我正在编写一个应用程序,在C / C ++中的进程之间发送消息,这是我到目前为止的代码:
#include <sys/types.h>
#include <sys/msg.h>
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <chrono>
#include <iostream>
#include <unistd.h>
#define MSGSZ 128
using namespace std;
using namespace std::chrono;
/*
* Declare the message structure.
*/
typedef struct msgbufer {
long mtype;
char mtext[MSGSZ];
} message_buf;
int main()
{
int msqid;
int msgflg = IPC_CREAT | 0666;
key_t key;
message_buf sbuf;
size_t buf_length;
/*
* Get the message queue id for the
* "name" 1234, which was created by
* the server.
*/
key = 1234;
(void) fprintf(stderr, "\nmsgget: Calling msgget(%i,\
%#o)\n",
key, msgflg);
if ((msqid = msgget(key, msgflg )) < 0) {
perror("msgget");
exit(1);
}
else
(void) fprintf(stderr,"msgget: msgget succeeded: msqid = %d\n", msqid);
/*
* We'll send message type 1
*/
sbuf.mtype = 1;
(void) strcpy(sbuf.mtext, "Hello other process 2.");
buf_length = strlen(sbuf.mtext) + 1 ;
/*
* Send a message.
*/
high_resolution_clock::time_point t1 = high_resolution_clock::now();
int err = msgsnd(msqid, &sbuf, buf_length, IPC_NOWAIT);
high_resolution_clock::time_point t2 = high_resolution_clock::now();
if (err < 0) {
printf ("%d, %li, %s, %lu\n", msqid, sbuf.mtype, sbuf.mtext, buf_length);
perror("msgsnd");
exit(1);
}
else
printf("Message: \"%s\" Sent\n", sbuf.mtext);
auto duration = duration_cast<nanoseconds>( t2 - t1 ).count();
cout << "Execution time 2: " << duration << endl;
pid_t recProcess = fork();
if(recProcess == 0){
int msqid;
key_t key;
message_buf rbuf;
/*
* Get the message queue id for the
* "name" 1234, which was created by
* the server.
*/
key = 1234;
if ((msqid = msgget(key, 0666)) < 0) {
perror("msgget");
exit(1);
}
/*
* Receive an answer of message type 1.
*/
if (msgrcv(msqid, &rbuf, MSGSZ, 1, 0) < 0) {
perror("msgrcv");
exit(1);
}
/*
* Print the answer.
*/
printf("Message recieved: %s\n", rbuf.mtext);
}
exit(0);
}
在这种情况下,我只有两个进程,一个发送消息,另一个接收它。 我需要增加发送和接收消息的进程数量,同时通过两个(例如2,4,8,16 ..)进程的功能在内存中向对方发送消息(例如,1个进程发送消息)而另一个收到它) 任何的想法?