如何在我的堆类中添加peek函数?

时间:2015-11-16 01:49:41

标签: c++ debugging c++11 data-structures heap

我对Heap.h和cpp文件中的前一个代码进行了一些更改,以及PQ ..并添加了一个PQ.cpp。我正在尝试创建一个堆ADT,它将成为优先级队列的Heap实现。我只是想在堆声明中添加一个peek函数,但我不能没有收到错误。 其中包括这些错误。

架构x86_64的未定义符号:   “PrecondViolatedExcep :: PrecondViolatedExcep(std :: __ 1 :: basic_string,std :: __ 1 :: allocator> const&)”,引自:       PQ.o中的pqClass :: peek()const       Heap.o中的heapClass :: peekTop()const   “itemClass :: GetDirection()const”,引自:       main.o中的enqRequest(int,int,int,bool,itemClass&,pqClass,pqClass) ld:找不到架构x86_64的符号 clang:错误:链接器命令失败,退出代码为1(使用-v查看调用)

Heap.h

BeginReceiveFrom()

Heap.cpp

// *********************************************************
// Header file Heap.h for the ADT heap.
// *********************************************************

#include "Data.h"  // definition of itemClass

#pragma once

const int MAX_HEAP = 20;
typedef itemClass keyType;

typedef itemClass heapItemType;

class heapClass
{
public:
heapClass();  // default constructor
// copy constructor and destructor are
// supplied by the compiler

// heap operations:
virtual bool HeapIsEmpty() const;
// Determines whether a heap is empty.
// Precondition: None.
// Postcondition: Returns true if the heap is empty;
// otherwise returns false.

virtual void HeapInsert(const heapItemType& NewItem,
                        bool& Success);
// Inserts an item into a heap.
// Precondition: NewItem is the item to be inserted.
// Postcondition: If the heap was not full, NewItem is
// in its proper position and Success is true;
// otherwise Success is false.

virtual void HeapDelete(heapItemType& RootItem,
                        bool& Success);
// Retrieves and deletes the item in the root of a heap.
// This item has the largest search key in the heap.
// Precondition: None.
// Postcondition: If the heap was not empty, RootItem
// is the retrieved item, the item is deleted from the
// heap, and Success is true. However, if the heap was
// empty, removal is impossible and Success is false.

heapItemType peekTop() const throw(PrecondViolatedExcep);
protected:
void RebuildHeap(int Root);
// Converts the semiheap rooted at index Root
// into a heap.

private:
heapItemType Items[MAX_HEAP];  // array of heap items
int          Size;             // number of heap items
};  // end class
// End of header file.

优先级队列 PQ.h

// *********************************************************
// Implementation file Heap.cpp for the ADT heap.
// *********************************************************
#include "Heap.h"  // header file for heap

heapClass::heapClass() : Size(0)
{
}  // end default constructor

bool heapClass::HeapIsEmpty() const
{
return bool(Size == 0);
}  // end HeapIsEmpty

void heapClass::HeapInsert(const heapItemType& NewItem,
                       bool& Success)
// Method: Inserts the new item after the last item in the
// heap and trickles it up to its proper position. The
// heap is full when it contains MAX_HEAP items.
{
Success = bool(Size < MAX_HEAP);

if (Success)
{  // place the new item at the end of the heap
    Items[Size] = NewItem;

    // trickle new item up to its proper position
    int Place = Size;
    int Parent = (Place - 1)/2;
    while ( (Parent >= 0) &&
           (Items[Place].Key() > Items[Parent].Key()) )
    {  // swap Items[Place] and Items[Parent]
        heapItemType Temp = Items[Parent];
        Items[Parent] = Items[Place];
        Items[Place] = Temp;

        Place = Parent;
        Parent = (Place -1 )/2;
    }  // end while

    ++Size;
}  // end if
}  // end HeapInsert

void heapClass::HeapDelete(heapItemType& RootItem,
                       bool& Success)
// Method: Swaps the last item in the heap with the root
// and trickles it down to its proper position.
{
Success = bool(!HeapIsEmpty());

if (Success)
{  RootItem = Items[0];
    Items[0] = Items[--Size];
    RebuildHeap(0);
}  // end if
}  // end HeapDelete

void heapClass::RebuildHeap(int Root)
{
// if the root is not a leaf and the root's search key
// is less than the larger of the search keys in the
// root's children
int Child = 2 * Root + 1;  // index of root's left
// child, if any
if ( Child < Size )
{  // root is not a leaf, so it has a left child at Child
    int RightChild = Child + 1;  // index of right child,
    // if any

    // if root has a right child, find larger child
    if ( (RightChild < Size) &&
        (Items[RightChild].Key() > Items[Child].Key()) )
        Child = RightChild;  // index of larger child

    // if the root's value is smaller than the
    // value in the larger child, swap values
    if ( Items[Root].Key() < Items[Child].Key() )
    {  heapItemType Temp = Items[Root];
        Items[Root] = Items[Child];
        Items[Child] = Temp;

        // transform the new subtree into a heap
        RebuildHeap(Child);
    }  // end if
    }  // end if

   // if root is a leaf, do nothing
}  // end RebuildHeap

 heapItemType heapClass::peekTop() const throw(PrecondViolatedExcep)
{
    if (HeapIsEmpty())
    throw PrecondViolatedExcep("Attempted peek into an empty heap.");

    return Items[0];
 } // end peekTop

PQ.cpp

   // *********************************************************
  // Header file PQ.h for the ADT priority queue.
 // Heap implementation.
// *********************************************************
#include "Heap.h"  // ADT heap operations

typedef heapItemType pqItemType;

class pqClass
   {
  public:
    // default constructor, copy constructor, and
   // destructor are supplied by the compiler

// priority-queue operations:
virtual bool PQueueIsEmpty() const;
virtual void PQueueInsert(const pqItemType& NewItem,
                          bool& Success);
virtual void PQueueDelete(pqItemType& PriorityItem,
                          bool& Success);

pqItemType peek() const throw(PrecondViolatedExcep);

private:
heapClass H;
};  // end class
// End of header file.

3 个答案:

答案 0 :(得分:1)

您需要在.cpp文件中的函数签名中添加const,以便它与.h文件中的签名匹配。

答案 1 :(得分:0)

你在PQ.h中创建了一个abstruct类的对象:

heapClass H;

你也试图只在堆空了

时访问一个元素
heapItemType heapClass::peekTop(){
  if (HeapIsEmpty())

  return heapItemType[0];
}

你需要这样的东西(万一你的类型是一个指针):

heapItemType heapClass::peekTop(){
  if (HeapIsEmpty()) {
    return nullptr;
  }

  return heapItemType[0];
}

或者你需要某种无效的对象,你可以在空堆的情况下返回

答案 2 :(得分:0)

通过查看您的代码我可以告诉您,您已经定义了heapClass的方法:

virtual heapItemType peekTop() const =0;

这被声明为纯虚函数,因为您在类中的声明中将其设置为等于0。这将导致您的heapClass变得抽象。我在pqClass中看到的所有内容都是存储heapClass类型的对象。我在这里看不到任何继承,这是您可能遇到构建或编译器错误的原因之一。如果不继承它,则不能将类中的方法或函数声明为纯虚拟。我不知道这是不是你想要的。但是就目前而言,你的heapClass是抽象的,这种方法声明!

您需要从其声明中删除= 0,或者从此类继承,派生类将使用override指令实现此函数。 Anon Mail也是正确的,你还需要在实现文件中将方法声明为const,而Andrew Lavq对你的函数的实际实现有一个有效的观点。