在过渡动画期间在两个viewController之间共享图像

时间:2015-10-16 02:40:51

标签: ios objective-c animation

由于UIViewControllerAnimatedTransitioning协议在IOS 7中可用,因此我在viewControllers之间遇到了非常酷的转换。最近我注意到Intacart的IOS应用程序中有一个特别有趣的转换。

这是我在慢动作中谈论的动画: https://www.dropbox.com/s/p2hxj45ycq18i3l/Video%20Oct%2015%2C%207%2023%2059%20PM.mov?dl=0

首先,我认为它类似于作者在本教程中所做的工作,以及一些额外的淡入和淡出动画:http://www.raywenderlich.com/113845/ios-animation-tutorial-custom-view-controller-presentation-transitions

但是如果你仔细观察它,看起来产品图像在两个viewControllers之间转换,因为第一个viewController淡出。我认为有两个viewControllers的原因是因为当你向下滑动新视图时,你仍然可以看到它背后的原始视图而没有更改布局。

也许两个viewControllers实际上有产品图像(没有淡出)并且以某种方式同时以完美的精度制作动画,其中一个渐渐消失。

你认为那里到底发生了什么?

如何编程这样的过渡动画,看起来两个viewControllers之间共享一个图像?

2 个答案:

答案 0 :(得分:4)

它可能是两个不同的视图和一个动画快照视图。实际上,这正是快照视图发明的原因。

这就是我在我的应用中的表现方式。当呈现的视图上下滑动时,观察红色矩形的移动:

enter image description here

看起来红色视图离开第一个视图控制器并进入第二个视图控制器,但它只是一种幻觉。如果您有自定义过渡动画,则可以在过渡期间添加额外的视图。所以我创建了一个看起来就像第一个视图的快照视图,隐藏真实的第一个视图,移动快照视图 - 然后删除快照视图并显示真正的第二个视图。

同样的事情(我在许多应用程序中使用它的这么好的技巧):看起来标题已从第一个视图控制器表视图单元格中松开并滑入第二个视图控制器,但它& #39;只是一个快照视图:

enter image description here

答案 1 :(得分:3)

以下是我们在动画转换(Swift 4)中实现视图的 浮动 屏幕截图所做的工作:

背后的理念:

  1. 源和目标视图控制器符合InterViewAnimatable协议。我们正在使用此协议查找源和目标视图。
  2. 然后我们创建这些视图的快照并隐藏它们。相反,在相同位置显示快照。
  3. 然后我们动画快照。
  4. 在转换结束时,我们取消隐藏目标视图。
  5. 结果看起来源视图正在飞往目的地。

    文件:InterViewAnimation.swift

    // TODO: In case of multiple views, add another property which will return some unique string (identifier).
    protocol InterViewAnimatable {
       var targetView: UIView { get }
    }
    
    class InterViewAnimation: NSObject {
    
       var transitionDuration: TimeInterval = 0.25
       var isPresenting: Bool = false
    }
    
    extension InterViewAnimation: UIViewControllerAnimatedTransitioning {
    
       func transitionDuration(using: UIViewControllerContextTransitioning?) -> TimeInterval {
          return transitionDuration
       }
    
       func animateTransition(using transitionContext: UIViewControllerContextTransitioning) {
    
          let containerView = transitionContext.containerView
    
          guard
             let fromVC = transitionContext.viewController(forKey: .from),
             let toVC = transitionContext.viewController(forKey: .to) else {
                transitionContext.completeTransition(false)
                return
          }
    
          guard let fromTargetView = targetView(in: fromVC), let toTargetView = targetView(in: toVC) else {
             transitionContext.completeTransition(false)
             return
          }
    
          guard let fromImage = fromTargetView.caSnapshot(), let toImage = toTargetView.caSnapshot() else {
             transitionContext.completeTransition(false)
             return
          }
    
          let fromImageView = ImageView(image: fromImage)
          fromImageView.clipsToBounds = true
    
          let toImageView = ImageView(image: toImage)
          toImageView.clipsToBounds = true
    
          let startFrame = fromTargetView.frameIn(containerView)
          let endFrame = toTargetView.frameIn(containerView)
    
          fromImageView.frame = startFrame
          toImageView.frame = startFrame
    
          let cleanupClosure: () -> Void = {
             fromTargetView.isHidden = false
             toTargetView.isHidden = false
             fromImageView.removeFromSuperview()
             toImageView.removeFromSuperview()
          }
    
          let updateFrameClosure: () -> Void = {
             // https://stackoverflow.com/a/27997678/1418981
             // In order to have proper layout. Seems mostly needed when presenting.
             // For instance during presentation, destination view does'n account navigation bar height.
             toVC.view.setNeedsLayout()
             toVC.view.layoutIfNeeded()
    
