,40);
console.log("src "+src);
console.log("saved array " + saved);
loadToPage(src);
setTimeout(function() {
save('saved');
},3000)
}
}
/* Will Be Added Later. Same time as local host */
else {
window.onload = function (){
setTimeout(function() {
loader("saved");
apply
},3000)
}
}
}
我对javascript很新(今年6月开始使用javascript,或者是May。反正...)所以请放松术语。
总结:图像保存正确(-ish),未加载,图像尺寸保存错误