我需要抓住一个移动的窗口。因为窗口正在移动,我想在主线程中捕获它:
void MacRenderer::captureImageImpl(const CGRect& captureRect, const CGWindowID windowId, CGImageRef* img)
{
*img = CGWindowListCreateImage(captureRect, kCGWindowListOptionIncludingWindow, windowId, kCGWindowImageBoundsIgnoreFraming); //EXC_BAD_ACCESS
}
void MacRenderer::captureWindow(CGWindowID windowId, unsigned char** bgraData, int* width, int* height, int* bytesPerRow, NSRect captureRect)
{
CGImageRef* windowImage;
dispatch_sync(dispatch_get_main_queue(), ^{
captureImageImpl(captureCGRect, windowId, windowImage);
});
//Use windowImage ...
}
我在[{1}}的地址上收到EXC_BAD_ACCESS
。为什么以及解决方案是什么?谢谢!
答案 0 :(得分:0)
void MacRenderer::captureWindow(CGWindowID windowId, unsigned char** bgraData, int* width, int* height, int* bytesPerRow, NSRect captureRect)
{
__block CGImageRef windowImage;
dispatch_sync(dispatch_get_main_queue(), ^{
captureImageImpl(captureCGRect, windowId, &windowImage);
});
//Use windowImage ...
}