我在javascript中有以下“Enum”来表示我的申请状态:
var State = {
STATE_A: 0,
STATE_B: 1,
STATE_C: 2
//...
}
现在,我希望每个州都有一个“子国家”。例如,STATE_B
可能位于STATE_B1
或STATE_B2
...
构建这个的最佳方法是什么?我会以某种方式在State
“enum”中嵌入“枚举”吗?感谢
如果有一个更好的方法来完全构建它(除了枚举)我都是耳朵。基本上我需要能够设置和检查我的应用程序的状态,并且每个状态都可以(但不是必需)附加一个可以设置和检查的子状态。如果解决方案允许我进行超过1级的嵌套深度,那就更好了。
答案 0 :(得分:5)
如果需要,可以使用某种位字段:
var State = function() {
// Note this must increment in powers of 2.
var subStates = 8;
var A = 1 << subStates;
var B = 2 << subStates;
var C = 4 << subStates;
var D = 8 << subStates;
return {
// A
// Note this must increment in powers of 2.
STATE_A: A,
STATE_A1: A | 1,
STATE_A2: A | 2,
STATE_A3: A | 4,
STATE_A4: A | 8,
STATE_A5: A | 16
// B
STATE_B: B,
STATE_B1: B | 1,
// C
STATE_C: C,
STATE_C1: C | 1,
STATE_C2: C | 2,
STATE_C3: C | 4,
STATE_C4: C | 8,
// D
STATE_D: D
};
}();
// Set a state.
var x = State.STATE_A1; // Same as State.STATE_A | State.STATE_A1
// Determine if x has root state of A?
if(x & State.STATE_A == State.STATE_A) {
console.log("Root state is A.");
}
else {
console.log("Nope, not root state A.");
}
// Determine if x has sub-state A1?
if(x & State.STATE_A1 == State.STATE_A1) {
console.log("A with Substate 1");
}
因此前8位保留用于设置子状态。当然,只要根状态和子状态可以适合32位整数,你就可以增加它。如果您需要解释为什么/如何工作(按位运算符),请告诉我。
答案 1 :(得分:2)
你所做的并不是真正的恩赐。您正在使用本机Javascript对象,只需将它们视为枚举,当您想在Javascript中使用类似枚举的对象时,这是完全可以接受的。
要回答你的问题,是的,你可以完全嵌套对象:
var State = {
STATE_A: 0,
STATE_B:{
SUBSTATE_1 : "active",
SUBSTATE_2 : "inactive"
},
STATE_C: 2
//...
}
然后您只需使用点表示法来设置这些值,例如
State.State_B.SUBSTATE_2 = "active"
。
答案 2 :(得分:0)
我想你想要写一些像
这样的东西if (State.STATE_A === someState) { ... }
您可以在State对象中定义另一个图层,如
var State = {
STATE_A : 0
STATE_B : {
B1 : 1,
B2 : 2,
}
};
...
if (State.STATE_B.B1 == someState){...}
修改:根据您对问题的评论,可能会出现另一种方法。
//Creates state objects from you json.
function createStates(json) {
var result = {};
for(var key in json) {
result[key] = new State(json[key]);
}
return result;
}
//State class
function State(value) {
//If the state value is an atomic type, we can do a simple comparison.
if (typeof value !== "object") {
this.value = value;
this.check = function(comp){ return value === comp; };
}
// Or else we have more substates and need to check all substates
else if (typeof value === "object") {
this.value = createStates(value);
for(var key in this.value) {
//Allows to access StateA.SubStateA1. Could really mess things up :(
this[key] = this.value[key];
}
this.check = function(comp){
for(var key in this.value) {
if (this.value[key].check(comp) === true){
return true;
}
}
return false;
};
}
};
现在您可以使用
调用所有内容var stateJson = {
STATE_A : 0,
STATE_B : {
B1 : 1,
B2 : 2
}
};
var states = createStates(stateJson);
alert(states.stateA.check(0)); // Should give true
alert(states.STATE_B.B1.check(1)); // Same here
alert(states.STATE_B.check(1)); //And again because value is valid for one of the substates.
答案 3 :(得分:0)
由于JavaScript不支持运算符重载,因此无法使用==
运算符直接测试子状态的相等性。最接近的是使用instanceof
运算符来检查状态是否属于给定类型,例如:
// All these functions are empty because we only need the type and there is no data
function State() {
}
function State_A() {
}
State_A.prototype = new State();
function State_B() {
}
State_B.prototype = new State();
function State_B1() {
}
State_B1.prototype = new State_B();
function State_B2() {
}
State_B2.prototype = new State_B();
由于函数也是对象,您可以将嵌套权限添加到State
函数中:
State.STATE_A = new State_A();
State.STATE_B = new State_B();
State.STATE_B.STATE_B1 = new State_B1();
State.STATE_B.STATE_B2 = new State_B2();
并检查其类型:
var myState = State.STATE_B1;
myState instanceof State // true
myState instanceof State_A // false
myState instanceof State_B // true
myState instanceof State_B1 // true
答案 4 :(得分:0)
function State () {
this.superState = null;
}
State.prototype = {
constructor: State
, mkSubState () {
var subState = new State ();
subState.superState = this;
return subState;
}
, isSubStateOf (superState) {
var state = this;
while (state !== null) {
if (this.superState === superState) {
return true;
}
state = this.superState;
}
return false;
}
, isSuperStateOf (subState) {
while (subState !== null) {
if (subState.superState === this) {
return true;
}
subState = subState.superState;
}
return false;
}
};
var States = {};
States.A = new State ();
States.A1 = States.A.mkSubState ();
States.A2 = States.A1.mkSubState ();
States.B = new State ();
States.B1 = States.B.mkSubState ();
States.B2 = States.B1.mkSubState ();
States.B2.isSubStateOf (B); // true
States.B2.isSubStateOf (B1); // true
States.B2.isSubStateOf (B2); // false
States.B2.isSubStateOf (A); // false
States.B2.isSubStateOf (A1); // false
States.B2.isSubStateOf (A2); // false