当我点击我的任何一个IAPS时,会出现一条消息,说明已经购买了IAP(情况并非如此)并且将免费恢复,然后没有任何反应,IAP不会执行。
以下是我在控制台中获得的内容:
No Value.
IAP is enabled, loading...
true
Product Request
Product Added
IAP id
Remove Ads
Removes ads from the app.
2
Buy: IAP id
Add Payment
nil
default: Error
这是我的代码:
GameViewController.Swift
import UIKit
import StoreKit
class GameViewController: UIViewController, ADBannerViewDelegate, SKProductsRequestDelegate, SKPaymentTransactionObserver, GKGameCenterControllerDelegate,GADBannerViewDelegate{
@IBOutlet var outRemoveAds: UIButton!
@IBOutlet var outRestorePurchases: UIButton!
override func viewDidLoad() {
super.viewDidLoad()
}
override func viewWillAppear(animated: Bool) {
super.viewWillAppear(animated)
if NSUserDefaults.standardUserDefaults().objectForKey("val") != nil {
print("Has a value.")
banner.removeFromSuperview()
bannerGoogle.removeFromSuperview()
outRemoveAds.removeFromSuperview()
outRestorePurchases.removeFromSuperview()
removeInterFrom = 1
}
else {
print("No Value.")
}
if(SKPaymentQueue.canMakePayments()){
print("IAP is enabled, loading...")
let productID:NSSet = NSSet(objects:"IAP id")
let request: SKProductsRequest = SKProductsRequest(productIdentifiers: productID as! Set<String>)
request.delegate = self
request.start()
}
else{
print("Please enable IAPS")
}
}
//IAP Ads
@IBAction func removeAds(sender: UIButton) {
for product in list{
let prodID = product.productIdentifier
if (prodID == "IAP id"){
p = product
buyProduct()
break
}
}
}
@IBAction func restorePurchases(sender: UIButton) {
SKPaymentQueue.defaultQueue().addTransactionObserver(self)
SKPaymentQueue.defaultQueue().restoreCompletedTransactions()
}
//IAP Functions
var list = [SKProduct]()
var p = SKProduct()
func removeAds(){
banner.removeFromSuperview()
bannerGoogle.removeFromSuperview()
outRemoveAds.removeFromSuperview()
outRestorePurchases.removeFromSuperview()
let theValue = 10
NSUserDefaults.standardUserDefaults().setObject(theValue, forKey: "val")
NSUserDefaults.standardUserDefaults().synchronize()
}
func buyProduct(){
print("Buy: "+p.productIdentifier)
let pay = SKPayment (product: p)
SKPaymentQueue.defaultQueue().addTransactionObserver(self)
SKPaymentQueue.defaultQueue().addPayment(pay as SKPayment)
}
func productsRequest(request: SKProductsRequest, didReceiveResponse response: SKProductsResponse) {
print("Product Request")
let myProduct = response.products
for product in myProduct{
print("Product Added")
print(product.productIdentifier)
print(product.localizedTitle)
print(product.localizedDescription)
print(product.price)
list.append(product as SKProduct)
}
}
func paymentQueue(queue: SKPaymentQueue, updatedTransactions transactions: [SKPaymentTransaction]) {
print("Add Payment")
for transaction:AnyObject in transactions{
let trans = transaction as! SKPaymentTransaction
print(trans.error)
switch trans.transactionState{
case .Purchased:
print("IAP unlocked")
print(p.productIdentifier)
let prodID = p.productIdentifier as String
switch prodID{
case "IAP id":
print("Remove Ads")
removeAds()
default:
print("IAP not setup")
}
queue.finishTransaction(trans)
break
case .Failed:
print ("Buy error")
queue.finishTransaction(trans)
break
default:
print("default: Error")
break
}
}
}
func paymentQueueRestoreCompletedTransactionsFinished(queue: SKPaymentQueue) {
print("Purchases Restored")
_ = []
for transaction in queue.transactions {
let t: SKPaymentTransaction = transaction as SKPaymentTransaction
let prodID = t.payment.productIdentifier as String
switch prodID{
case "IAP id":
print("Remove Ads")
removeAds()
default:
print("IAP not setup")
}
}
}
func finishTransaction(trans:SKPaymentTransaction){
print("Finshed Transaction")
}
func paymentQueue(queue: SKPaymentQueue, removedTransactions transactions: [SKPaymentTransaction]) {
print("Remove Transaction")
}
}
MenuViewController.swift
import UIKit
import StoreKit
import Social
class MenuViewController: UIViewController, SKProductsRequestDelegate,SKPaymentTransactionObserver {
@IBOutlet var outRestart: UIButton!
