我已经在我的项目(Android游戏)中实现了Reading wav files in Java,它运行正常。 现在我需要将wav文件分解成碎片,我不知道我做错了什么。 代码运行,它读取第一部分(总共5个),但是当尝试阅读以下部分时,FileInputStream返回-1并且我没有得到它背后的逻辑。
这是我到目前为止所拥有的:
-H, --proxyHost <argument>
Set a proxy server for JMeter to use
-P, --proxyPort <argument>
Set proxy server port for JMeter to use
-N, --nonProxyHosts <argument>
Set nonproxy host list (e.g. *.apache.org|localhost)
-u, --username <argument>
Set username for proxy server that JMeter is to use
-a, --password <argument>
这对于第一首歌来说效果很好。它读取前633000帧。现在我想让它读取下一个633000帧,但它会陷入readSample方法。
这是从readFrames方法运行的序列。
private List<Float> extractBeats(FileHandle fileHandle) throws Wave.WavFileException, IOException {
List<Float> peaksAppended;
peaksAppended = new ArrayList<Float>();
final FileHandle fileHandleFinal = fileHandle;
for (int i = 0; i < GameSettings.numThreadsAnalyzing; i++) {
final int I = i;
AsyncTask partAnalyzing = new AsyncTask() {
@Override
public List<Float> call() throws Wave.WavFileException, IOException {
final File file = fileHandleFinal.file();
Wave.WavFile wavFile = Wave.WavFile.openWavFile(file);
// Get the number of audio channels in the wav file
final int NUM_CHANNELS = wavFile.getNumChannels();
final int NUM_FRAMES = 1000;
final long totalNumFrames = wavFile.getNumFrames();
final long auxOffset = totalNumFrames / GameSettings.numThreadsAnalyzing;
int offset = (int) auxOffset * I;
if (offset>0){
wavFile.skipFrames(offset);
}
List<Float> peaks;
double[] buffer = new double[NUM_FRAMES * NUM_CHANNELS];
int framesToRead = NUM_FRAMES;
double min = 10;
double max = -10;
// =========================================
// Read file and find out MIN and MAX values
// =========================================
do {
// Read frames into buffer
framesToRead = wavFile.readFrames(buffer, offset, (int) auxOffset, framesToRead);
// Loop through frames and look for minimum and maximum value
for (int s = 0; s < framesToRead * NUM_CHANNELS; s++) {
if (buffer[s] > max) max = buffer[s];
if (buffer[s] < min) min = buffer[s];
}
System.out.println("Buffer_read : " + max + " and min " + min);
}
while (framesToRead != 0);
// Close the wavFile
wavFile.close();
[. . .]//do some other beats extraction stuff
return peaks;
}
};
AsyncExecutor partAnalyzer = new AsyncExecutor(30);
AsyncResult result = partAnalyzer.submit(partAnalyzing);
[. . .]//do some more other beats extraction stuff
}
}
我尝试使用偏移并将其传递给FileInputStream(iStream),但也没有工作。然后,我使用以下代码创建了方法skipFrames,但也没有帮助。
public int readFrames(double[] sampleBuffer, int offset, int partSize, int numFramesToRead) throws IOException, WavFileException {
if (ioState != IOState.READING)
throw new IOException("Cannot read from WavFile instance");
for (int f = 0; f < numFramesToRead; f++) {
if (frameCounter == offset + partSize)
return f;
for (int c = 0; c < numChannels; c++) {
sampleBuffer[offset] = floatOffset + (double) readSample() / floatScale;
offset++;
}
frameCounter++;
}
return numFramesToRead;
}
private long readSample() throws IOException, WavFileException {
long val = 0;
for (int b = 0; b < bytesPerSample; b++) {
if (bufferPointer == bytesRead) {
int read = iStream.read(buffer, 0, BUFFER_SIZE);
if (read == -1) throw new WavFileException("Not enough data available");
bytesRead = read;
bufferPointer = 0;
}
int v = buffer[bufferPointer];
if (b < bytesPerSample - 1 || bytesPerSample == 1) v &= 0xFF;
val += v << (b * 8);
bufferPointer++;
}
return val;
}
如果解决了,我可以用一个基本的功能读取wav来更新主题,这是一个很好的声音分析方法(这就是我正在做的事情)。 任何帮助将不胜感激。