我希望取消ender胸部打开事件,并在右键单击时显示打开和关闭动画。我目前的代码是:
public void changeChestState(Location loc, boolean open) {
if (open) {
for (Player p : Bukkit.getOnlinePlayers()) {
p.playNote(loc, (byte) 1, (byte) 1);
}
} else {
for (Player p : Bukkit.getOnlinePlayers()) {
p.playNote(loc, (byte) 1, (byte) 0);
}
}
}
当我右键单击胸部时,我听到声音,但没有动画发生。谢谢你的帮助!
答案 0 :(得分:5)
您可以向播放器发送PacketPlayOutBlockAction
数据包,让他们看到胸部打开或关闭。该包用于显示音符粒子,活塞运动和胸部状态变化。
您需要创建一个BlockPosition
并获取NMS Block
(Minecraft块的类型,在这种情况下是胸部)以及提供两个字节的数据。在胸部动画的情况下不使用第一个字节,第二个字节表示胸部状态的变化,0表示关闭,1表示开胸。下面是您重写的方法,以显示相应的动画。
@SuppressWarnings("deprecation")
public static void changeChestState(Location loc, boolean open) {
byte dataByte = (open) ? (byte) 1 : 0; // The byte of data used for the note and animation packet (1 if true, 0 if false)
for (Player player : Bukkit.getOnlinePlayers()) {
player.playNote(loc, (byte) 1, dataByte); // Play the sound
BlockPosition position = new BlockPosition(loc.getBlockX(), loc.getBlockY(), loc.getBlockZ()); // Create the block position using loc
// Instantiate animation packet, get NMS Block using getById() and loc.getBlock() (deprecated), the server version may vary
PacketPlayOutBlockAction blockActionPacket = new PacketPlayOutBlockAction(position, net.minecraft.server.v1_8_R3.Block.getById(loc.getBlock().getTypeId()), (byte) 1, dataByte);
((CraftPlayer) player).getHandle().playerConnection.sendPacket(blockActionPacket); // Send animation packet to CraftPlayer
}
}