我的“远程”应用程序出了问题。我想要做的是使用我的手机作为触摸屏控制我的电脑的鼠标光标,这是迄今为止的工作,小问题是在光标移动太多后,我得到一个例外。
以下代码只包含最重要的代码段。
在我的手机上,我有以下“触摸屏” - 区域:
RelativeLayout mouse = (RelativeLayout) findViewById(R.id.relative_layout_mouse);
mouse.setOnTouchListener(new View.OnTouchListener() {
@Override
public boolean onTouch(View v, MotionEvent e) {
int action = e.getAction();
if (action == MotionEvent.ACTION_MOVE) {
int historySize = e.getHistorySize();
if(historySize > 0){
//calculations on how to get x and y differences between current x/y and previous (historySize-1) x/y
new ClientUDPTask().executeOnExecutor(AsyncTask.THREAD_POOL_EXECUTOR, new String[]{difference_x, difference_y});
}
}
return true;
}
});
当鼠标移动时,会向我的AsyncTask发送许多小的协调更改:
public class ClientUDPTask extends AsyncTask<String,String,String> {
@Override
protected String doInBackground(String[] params) {
ByteBuffer buffer = ByteBuffer.wrap(new byte[7]);
//put the coordinates into the ByteBuffer...
byte[] bytes = buffer.array();
InetAddress adress = null;
DatagramSocket socket = null;
try {
socket = new DatagramSocket();
adress = InetAddress.getByName("192.168.1.108");
DatagramPacket packet = new DatagramPacket(bytes, bytes.length, adress, 9000);
socket.send(packet);
} catch (UnknownHostException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
return null;
}
然后在我的服务器上使用它们来移动光标:
public class UDPServer {
private DatagramSocket socket;
public void listen() {
try {
socket = new DatagramSocket(9000);
byte[] buffer = new byte[7];
DatagramPacket packet = new DatagramPacket(buffer, buffer.length);
while (true) {
try {
socket.receive(packet);
byte[] data = packet.getData();
//get coordinates out of bytearray...
Robot robot = new Robot();
int newX = x - Integer.valueOf(x);
int newY = y - Integer.valueOf(y);
robot.mouseMove(newX, newY);
} catch (AWTException e) {
e.printStackTrace();
}
}
} catch (SocketException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
}
现在,正如您所猜测的那样,当鼠标移动很多时,会创建许多任务,将这些数据片段发送到服务器,直到我得到此异常:
java.net.SocketException: socket failed: EMFILE (Too many open files)
at libcore.io.IoBridge.socket(IoBridge.java:623)
at java.net.PlainDatagramSocketImpl.create(PlainDatagramSocketImpl.java:93)
at java.net.DatagramSocket.createSocket(DatagramSocket.java:157)
at java.net.DatagramSocket.<init>(DatagramSocket.java:80)
at java.net.DatagramSocket.<init>(DatagramSocket.java:65)
at com.example.johnsmith.remote.ClientUDPTask.doInBackground(ClientUDPTask.java:31)
at com.example.johnsmith.remote.ClientUDPTask.doInBackground(ClientUDPTask.java:15)
at android.os.AsyncTask$2.call(AsyncTask.java:288)
at java.util.concurrent.FutureTask.run(FutureTask.java:237)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1112)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:587)
at java.lang.Thread.run(Thread.java:818)
Caused by: android.system.ErrnoException: socket failed: EMFILE (Too many open files)
at libcore.io.Posix.socket(Native Method)
at libcore.io.BlockGuardOs.socket(BlockGuardOs.java:282)
at libcore.io.IoBridge.socket(IoBridge.java:608)
... 11 more
此例外指向:
socket = new DatagramSocket();
ClientUDPTask.java
中的
在移动过程中,LogCat显示网络使用量约为1 KB / s。这一切都适用于我的WiFi。
在我使用TCP而不是UDP之前,我已经遇到过这个问题。虽然我也没有使用.executeOnExecutor(...)
,但速度非常慢。
Playstore上有无数的应用程序可以做这个Remote-Thingie并且它非常流畅,但它们是如何做到的?
我的错误是什么?
答案 0 :(得分:0)
尝试在客户端使用单个DatagramSocket,而不是为要发送的每个DatagramPacket创建一个新的DatagramSocket。或者使用socket.close();
完成套接字后关闭套接字。我想你只是打开太多套接字。