致力于构建一个tic tac toe游戏。我尝试使用尽可能简单的方法。我目前正致力于让cpu随机选择数组中的一个位置来放置" O"在。我该怎么做呢?这是我到目前为止所做的。
import java.util.Scanner;
import java.util.Random;
public class Player
{
String player = "X";
String cpu = "O";
//private int[][] theBoard= new int [3][3] ;
private String[][] theBoard= {{" "," "," "}, {" "," "," "}, {" ", " "," "}};;
Random cpuInput = new Random();
private Board board1;
public static Scanner scan = new Scanner(System.in);
public Player(Board board, String inBoard )
{
theBoard = theBoard;
}
public void computerMove()
{
String spacing = " ";
for (int i = 0; i < theBoard.length; i++)
{
for (int j = 0; j < theBoard[i].length; j++)
{
//int random = cpuInput.nextInt(theBoard[i][j]);
theBoard[2][2] = (cpu); //STUCK HERE!
}
}
}
答案 0 :(得分:3)
您需要找出电路板上可用的位置,以便计算机移动。然后在可用的点中,您可以随机选择一个点进行移动。
在下面的例子中,我使用一个列表来存储棋盘上的可用位置,并使用Collections.shuffle()随机化列表以达到随机移动的目的。
class Spot {
int row;
int col;
public Spot(int row, int col) {
this.row = row;
this.col = col;
}
}
public void computerMove() {
String spacing = " ";
// firstly finding out the available moves for the computer
List<Spot> availableSpots = new ArrayList<>();
for (int i = 0; i < theBoard.length; ++i) {
for (int j = 0; j < theBoard[i].length; ++j) {
if (theBoard[i][j].equals(spacing)) {
availableSpots.add(new Spot(i, j));
}
}
}
// if no available moves, do nothing, game has ended
if (availableSpots.isEmpty()) {
System.out.println("No more spots available on the board.");
return;
} else {
// shuffle the list so that it becomes randomly orderedd
Collections.shuffle(availableSpots);
// get the first one of the random list
Spot spot = availableSpots.get(0);
theBoard[spot.row][spot.col] = (cpu);
}
}
答案 1 :(得分:2)
你可以这样做,在0-2之间生成两个数字,如果不采取地点,将它放在索引[x] [y]
Random generator = new Random();
import java.util.*;
int x = generator.nextInt(3);
int y = generator.nextInt(3);
if place is not taken:
theBoard[x][y];
if place is taken generate again:
int x = generator.nextInt(3);
int y = generator.nextInt(3);