这两者之间的区别是什么?为什么要使用另一个?
public class JsonDerivedTypeConverer<T> : JsonConverter
{
public JsonDerivedTypeConverer() { }
public JsonDerivedTypeConverer(params Type[] types)
{
this.DerivedTypes = types;
}
readonly HashSet<Type> derivedTypes = new HashSet<Type>();
public IEnumerable<Type> DerivedTypes
{
get
{
return derivedTypes.ToArray();
}
set
{
derivedTypes.Clear();
if (value != null)
derivedTypes.UnionWith(value);
}
}
JsonObjectContract FindContract(JObject obj, JsonSerializer serializer)
{
List<JsonObjectContract> bestContracts = new List<JsonObjectContract>();
foreach (var type in derivedTypes)
{
if (type.IsAbstract)
continue;
var contract = serializer.ContractResolver.ResolveContract(type) as JsonObjectContract;
if (contract == null)
continue;
if (obj.Properties().Select(p => p.Name).Where(n => n != "$type").Any(n => contract.Properties.GetClosestMatchProperty(n) == null))
continue;
if (bestContracts.Count == 0 || bestContracts[0].Properties.Count > contract.Properties.Count)
{
bestContracts.Clear();
bestContracts.Add(contract);
}
else if (contract.Properties.Count == bestContracts[0].Properties.Count)
{
bestContracts.Add(contract);
}
}
return bestContracts.Single();
}
public override bool CanConvert(Type objectType)
{
return objectType == typeof(T);
}
public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
{
if (reader.TokenType == JsonToken.Null)
return null;
var obj = JObject.Load(reader); // Throws an exception if the current token is not an object.
if (obj["$type"] != null && serializer.TypeNameHandling != TypeNameHandling.None)
{
// Prevent infinite recursion when using an explicit converter in the list.
var removed = serializer.Converters.Remove(this);
try
{
// Kludge to prevent infinite recursion when using JsonConverterAttribute on the type: deserialize to object.
return obj.ToObject(typeof(object), serializer);
}
finally
{
if (removed)
serializer.Converters.Add(this);
}
}
else
{
var contract = FindContract(obj, serializer);
if (contract == null)
throw new JsonSerializationException("no contract found for " + obj.ToString());
if (existingValue == null || !contract.UnderlyingType.IsAssignableFrom(existingValue.GetType()))
existingValue = contract.DefaultCreator();
using (var sr = obj.CreateReader())
{
serializer.Populate(sr, existingValue);
}
return existingValue;
}
}
public override bool CanWrite { get { return false; } }
public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
{
throw new NotImplementedException();
}
}
VS
MYUtils.isIOS = (function(){
return navigator.userAgent.match(/(iPad|iPhone|iPod)/g);
}());
var ios = MYUtils.isIOS;
答案 0 :(得分:1)
在这个示例中,没有充分理由使用其中一个。
第一个示例运行,并设置值。从那时起,该值不会改变。
在第二个示例中,每次调用isIOS()
时,都在运行内部函数。 <{1}}在页面生命期间的某个时刻不会发生变化,因此结果不会改变。
但是,如果您正在寻找可以更改的某些值,可能会检查是否设置了某个HTML复选框,或者在navigator.userAgent
中查找值集,那么第二种方式是更好,因为你允许不断变化的环境。