如何在body load上调用javascript函数

时间:2015-11-03 11:41:29

标签: javascript jquery html

我试图在身体加载时调用javascript函数。 现在我在按钮上有一个函数调用,但当我添加相同的身体负载时,我无法调用该函数

HTML:

<body onload="bodyload();">

的javascript:

function bodyload(){
    displayFireworks();
    alert("working");
}

function displayFireworks() {
    /*document.getElementById('auto_fire').innerHTML = '<a href="javascript:void"  onClick="stopCount(); return false;" title="Stop"  > <img src="image/button9.png" alt="Stop" width="200" height="50"> ';*/
    createFirework(25,187,7,1,null,null,null,null,false,true);
    t=setTimeout(function(){displayFireworks()},2000);
}

function doTimer() {
    if (!poping) {
        poping=1;
        displayFireworks();
    }
}

function stopCount() {
    clearTimeout(t);
    poping=0;
    document.getElementById('auto_fire').innerHTML = '<a href="javascript:void"  onClick="displayFireworks(); return false;" title="Auto Start"  > <img src="image/button8.png" alt="Auto Start" width="200" height="50"> </a>';
}

焰火()

function Firework(oC,startX,startY,burstX,burstY,burstType,nRadius,nParticles,nCircles,allowRandom,obeyBoundaries) {
  var self = this;
  this.oID = 'fp'+(fc.gOID++); // may be unneeded
  var p = '';
  for (var i=0; i<arguments.length-1; i++) {
    p += arguments[i]+',';
  }
  p += arguments[i];
  writeDebug('firework('+p+')');
  this.oC = oC;
  this.o = fc.oFW.cloneNode(!fc.isIE?true:false);
  this.particles = [];
  this.vX = -1;
  this.vY = -4;
  this.x = startX;
  this.y = startY;
  this.allowRandom = allowRandom;
  this.obeyBoundaries = obeyBoundaries;
  this.frame = 0;
  this.tween = [];
  this.active = false;

如果我通过displayFireworks();注释来调用bodyload,我可以使该功能正常工作,我可以获得警报框。但当我删除评论并致电displayFireworks();时,我无法得到任何东西。我怎么能这样做?

1 个答案:

答案 0 :(得分:0)

你没有一个名为“createFirework”的函数来调用你的烟火函数你不会关闭