我正在完成一项任务,而且我基本上完成了这项任务,它只是一个简单的程序来创建一个图像地图并为热点添加一些音频,我还剩下几天了尝试和#34;动画"图片。
它是汽车仪表板的图片,当用户点击点火器时,我将看看是否有办法让图像震动一秒钟。我曾尝试在这里和谷歌上搜索,但每次我搜索时都会收到来自90年代applet的文章而不是JApplet的文章。
如果你可以指出我正确的方向如何#34;动画"图像,甚至是可能有教程的地方,我都很感激!
这是我的代码,如果你想看看我正在谈论的内容,并且可以帮助我。
public class ImageMap extends JApplet implements MouseListener{
private Image pic;
private Container contentPane;
private JLabel directions;
private Rectangle horn;
private Rectangle vent;
private Rectangle doorLocksUpper;
private Rectangle window;
private Rectangle radio;
private Rectangle ignition;
private int x, y;
private AudioClip hornSound, airSound, radioClip, lockSound1, lockSound2, ignitionSound;
public void init() {
pic = getImage(getCodeBase(), "CarDash.jpg");
horn = new Rectangle(250, 142, 105,104);
vent = new Rectangle(514, 159, 204, 72);
doorLocksUpper = new Rectangle(80, 167, 104, 58);
window = new Rectangle(122, 243, 88, 55);
radio = new Rectangle(514, 234, 176, 171);
ignition = new Rectangle(465, 217, 42, 43);
directions = new JLabel("CLICK ON: Horn, Door Locks, Air Vents, Radio & Ignition Push Start");
//Create components
contentPane = getContentPane();
contentPane.setLayout(new FlowLayout());
contentPane.add(directions, BorderLayout.NORTH);
contentPane.addMouseListener(this);
}
//Display image on applet window
public void paint(Graphics g) {
g.drawImage(pic, 0, 40, this);
}
public void mouseClicked(MouseEvent me) {
//Play horn clip when car horn is clicked.
if(horn.contains(me.getX(), me.getY())) {
play(getCodeBase(), "HornSound.wav");
}
if(vent.contains(me.getX(), me.getY())) {
play(getCodeBase(), "AirVent.wav");
}
if(ignition.contains(me.getX(), me.getY())) {
play(getCodeBase(), "Ignition.wav");
}
if(doorLocksUpper.contains(me.getX(), me.getY())) {
play(getCodeBase(), "DoorLocks.wav");
}
if(radio.contains(me.getX(), me.getY())) {
play(getCodeBase(), "BrownSugar.mid");
}
if(window.contains(me.getX(), me.getY())) {
play(getCodeBase(), "Window.wav");
}
}
public void mouseReleased(MouseEvent me) {}
public void mouseEntered(MouseEvent me) {}
public void mouseExited(MouseEvent me) {}
public void mousePressed(MouseEvent me) {}
}
答案 0 :(得分:2)
这是一个非常快速有用的提示,不要直接绘制到顶级容器(如applet)。它将您陷入一个单一的用例中,并不总是使其更容易修改或重复使用。
相反,首先使用JPanel
之类的东西作为主要容器,然后将其添加到您喜欢的内容,applet,窗口,其他容器中。
虽然你可以通过多种方式在Swing中进行动画制作,但最简单(也是最安全的)之一就是使用Swing Timer
。
此示例仅使用Swing Timer
,设置为每16ms更新一次(对于我的捕获软件快速更新:P),单击面板时启动。计时器只是更新一个在正值和负值之间隔离的偏移值。 Timer
使用LocalTime
计算Timer
在一秒钟后停止运行的时间长度
import java.awt.Dimension;
import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.awt.image.BufferedImage;
import java.io.IOException;
import java.time.Duration;
import java.time.LocalTime;
import javax.imageio.ImageIO;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.Timer;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;
public class ShakeAnimation {
public static void main(String[] args) {
new ShakeAnimation();
}
public ShakeAnimation() {
EventQueue.invokeLater(new Runnable() {
@Override
public void run() {
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
ex.printStackTrace();
}
JFrame frame = new JFrame("Testing");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.add(new ShakePane());
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
});
}
public class ShakePane extends JPanel {
private Timer timer;
private LocalTime startTime;
private int xOffset = 0;
private int delta = 8;
private BufferedImage img;
public ShakePane() {
try {
img = ImageIO.read(getClass().getResource("Duke-Thumbs.jpg"));
} catch (IOException exp) {
exp.printStackTrace();
}
timer = new Timer(16, new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
Duration duration = Duration.between(startTime, LocalTime.now());
if (duration.getSeconds() >= 1) {
timer.stop();
xOffset = 0;
} else {
xOffset *= -1;
}
repaint();
}
});
addMouseListener(new MouseAdapter() {
@Override
public void mouseClicked(MouseEvent e) {
if (!timer.isRunning()) {
xOffset = delta;
startTime = LocalTime.now();
timer.start();
}
}
});
}
@Override
public Dimension getPreferredSize() {
return new Dimension(400, 400);
}
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
if (img != null) {
Graphics2D g2d = (Graphics2D) g.create();
int x = ((getWidth() - img.getWidth()) / 2) + xOffset;
int y = (getHeight() - img.getHeight()) / 2;
g2d.drawImage(img, x, y, this);
g2d.dispose();
}
}
}
}
有关详细信息,请参阅How to use Swing Timers