             // Workaround wrong origin due ongoing layout process.
             let updatedEndFrame = toTargetView.frameIn(containerView)
             let correctedEndFrame = CGRect(origin: updatedEndFrame.origin, size: endFrame.size)
             fromImageView.frame = correctedEndFrame
             toImageView.frame = correctedEndFrame
          }
    
          let alimationBlock: (() -> Void)
          let completionBlock: ((Bool) -> Void)
    
          fromTargetView.isHidden = true
          toTargetView.isHidden = true
    
          if isPresenting {
             guard let toView = transitionContext.view(forKey: .to) else {
                transitionContext.completeTransition(false)
                assertionFailure()
                return
             }
             containerView.addSubviews(toView, toImageView, fromImageView)
             toView.frame = CGRect(origin: .zero, size: containerView.bounds.size)
             toView.alpha = 0
             alimationBlock = {
                toView.alpha = 1
                fromImageView.alpha = 0
                updateFrameClosure()
             }
             completionBlock = { _ in
                let success = !transitionContext.transitionWasCancelled
                if !success {
                   toView.removeFromSuperview()
                }
                cleanupClosure()
                transitionContext.completeTransition(success)
             }
          } else {
             guard let fromView = transitionContext.view(forKey: .from) else {
                transitionContext.completeTransition(false)
                assertionFailure()
                return
             }
             containerView.addSubviews(toImageView, fromImageView)
             alimationBlock = {
                fromView.alpha = 0
                fromImageView.alpha = 0
                updateFrameClosure()
             }
             completionBlock = { _ in
                let success = !transitionContext.transitionWasCancelled
                if success {
                   fromView.removeFromSuperview()
                }
                cleanupClosure()
                transitionContext.completeTransition(success)
             }
          }
    
          // TODO: Add more precise animation (i.e. Keyframe)
          if isPresenting {
             UIView.animate(withDuration: transitionDuration, delay: 0, options: .curveEaseIn,
                            animations: alimationBlock, completion: completionBlock)
          } else {
             UIView.animate(withDuration: transitionDuration, delay: 0, options: .curveEaseOut,
                            animations: alimationBlock, completion: completionBlock)
          }
       }
    }
    
    extension InterViewAnimation {
    
       private func targetView(in viewController: UIViewController) -> UIView? {
          if let view = (viewController as? InterViewAnimatable)?.targetView {
             return view
          }
          if let nc = viewController as? UINavigationController, let vc = nc.topViewController,
             let view = (vc as? InterViewAnimatable)?.targetView {
             return view
          }
          return nil
       }
    }
    

    用法:

    let sampleImage = UIImage(data: try! Data(contentsOf: URL(string: "https://placekitten.com/320/240")!))
    
    class InterViewAnimationMasterViewController: StackViewController {
    
       private lazy var topView = View().autolayoutView()
       private lazy var middleView = View().autolayoutView()
       private lazy var bottomView = View().autolayoutView()
    
       private lazy var imageView = ImageView(image: sampleImage).autolayoutView()
       private lazy var actionButton = Button().autolayoutView()
    
       override func setupHandlers() {
          actionButton.setTouchUpInsideHandler { [weak self] in
             let vc = InterViewAnimationDetailsViewController()
             let nc = UINavigationController(rootViewController: vc)
             nc.modalPresentationStyle = .custom
             nc.transitioningDelegate = self
             vc.handleClose = { [weak self] in
                self?.dismissAnimated()
             }
             // Workaround for not up to date laout during animated transition.
             nc.view.setNeedsLayout()
             nc.view.layoutIfNeeded()
             vc.view.setNeedsLayout()
             vc.view.layoutIfNeeded()
             self?.presentAnimated(nc)
          }
       }
    
       override func setupUI() {
          stackView.addArrangedSubviews(topView, middleView, bottomView)
          stackView.distribution = .fillEqually
    
