我是Akka.NET的新手,如果我的演员向自己发送了任何信息,我的测试有困难。
这是我的演员代码:
public class MySuperActor : ReceiveActor
{
private readonly IActorRef _anotherActor;
public RoteadorDeContratosSuspensoActor(IActorRef anotherActor)
{
_anotherActor = anotherActor;
Receive<MySuperActorMessage>(m => HandleMessage(m));
Receive<MySuperActorSuperMessage>(m => HandleSuperMessage(m));
}
private void HandleMessage(MySuperActorMessage message)
{
Self.Tell(new MySuperActorSuperMessage(message));
}
private void HandleSuperMessage(MySuperActorSuperMessage message)
{
_anotherActor.Tell(new AnotherActorMessage(message));
}
}
那是我的测试代码
[TestFixture]
public class MySuperActorTest : TestKit
{
private IActorRef _sut;
private IActorFactory _actorFactory;
private List<Contrato> _contratos;
private Props _props;
[Test]
public void WhenReceiveASimpleMessageActorShouldSendSuperMessageToHimself()
{
var testProbe = CreateTestProbe();
Props props = Props.Create<MySuperActor>(testProbe);
var sut = ActorOf(_props);
sut.Tell(new MySuperActorMessage());
ExpectMsg<MySuperActorSuperMessage>();
}
}
我的测试总是打破以下消息:
失败:在等待类型为AkkaNetTestPlaygroung.MySuperActorSuperMessage
的消息时超时00:00:03如何检查我的演员是否正在向自己发送另一条消息?
答案 0 :(得分:2)
阿尔贝托。
实际上,在测试方法中调用ExpectMsg()会将消息发送回测试actor系统(我的意思是发送初始MySuperActorMessage的上下文),而不是MySuperActor实例。期望在您的测试中创建的测试探针上的AnotherActorMessage实例会更好(也更正确)。
这是一个传递的测试方法:
[Test]
public void WhenReceiveASimpleMessageActorShouldSendSuperMessageToHimself()
{
var testProbe = this.CreateTestProbe();
var props = Props.Create<MySuperActor>(testProbe);
var sut = this.Sys.ActorOf(props);
sut.Tell(new MySuperActorMessage());
testProbe.ExpectMsg<AnotherActorMessage>();
}