我需要在C#中使用win32 NetLocalGroupGetMembers
。我发现并测试了三种解决方案。所有三个都失败了FatalExecutionEngineError
。该框架为.net 4.0
以下是一个完整的例子:
参考api:
static class NetworkAPI
{
[DllImport("Netapi32.dll")]
public extern static int NetLocalGroupGetMembers([MarshalAs(UnmanagedType.LPWStr)] string servername, [MarshalAs(UnmanagedType.LPWStr)] string localgroupname, int level, out IntPtr bufptr, int prefmaxlen, out int entriesread, out int totalentries, out int resumehandle);
[DllImport("Netapi32.dll")]
public extern static int NetApiBufferFree(IntPtr Buffer);
// LOCALGROUP_MEMBERS_INFO_1 - Structure for holding members details
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct LOCALGROUP_MEMBERS_INFO_1
{
public int lgrmi1_sid;
public int lgrmi1_sidusage;
public string lgrmi1_name;
}
}
调用函数:
static void Main(string[] args)
{
int EntriesRead;
int TotalEntries;
int Resume;
IntPtr bufPtr;
string groupName = "Administrators";
NetworkAPI.NetLocalGroupGetMembers(null, groupName, 1, out bufPtr, -1, out EntriesRead, out TotalEntries, out Resume);
if (EntriesRead > 0)
{
NetworkAPI.LOCALGROUP_MEMBERS_INFO_1[] Members = new NetworkAPI.LOCALGROUP_MEMBERS_INFO_1[EntriesRead];
IntPtr iter = bufPtr;
// EntriesRead has the correct quantity of members of the group, so the group is found
for (int i = 0; i < EntriesRead; i++)
{
// --------------------------------------------------
// ==> here the FatalExecutionEngineError happens:
Members[i] = (NetworkAPI.LOCALGROUP_MEMBERS_INFO_1)Marshal.PtrToStructure(iter, typeof(NetworkAPI.LOCALGROUP_MEMBERS_INFO_1));
//
// --------------------------------------------------
iter = (IntPtr)((int)iter + Marshal.SizeOf(typeof(NetworkAPI.LOCALGROUP_MEMBERS_INFO_1)));
Console.WriteLine(Members[i].lgrmi1_name);
}
NetworkAPI.NetApiBufferFree(bufPtr);
}
}
答案 0 :(得分:3)
我看到以下错误:
ref IntPtr resumehandle
使用该参数,并在第一次调用时传递IntPtr.Zero
。或者,如果您不需要使用简历句柄,则将参数声明为IntPtr resumehandle
并传递IntPtr.Zero
。有关完整详细信息,请参阅MSDN上的功能文档。lgrmi1_sid
成员是指针。声明如下:public IntPtr lgrmi1_sid
。IntPtr
投射到int
会导致指针截断64位。可以直接在IntPtr
上使用算术,也可以使用转换为long
的旧C#版本。前者更好,如:iter += Marshal.SizeOf(typeof(NetworkAPI.LOCALGROUP_MEMBERS_INFO_1));
。修复这些错误,您的程序将正常运行。
答案 1 :(得分:0)
为了完整起见,这里是代码如何pinvoke
NetLocalGroupGetMembers
。
我纠正了大卫建议的代码。 Martin Liversage也有一个我没有实施的建议。但它可能很有用。
如果您喜欢,请不要回复此答案,但 upvote Davids回答,发现错误。
参考api:
public static class NetworkAPI
{
[DllImport("Netapi32.dll")]
public extern static uint NetLocalGroupGetMembers([MarshalAs(UnmanagedType.LPWStr)] string servername, [MarshalAs(UnmanagedType.LPWStr)] string localgroupname, int level, out IntPtr bufptr, int prefmaxlen, out int entriesread, out int totalentries, out IntPtr resumehandle);
[DllImport("Netapi32.dll")]
public extern static int NetApiBufferFree(IntPtr Buffer);
// LOCALGROUP_MEMBERS_INFO_1 - Structure for holding members details
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct LOCALGROUP_MEMBERS_INFO_1
{
public IntPtr lgrmi1_sid;
public int lgrmi1_sidusage;
public string lgrmi1_name;
}
// documented in MSDN
public const uint ERROR_ACCESS_DENIED = 0x0000005;
public const uint ERROR_MORE_DATA = 0x00000EA;
public const uint ERROR_NO_SUCH_ALIAS = 0x0000560;
public const uint NERR_InvalidComputer = 0x000092F;
// found by testing
public const uint NERR_GroupNotFound = 0x00008AC;
public const uint SERVER_UNAVAILABLE = 0x0006BA;
}
调用该函数:
static void Main(string[] args)
{
int EntriesRead;
int TotalEntries;
IntPtr Resume;
IntPtr bufPtr;
string groupName = "Administratoren";
string computerName = null; // null for the local machine
uint retVal = NetworkAPI.NetLocalGroupGetMembers(computerName, groupName, 1, out bufPtr, -1, out EntriesRead, out TotalEntries, out Resume);
if(retVal != 0)
{
if (retVal == NetworkAPI.ERROR_ACCESS_DENIED) { Console.WriteLine("Access denied"); return; }
if (retVal == NetworkAPI.ERROR_MORE_DATA) { Console.WriteLine("ERROR_MORE_DATA"); return; }
if (retVal == NetworkAPI.ERROR_NO_SUCH_ALIAS) { Console.WriteLine("Group not found"); return; }
if (retVal == NetworkAPI.NERR_InvalidComputer) { Console.WriteLine("Invalid computer name"); return; }
if (retVal == NetworkAPI.NERR_GroupNotFound) { Console.WriteLine("Group not found"); return; }
if (retVal == NetworkAPI.SERVER_UNAVAILABLE) { Console.WriteLine("Server unavailable"); return; }
Console.WriteLine("Unexpected NET_API_STATUS: " + retVal.ToString());
return;
}
if (EntriesRead > 0)
{
NetworkAPI.LOCALGROUP_MEMBERS_INFO_1[] Members = new NetworkAPI.LOCALGROUP_MEMBERS_INFO_1[EntriesRead];
IntPtr iter = bufPtr;
for (int i = 0; i < EntriesRead; i++)
{
Members[i] = (NetworkAPI.LOCALGROUP_MEMBERS_INFO_1)Marshal.PtrToStructure(iter, typeof(NetworkAPI.LOCALGROUP_MEMBERS_INFO_1));
//x64 safe
iter += Marshal.SizeOf(typeof(NetworkAPI.LOCALGROUP_MEMBERS_INFO_1));
Console.WriteLine(Members[i].lgrmi1_name);
}
NetworkAPI.NetApiBufferFree(bufPtr);
}
}