我正在使用java3D并希望将点击的项目的ID传递给我的班级。但它没有成功。它可以打印ID,也可以将其传递给字符串文本。但它在行game.btClicked(text)中表示nullPointerException;我如何将ID传递给我的班级?
public class GUI extends JFrame implements ActionListener, MouseListener {
private Game game;
private String text;
public GUI(Game game /*...*/) {
this.game = game;
//.......
}
//.......
public void mouseClicked(MouseEvent e) {
pickCanvas.setShapeLocation(e);
Primitive pickedShape = null;
PickResult result = pickCanvas.pickClosest();
if (result != null) {
pickedShape = (Primitive) result.getNode(PickResult.PRIMITIVE);
}
//actions to be carried out when object is clicked
if (pickedShape != null) {
System.out.println("clicked: " + pickedShape.getName());
String text = pickedShape.getName();
System.out.println(text);
game.btClicked(text);
} else {
}
}
}
公共课游戏{
public Game(){
// .......
}
public void btClicked(String text) {
spielfeld.disableAll();
int buttonNr = Integer.parseInt(text);
System.out.println("step: "+step+ " nr: "+buttonNr);
// .......
} }
以下是堆栈跟踪:
点击:38
38
线程中的异常“AWT-EventQueue-0”java.lang.NullPointerException
at spiel.Game.btClicked(Game.java:403)
at spiel.SpielGUI.mouseClicked(GUI.java:552)
at java.awt.AWTEventMulticaster.mouseClicked(Unknown Source)
at java.awt.Component.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$500(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
这是相当多的,但最多的是由于其他问题,我正在为游戏编写新的GUI,所以仍然有一些代码需要更改。所以只看第一行 “GUI.java:552”指的是“game.btClicked(text);” “Game.java:403”指的是“spielfeld.disableAll();”但我确定这条线路没问题。
答案 0 :(得分:2)
您提供的代码中没有构造函数。你有一个看起来非常像构造函数的方法。我假设游戏没有初始化。
构造函数未定义返回类型。在你的情况下你有
public void GUI(Game game ....)
当你真正需要时
public GUI(Game game ....)
以下是一个例子:
public class GUI {
boolean b = false;
public static void main(String[] args) {
GUI g = new GUI();
System.out.println(g.b);
}
public void GUI() {
b = true;
}
}
提供输出:
run:
false
BUILD SUCCESSFUL (total time: 2 seconds)
正确的构造函数是:
public class GUI {
boolean b = false;
public static void main(String[] args) {
GUI g = new GUI();
System.out.println(g.b);
}
public GUI() {
b = true;
}
}
给出了:
run:
true
BUILD SUCCESSFUL (total time: 1 second)