嘿,我正在使用创建简单的视频录制应用程序,我正在录制和保存不同名称的相册中的视频。 但我面临的问题是,当我们保存20秒的小视频时,它的工作正常。 但如果我们尝试保存60秒视频,则录制视频但不录制音频 请查看我的代码,并在我出错的地方纠正我
/**
* @SWG\Swagger(
* schemes={"http","https"},
* host="api.host.com",
* basePath="/",
* @SWG\Info(
* version="1.0.0",
* title="This is my website cool API",
* description="Api description...",
* termsOfService="",
* @SWG\Contact(
* email="contact@mysite.com"
* ),
* @SWG\License(
* name="Private License",
* url="URL to the license"
* )
* ),
* @SWG\ExternalDocumentation(
* description="Find out more about my website",
* url="http..."
* )
* )
*/
class SwaggerController extends...
{
- (void)viewDidLoad {
[super viewDidLoad];
videoCount = 0 ;
[self switchCameraTapped:nil];
// Alloc Player
//---------------------------------
//----- SETUP CAPTURE SESSION -----
//---------------------------------
NSLog(@"Setting up capture session");
CaptureSession = [[AVCaptureSession alloc] init];
//----- ADD INPUTS -----
NSLog(@"Adding video input");
//ADD VIDEO INPUT
AVCaptureDevice *VideoDevice = [AVCaptureDevice defaultDeviceWithMediaType:AVMediaTypeVideo];
if (VideoDevice)
{
NSError *error;
VideoInputDevice = [AVCaptureDeviceInput deviceInputWithDevice:VideoDevice error:&error];
if (!error)
{
if ([CaptureSession canAddInput:VideoInputDevice])
[CaptureSession addInput:VideoInputDevice];
else
NSLog(@"Couldn't add video input");
}
else
{
NSLog(@"Couldn't create video input");
}
}
else
{
NSLog(@"Couldn't create video capture device");
}
//ADD AUDIO INPUT
NSLog(@"Adding audio input");
AVCaptureDevice *audioCaptureDevice = [AVCaptureDevice defaultDeviceWithMediaType:AVMediaTypeAudio];
NSError *error = nil;
AVCaptureDeviceInput *audioInput = [AVCaptureDeviceInput deviceInputWithDevice:audioCaptureDevice error:&error];
if (audioInput)
{
[CaptureSession addInput:audioInput];
}
//----- ADD OUTPUTS -----
//ADD VIDEO PREVIEW LAYER
NSLog(@"Adding video preview layer");
[self setPreviewLayer:[[AVCaptureVideoPreviewLayer alloc] initWithSession:CaptureSession] ];
// PreviewLayer.orientation = AVCaptureVideoOrientationLandscapeRight; //<<SET ORIENTATION. You can deliberatly set this wrong to flip the image and may actually need to set it wrong to get the right image
[[self PreviewLayer] setVideoGravity:AVLayerVideoGravityResizeAspectFill];
//ADD MOVIE FILE OUTPUT
NSLog(@"Adding movie file output");
MovieFileOutput = [[AVCaptureMovieFileOutput alloc] init];
Float64 TotalSeconds = 60; //Total seconds
int32_t preferredTimeScale = 30; //Frames per second
CMTime maxDuration = CMTimeMakeWithSeconds(TotalSeconds, preferredTimeScale); //<<SET MAX DURATION
MovieFileOutput.maxRecordedDuration = maxDuration;
MovieFileOutput.minFreeDiskSpaceLimit = 1024 * 1024; //<<SET MIN FREE SPACE IN BYTES FOR RECORDING TO CONTINUE ON A VOLUME
if ([CaptureSession canAddOutput:MovieFileOutput])
[CaptureSession addOutput:MovieFileOutput];
//SET THE CONNECTION PROPERTIES (output properties)
// [self CameraSetOutputProperties]; //(We call a method as it also has to be done after changing camera)
//----- SET THE IMAGE QUALITY / RESOLUTION -----
//Options:
// AVCaptureSessionPresetHigh - Highest recording quality (varies per device)
// AVCaptureSessionPresetMedium - Suitable for WiFi sharing (actual values may change)
// AVCaptureSessionPresetLow - Suitable for 3G sharing (actual values may change)
// AVCaptureSessionPreset640x480 - 640x480 VGA (check its supported before setting it)
// AVCaptureSessionPreset1280x720 - 1280x720 720p HD (check its supported before setting it)
// AVCaptureSessionPresetPhoto - Full photo resolution (not supported for video output)
NSLog(@"Setting image quality");
[CaptureSession setSessionPreset:AVCaptureSessionPresetMedium];
if ([CaptureSession canSetSessionPreset:AVCaptureSessionPreset640x480]) //Check size based configs are supported before setting them
[CaptureSession setSessionPreset:AVCaptureSessionPreset640x480];
//----- DISPLAY THE PREVIEW LAYER -----
//Display it full screen under out view controller existing controls
NSLog(@"Display the preview layer");
CGRect layerRect = [[[self view] layer] bounds];
[PreviewLayer setBounds:layerRect];
[PreviewLayer setPosition:CGPointMake(CGRectGetMidX(layerRect),
CGRectGetMidY(layerRect))];
//[[[self view] layer] addSublayer:[[self CaptureManager] previewLayer]];
//We use this instead so it goes on a layer behind our UI controls (avoids us having to manually bring each control to the front):
UIView *CameraView = [[UIView alloc] init] ;
[[self view] addSubview:CameraView];
[self.view sendSubviewToBack:CameraView];
[[CameraView layer] addSublayer:PreviewLayer];
//----- START THE CAPTURE SESSION RUNNING -----
[CaptureSession startRunning];
// Do any additional setup after loading the view.
[self performSelector:@selector(StartFunctionality) withObject:nil afterDelay:valSequenceDelay];
// [self orientationChanged];
AVCaptureConnection *videoConnection = nil;
for ( AVCaptureConnection *connection in [MovieFileOutput connections] )
{
NSLog(@"%@", connection);
for ( AVCaptureInputPort *port in [connection inputPorts] )
{
NSLog(@"%@", port);
if ( [[port mediaType] isEqual:AVMediaTypeVideo] )
{
videoConnection = connection;
}
}
}
if([videoConnection isVideoOrientationSupported]) // **Here it is, its always false**
{
[videoConnection setVideoOrientation:[self deviceOrientationDidChange]];
}
NSLog(@"didFinishRecordingToOutputFileAtURL - success");
NSString *albumName=strSessionName;
ALAssetsLibrary *library = [[ALAssetsLibrary alloc] init];
[library addAssetsGroupAlbumWithName:albumName
resultBlock:^(ALAssetsGroup *group) {
NSLog(@"added album:%@", albumName);
}
failureBlock:^(NSError *error) {
NSLog(@"error adding album");
}];
}
#pragma mark- DID FINISH RECORDING TO OUTPUT FILE AT URL
- (void)captureOutput:(AVCaptureFileOutput *)captureOutput
didFinishRecordingToOutputFileAtURL:(NSURL *)outputFileURL
fromConnections:(NSArray *)connections
error:(NSError *)error
}