我希望使用Swift在iOS应用上播放单个midi音符。
这是我到目前为止所拥有的,但不幸的是,这会因错误而崩溃。
func initAudio(){
let engine = AVAudioEngine()
self.sampler = AVAudioUnitSampler()
engine.attachNode(self.sampler!)
engine.connect(self.sampler!, to: engine.outputNode, format: nil)
guard let soundbank = NSBundle.mainBundle().URLForResource("gs_instruments", withExtension: "dls") else {
print("Could not initalize soundbank.")
return
}
let melodicBank:UInt8 = UInt8(kAUSampler_DefaultMelodicBankMSB)
let gmHarpsichord:UInt8 = 6
do {
try self.sampler!.loadSoundBankInstrumentAtURL(soundbank, program: gmHarpsichord, bankMSB: melodicBank, bankLSB: 0)
}catch {
print("An error occurred \(error)")
return
}
self.sampler!.startNote(60, withVelocity: 64, onChannel: 0)
}
以下是错误消息:
Unable to start playing the low note. Error code: -10867 'ç’ˇˇ'
2015-11-25 15:10:07.419 Demo[774:139850] 15:10:07.418 ERROR: [0x19eaf4000] AVAudioUnitMIDIInstrument.mm:103: -[AVAudioUnitMIDIInstrument startNote:withVelocity:onChannel:]: error -10867
2015-11-25 15:10:07.419 Demo[774:139850] *** Terminating app due to uncaught exception 'com.apple.coreaudio.avfaudio', reason: 'error -10867'
答案 0 :(得分:1)
AVAudioEngine
需要在使用前启动(error -10867
表示"未初始化")。
在Do-Catch中添加try engine.start()
:
do {
try engine.start()
try self.sampler!.loadSoundBankInstrumentAtURL(soundbank, program: gmHarpsichord, bankMSB: melodicBank, bankLSB: 0)
}catch {
print("An error occurred \(error)")
return
}
在您的错误消息中有以下行:
2015-11-25 15:10:07.419 Demo [774:139850] 15:10:07.418 ERROR:[0x19eaf4000] AVAudioUnitMIDIInstrument.mm:103: - [AVAudioUnitMIDIInstrument startNote:withVelocity:onChannel:]:error -10867 < / p>
我们看到错误代码的发射器是AVAudioUnitMIDIInstrument
,它继承自AVAudioUnit
:这些东西来自&#34; AudioUnit&#34;框架,位于OS X的System文件夹中。
AudioUnit的错误代码在此标头文件中定义:
/System/Library/Frameworks/AudioUnit.framework/Versions/A/Headers/AUComponent.h
与我们相关的部分:
CF_ENUM(OSStatus) {
kAudioUnitErr_InvalidProperty = -10879,
kAudioUnitErr_InvalidParameter = -10878,
kAudioUnitErr_InvalidElement = -10877,
kAudioUnitErr_NoConnection = -10876,
kAudioUnitErr_FailedInitialization = -10875,
kAudioUnitErr_TooManyFramesToProcess = -10874,
kAudioUnitErr_InvalidFile = -10871,
kAudioUnitErr_UnknownFileType = -10870,
kAudioUnitErr_FileNotSpecified = -10869,
kAudioUnitErr_FormatNotSupported = -10868,
kAudioUnitErr_Uninitialized = -10867,
kAudioUnitErr_InvalidScope = -10866,
kAudioUnitErr_PropertyNotWritable = -10865,
kAudioUnitErr_CannotDoInCurrentContext = -10863,
kAudioUnitErr_InvalidPropertyValue = -10851,
kAudioUnitErr_PropertyNotInUse = -10850,
kAudioUnitErr_Initialized = -10849,
kAudioUnitErr_InvalidOfflineRender = -10848,
kAudioUnitErr_Unauthorized = -10847,
kAudioComponentErr_InstanceInvalidated = -66749,
};
答案 1 :(得分:0)
您仍然可以通过将采样器连接到AVAudioEngine图来实现此功能,即调用AVAudioEngine.attachNode。
具体失败的原因是采样器内包含的引擎引用尚未初始化。调用attachNode会这样做,因此可以稍后调用startEngine。