@IBOutlet var outBuy: UIButton!
override func viewDidLoad() {
super.viewDidLoad()
}
override func viewWillAppear(animated: Bool) {
super.viewWillAppear(animated)
if(SKPaymentQueue.canMakePayments()){
print("IAP is enabled, loading...")
let productID:NSSet = NSSet(objects:"IAP id")
let request: SKProductsRequest = SKProductsRequest(productIdentifiers: productID as! Set<String>)
request.delegate = self
request.start()
}
else{
print("Please enable IAPS")
}
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
@IBAction func buy(sender: UIButton) {
for product in list{
let prodID = product.productIdentifier
if (prodID == "IAP id"){
p = product
buyProduct()
break
}
}
}
//IAP Functions
var list = [SKProduct]()
var p = SKProduct()
func keepOn(){
buyornot = 1
Back()
}
func buyProduct(){
print("Buy: "+p.productIdentifier)
let pay = SKPayment (product: p)
SKPaymentQueue.defaultQueue().addTransactionObserver(self)
SKPaymentQueue.defaultQueue().addPayment(pay as SKPayment)
}
func productsRequest(request: SKProductsRequest, didReceiveResponse response: SKProductsResponse) {
print("Product Request")
let myProduct = response.products
for product in myProduct{
print("Product Added")
print(product.productIdentifier)
print(product.localizedTitle)
print(product.localizedDescription)
print(product.price)
list.append(product as SKProduct)
}
}
func paymentQueue(queue: SKPaymentQueue, updatedTransactions transactions: [SKPaymentTransaction]) {
print("Add Payment")
for transaction:AnyObject in transactions{
let trans = transaction as! SKPaymentTransaction
print(trans.error)
switch trans.transactionState{
case .Purchased:
print("IAP unlocked")
print(p.productIdentifier)
let prodID = p.productIdentifier as String
switch prodID{
case "IAP id":
print("Keep on")
keepOn()
default:
print("IAP not setup")
}
queue.finishTransaction(trans)
break
case .Failed:
print ("Buy error")
queue.finishTransaction(trans)
break
default:
print("default: Error")
break
}
}
}
func finishTransaction(trans:SKPaymentTransaction){
print("Finshed Transaction")
}
func paymentQueue(queue: SKPaymentQueue, removedTransactions transactions: [SKPaymentTransaction]) {
print("Remove Transaction")
}
答案 0 :(得分:5)
我找到了解决方案!
删除
SKPaymentQueue.defaultQueue().addTransactionObserver(self)
在任何地方你都拥有它,并在每次应用程序启动时将其执行一次(仅将其放置)(我将其放在viewDidLoad()中)。
这将检查所有未完成的交易,并在应用加载后终止它们,从而在用户触发IAP之前删除任何可能的错误。
(如果这个答案,或者这个问题对你有帮助,请不要忘记upvote;)
P.S。:另外,这不是我的问题,但请确保为每个PurchaseState完成事务处理(),如下所示:
func paymentQueue(queue: SKPaymentQueue, updatedTransactions transactions: [SKPaymentTransaction]) {
print("Add Payment")
for transaction:AnyObject in transactions{
let trans = transaction as! SKPaymentTransaction
print(trans.error)
switch trans.transactionState{
case .Purchased:
print("IAP unlocked")
print(p.productIdentifier)
let prodID = p.productIdentifier as String
switch prodID{
case "IAP id":
print("Keep on")
keepOn()
default:
print("IAP not setup")
}
queue.finishTransaction(trans)
break
case .Failed:
print ("Buy error")
queue.finishTransaction(trans)
break
default:
print("default: Error")
break
}
}
}
永远不要忘记:
queue.finishTransaction(trans)