          bottomView.addSubviews(imageView, actionButton)
    
          topView.backgroundColor = UIColor.red.withAlphaComponent(0.5)
          middleView.backgroundColor = UIColor.green.withAlphaComponent(0.5)
    
          bottomView.layoutMargins = UIEdgeInsets(horizontal: 15, vertical: 15)
          bottomView.backgroundColor = UIColor.yellow.withAlphaComponent(0.5)
    
          actionButton.title = "Tap to perform Transition!"
          actionButton.contentEdgeInsets = UIEdgeInsets(dimension: 8)
          actionButton.backgroundColor = .magenta
    
          imageView.layer.borderWidth = 2
          imageView.layer.borderColor = UIColor.magenta.withAlphaComponent(0.5).cgColor
       }
    
       override func setupLayout() {
          var constraints = LayoutConstraint.PinInSuperView.atCenter(imageView)
          constraints += [
             LayoutConstraint.centerX(viewA: bottomView, viewB: actionButton),
             LayoutConstraint.pinBottoms(viewA: bottomView, viewB: actionButton)
          ]
          let size = sampleImage?.size.scale(by: 0.5) ?? CGSize()
          constraints += LayoutConstraint.constrainSize(view: imageView, size: size)
          NSLayoutConstraint.activate(constraints)
       }
    }
    
    extension InterViewAnimationMasterViewController: InterViewAnimatable {
       var targetView: UIView {
          return imageView
       }
    }
    
    extension InterViewAnimationMasterViewController: UIViewControllerTransitioningDelegate {
    
       func animationController(forPresented presented: UIViewController, presenting: UIViewController, source: UIViewController) -> UIViewControllerAnimatedTransitioning? {
          let animator = InterViewAnimation()
          animator.isPresenting = true
          return animator
       }
    
       func animationController(forDismissed dismissed: UIViewController) -> UIViewControllerAnimatedTransitioning? {
          let animator = InterViewAnimation()
          animator.isPresenting = false
          return animator
       }
    }
    
    class InterViewAnimationDetailsViewController: StackViewController {
    
       var handleClose: (() -> Void)?
    
       private lazy var imageView = ImageView(image: sampleImage).autolayoutView()
       private lazy var bottomView = View().autolayoutView()
    
       override func setupUI() {
          stackView.addArrangedSubviews(imageView, bottomView)
          stackView.distribution = .fillEqually
    
          imageView.contentMode = .scaleAspectFit
          imageView.layer.borderWidth = 2
          imageView.layer.borderColor = UIColor.purple.withAlphaComponent(0.5).cgColor
    
          bottomView.backgroundColor = UIColor.blue.withAlphaComponent(0.5)
    
          navigationItem.leftBarButtonItem = BarButtonItem(barButtonSystemItem: .done) { [weak self] in
             self?.handleClose?()
          }
       }
    }
    
    extension InterViewAnimationDetailsViewController: InterViewAnimatable {
       var targetView: UIView {
          return imageView
       }
    }
    

    可重复使用的扩展程序:

    extension UIView {
    
       // https://medium.com/@joesusnick/a-uiview-extension-that-will-teach-you-an-important-lesson-about-frames-cefe1e4beb0b
       public func frameIn(_ view: UIView?) -> CGRect {
          if let superview = superview {
             return superview.convert(frame, to: view)
          }
          return frame
       }
    }
    
    
    extension UIView {
    
       /// The method drawViewHierarchyInRect:afterScreenUpdates: performs its operations on the GPU as much as possible
       /// In comparison, the method renderInContext: performs its operations inside of your app’s address space and does
       /// not use the GPU based process for performing the work.
       /// https://stackoverflow.com/a/25704861/1418981
       public func caSnapshot(scale: CGFloat = 0, isOpaque: Bool = false) -> UIImage? {
          var isSuccess = false
          UIGraphicsBeginImageContextWithOptions(bounds.size, isOpaque, scale)
          if let context = UIGraphicsGetCurrentContext() {
             layer.render(in: context)
             isSuccess = true
          }
          let image = UIGraphicsGetImageFromCurrentImageContext()
          UIGraphicsEndImageContext()
          return isSuccess ? image : nil
       }
    }
    

    结果(gif动画):

    Gif animation