我使用的代码非常类似于下面:
- (void)flipToViewController:(UIViewController*)targetViewController
transition:(UIViewAnimationTransition)transition
{ if(targetViewController) { [[[self activeViewController] view] setUserInteractionEnabled:NO];
// force the view to be instantiated (loadView/layoutSubviews)
[[targetViewController view] setHidden:NO];
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDuration:0.8f];
[UIView setAnimationTransition:transition forView:self.view cache:YES];
[targetViewController viewWillAppear:YES];
[[self activeViewController] viewWillDisappear:YES];
[[[self activeViewController] view] removeFromSuperview];
[[self view] addSubview:[targetViewController view]];
[[self activeViewController] viewDidDisappear:YES];
[targetViewController viewDidAppear:YES];
[[targetViewController view] setUserInteractionEnabled:YES];
[UIView commitAnimations];
[self setActiveViewController:targetViewController];
}
}
我正在使用翻转过渡,但是,当我的targetViewController翻转到视图时,视图未正确初始化。 UISegmentedControl看起来很奇怪,一个子视图处于错误的位置。
只有在动画结束后,所有内容都会落到正确的位置。
我在viewWillAppear(而非viewDidAppear)中进行了所有子视图设置,所以我不明白为什么它没有及时初始化。
有什么建议吗?
我还注意到(在调试之后)在viewDidLoad方法之前调用viewWillAppear?为什么要这样做?
答案 0 :(得分:0)
移动以下行:
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDuration:0.8f];
[UIView setAnimationTransition:transition forView:self.view cache:YES];
..就在这一行之下:
[[self view] addSubview:[targetViewController view]];
显然,addSubView / insertSubView不能在动画中。