C ++编译时出错

时间:2015-11-17 01:05:31

标签: c++

所以我刚开始学习基础知识,我尝试对一个数字做出响应,但它给了我第10行和第13行的“std ::”绑定错误。 这是代码(P.S我认为最后一个大括号留下了):

var players = {};
var rooms = {};
rooms['randomId236512'] = {// add an example starter room
    id: 'randomId236512',
    name: 'Happy Box House Room',
    players: [],
    started: false,
    setCount: 0
};

function findOpenRoom() {
    //here you would search through the list of games waiting for players
    //if no rooms, make one, add it to the list, then return it
    return rooms[0];
}

io.on('connection', function (socket) {

var newPlayer = {//A better pratice would be create a "class" or new function for the Player object
    name: 'Mr. Jones',
    color: 'blue',
    currentRoom: null,
    requestedSets: [],//or could just be NumRequestedSets
    //Whatever additional game related data could go here
    //Alternately, if the data is specific to the whole game, put it on the room itself
};
players[socket.id] = newPlayer;//Adding this to the players dictionary will let us find the player object again via their socket id

var openRoom = findOpenRoom();
newPlayer.currentRoom = openRoom; //Now the player object has a reference to the game room it's in
openRoom.players.push(newPlayer);
socket.join(openRoom.id);//This will create a new socket.io channel to make it easy to emit to a single room

socket.on('startGame', function (socketId, msg) {
    var myRoom = players[socketId].currentRoom;
    myRoom.started = true;
    myRoom.setCount = 0;//Ensure 0 at start
    //Broadcast the startGame message here,  see below for building gamestate
});

socket.on('requestSet', function (socketId, msg) {

    sendSetOfBoxes(players[socketId]);//Respond to the message here, update the requested set number or whatever

    var gameState = {
        playerData: []
    };
    var myRoom = players[socketId].currentRoom;
    for (var i = 0; i < myRoom.players.length; i++) {
        //Loop over the players, and build a list of players and their history of requested sets
        gameState.playerData.push({
            name: myRoom.players[i].name,
            requestedSetHistory: myRoom.player[i].requestedSets
        })
    }
    socket.broadcast.to(myRoom.id).emit('setWasRequested', gameState);
});
function sendSetOfBoxes(player) {
    //do your sending of boxes here
}
});

1 个答案:

答案 0 :(得分:3)

cin >> name >> "\n";

应该是

cin >> name;

在你使用它的两个地方。您无法将输入流发送到字符串文字。