在我创建的JS Fiddle中,元素div#load
及其::before
和::after
伪元素都是动画的。但是,如果我将div的animation-play-state
更改为'paused'
,则只有主要元素停止移动。伪元素继续动画,直到我在检查器中将鼠标悬停在它们上面。如果我再次将其更改为'running'
,则所有三个都会继续动画。
在谷歌浏览器中不是这种情况,其中伪元素会停止。
如何完全停止动画?
HTML:
<div id="load"></div>
<input type="button" value="Stop Animation" onclick="load.style.animationPlayState='paused';" />
<input type="button" value="Continue Animation" onclick="load.style.animationPlayState='running';" />
CSS:
#load {
position: absolute;
left: 50%;
top: 50%;
margin-left: -16px;
margin-top: -16px;
width: 24px;
height: 24px;
border: 4px solid transparent;
border-left: 4px solid rgba(255,0,0,0.5);
border-radius: 16px;
-webkit-animation: r 4s linear 0s infinite;
-moz-animation: r 4s linear 0s infinite;
animation: r 4s linear 0s infinite;
}
#load::before, #load::after {
content: "";
position: absolute;
left: -4px;
top: -4px;
width: 24px;
height: 24px;
border: 4px solid transparent;
border-radius: 16px;
-webkit-animation-play-state: inherit !important;
-moz-animation-play-state: inherit !important;
animation-play-state: inherit !important;
}
#load::before {
border-top: 4px solid rgba(0,0,255,0.5);
-webkit-animation: r 5s linear 0s infinite;
-moz-animation: r 5s linear 0s infinite;
animation: r 5s linear 0s infinite;
}
#load::after {
border-right: 4px solid rgba(0,255,0,0.5);
-webkit-animation: r 1600ms linear 0s infinite reverse;
-moz-animation: r 1600ms linear 0s infinite reverse;
animation: r 1600ms linear 0s infinite reverse;
}
@-webkit-keyframes r {
from { transform: rotate(0deg); }
to { transform: rotate(360deg);}
}
@-moz-keyframes r {
from { transform: rotate(0deg); }
to { transform: rotate(360deg);}
}
@keyframes r {
from { transform: rotate(0deg); }
to { transform: rotate(360deg);}
}
感谢任何帮助:)
答案 0 :(得分:1)
我遇到了同样的问题。
似乎使用类来改变状态更好。试试这个:
CSS:
#load.paused { animation-play-state: paused; }
或:
#load.paused:before,
#load.paused:after { animation-play-state: paused; }
(为了便于阅读,我没有包含供应商前缀属性)
HTML:
<div id="load"></div>
<input type="button" value="Stop Animation" onclick="document.getElementById('load').classList.add('paused')" />
<input type="button" value="Continue Animation" onclick="document.getElementById('load').classList.remove('paused')" />