我正在尝试使用滑块更改圆环图的innerRadius和outterRadius。
这是JSFiddle链接:https://jsfiddle.net/SashimiEthan/woetyLg3/3/
<html>
<head>
<meta charset="utf-8">
<link rel="stylesheet" href="bootstrap.css">
<link href='http://fonts.googleapis.com/css?family=Lato' rel='stylesheet' type='text/css' />
<link rel="stylesheet" type="text/css" href="style.css">
<script src="d3.min.js"></script>
<script scr="color.min.js"></script>
<script scr="d3.slider.js"></script>
</head>
<body>
<div class="content">
<div class="wrapper" id="wheel"></div>
</div>
<script>
var width = 300;
r = width / 2,
labelr = r + 20
outerRadius = 150,
innerRadius = outerRadius - 30;
; // radius for label anchor
var mySvg = d3.select("#wheel").append("svg")
.attr("width", 500)
.attr("height", 500);
var myGroup = mySvg.append("g")
.attr("transform", "translate(200,200)" );
var arc = d3.svg.arc()
.innerRadius(innerRadius)
.outerRadius(outerRadius);
var arc1 = d3.svg.arc()
.innerRadius(innerRadius-30)
.outerRadius(outerRadius-30);
var numberOfSegments = 12;
var radians;
var degrees;
// function render (arc) {
radians = (Math.PI * 2) / numberOfSegments;
degrees = 360 / numberOfSegments;
arc.startAngle(function (d,i) { return radians * i } );
arc.endAngle(function (d,i) { return radians * (i + 1) });
var g = myGroup.selectAll("g").data(d3.range(numberOfSegments));
g.enter().append("g").attr("class", "arc");
g.append("path")
.attr("class", "seg")
.attr("d", arc)
.attr("fill", function(d,i) {
return "hsl(" + (i * degrees) + ",100%,50%)";
});
g.append('text').attr("transform", function(d,i) {
var c = arc.centroid(d,i),
x = c[0],
y = c[1],
// pythagorean theorem for hypotenuse
h = Math.sqrt(x*x + y*y);
console.log(c);
return "translate(" + (x/h * labelr) + ',' +(y/h * labelr) + ")";
})
.attr("dy", ".35em")
.attr("dx", "-0.9em")
.attr("text-anchor", function(d) {
// are we past the center?
return (d.endAngle + d.startAngle)/2 > Math.PI ?
"end" : "start";
})
.text(function(d,i) {
return i * degrees + "°";
});
g.exit().remove();
// }
// render(arc);
var margin = {top: 10, right: 50, bottom: 10, left: 50},
width = 300 - margin.left - margin.right, //controller
height = 50 - margin.bottom - margin.top; //controller
startingValue1 = 1;
var x = d3.scale.linear()
.domain([0, 1])
.range([0, width])
.clamp(true);
var brush1 = d3.svg.brush()
.x(x)
.extent([0, 0]) //brush length
.on("brush", brushed1);
var svg = d3.select("body").append("svg") //controller area
.attr("width", width + margin.left + margin.right)
.attr("height", height + margin.top + margin.bottom)
.append("g")
.attr("transform", "translate(" + margin.left + "," + margin.top + ")"); //move controller
svg.append("text").text("Saturation")
var axis = svg.append("g")
.attr("class", "x axis")
.attr("transform", "translate(0," + height / 2 + ")")
.call(d3.svg.axis()
.scale(x)
.orient("bottom")
.tickValues([0, 0.5, 1])
.tickSize(0)
.tickPadding(10))
.select(".domain")
.select(function() { return this.parentNode.appendChild(this.cloneNode(true)); })
.attr("class", "halo");
var slider = svg.append("g")
.attr("class", "slider")
.call(brush1);
slider.selectAll(".extent,.resize")
.remove();
slider.select(".background")
.attr("height", height);
var handle = slider.append("g")
.attr("class", "handle")
handle.append("circle")
.attr("class","ctl")
.attr("transform", "translate(0," + height / 2 + ")")
.attr("r", 8);
handle.append('text')
.text(startingValue1)
.attr("transform", "translate(" + (-5) + " ,0)");
slider
.call(brush1.event)
.call(brush1.extent([1, 1]))
.call(brush1.event);
function brushed1() {
var value = brush1.extent()[0];
if (d3.event.sourceEvent) {
handle.select('text');
value = x.invert(d3.mouse(this)[0]);
brush1.extent([value, value]);
}
handle.attr("transform", "translate(" + x(value) + ",0)");
var format = d3.format(".1f");
handle.select('text').text(format(value))
var newarc = d3.svg.arc()
.innerRadius(innerRadius-30)
.outerRadius(outerRadius-30);
d3.selectAll(".seg").attr("d",newarc);
d3.selectAll(".seg").style("fill",function(d,i) {
return d3.hsl(i * degrees, value, 0.5)
});
}
</script>
(抱歉,代码很乱。我是d3的新手)所以我让饱和度调整部分工作,但半径调整部分
var newarc = d3.svg.arc()
.innerRadius(innerRadius-30)
.outerRadius(outerRadius-30);
d3.selectAll(".seg").attr("d",newarc)
总是给我错误:属性d =“......”
的值无效T ^ T
答案 0 :(得分:0)
在移动滑块后定义newarc
时,您需要包含startAngle
和endAngle
属性,方法与首次定义arc
时的方式相同
这就是你需要做的所有事情:
var newarc = d3.svg.arc()
.innerRadius(innerRadius - (30 * value))
.outerRadius(outerRadius)
.startAngle(function(d, i) {
return radians * i
})
.endAngle(function(d, i) {
return radians * (i + 1)
});
d3.selectAll(".seg").attr("d", newarc);
请注意,为了更清楚地移动滑块时发生的情况,我将innerRadius
值设置为取决于滑块的value
。
在这里查看一个工作小提琴:http://jsfiddle.net/henbox/vxq9o2a8/1/