我有一个控制器,它注册为视图上很多属性的观察者。这是我们的-observeValueForKeyPath::::
方法:
-(void)observeValueForKeyPath:(NSString *)keyPath
ofObject:(id)object
change:(NSDictionary *)change
context:(void*)context
{
if( context == kStrokeColorWellChangedContext )
{
[self setValue:[change objectForKey:NSKeyValueChangeNewKey] forKey:kStrokeColorProperty];
}
else if( context == kFillColorWellChangedContext )
{
[self setValue:[change objectForKey:NSKeyValueChangeNewKey] forKey:kFillColorProperty];
}
else if( context == kBodyStyleNumChangedContext )
{
[self setValue:[change objectForKey:NSKeyValueChangeNewKey] forKey:kBodyStyleNumProperty];
}
else if( context == kStyleChangedContext )
{
[self setValue:[change objectForKey:NSKeyValueChangeNewKey] forKey:kStyleProperty];
}
else if( context == kStepStyleChangedContext )
{
[self setValue:[change objectForKey:NSKeyValueChangeNewKey] forKey:kStepStyleProperty];
}
else if( context == kFirstHeadStyleChangedContext )
{
[self setValue:[change objectForKey:NSKeyValueChangeNewKey] forKey:kFirstHeadStyleProperty];
}
else if( context == kSecondHeadStyleChangedContext )
{
[self setValue:[change objectForKey:NSKeyValueChangeNewKey] forKey:kSecondHeadStyleProperty];
}
实际上,这些else if
陈述中约有3倍多。{
您可以看到的一件事是每个块具有相同的代码,这使我认为可以优化它。
我最初的想法是让NSDictionary
调用keyPathForContextDictionary
,其中键是Context
后缀(类型为void*
)的常量,值为适当的字符串常量,由Property
后缀
然后这个方法只需要一行:
[self setValue:[change objectForKey:NSKeyValueChangeNewKey] forKey:keyPathForContextDictionary[context]];
请注意,我需要使用某种数据结构来识别要使用的keyPath,并且我不能简单地使用传递给方法的keyPath
参数。这是因为有多个视图具有我观察到的相同属性(例如,颜色孔具有color
属性)。因此,每个视图都需要确定一个唯一的密钥路径,该密钥路径当前是根据上下文确定的
问题在于您无法在void*
中使用NSDictionary
作为键。那么......有没有人对我能做什么有任何建议?
编辑: 以下是定义常量的示例:
void * const kStrokeColorWellChangedContext = (void*)&kStrokeColorWellChangedContext;
void * const kFillColorWellChangedContext = (void*)&kFillColorWellChangedContext;
void * const kBodyStyleNumChangedContext = (void*)&kBodyStyleNumChangedContext;
void * const kStyleChangedContext = (void*)&kStyleChangedContext;
NSString *const kStrokeColorProperty = @"strokeColor";
NSString *const kFillColorProperty = @"fillColor";
NSString *const kShadowProperty = @"shadow";
NSString *const kBodyStyleNumProperty = @"bodyStyleNum";
NSString *const kStyleProperty = @"style";
答案 0 :(得分:1)
类型void *
并不是一个你需要匹配的类型,因为它是“通用指针”。它精确地用于context
参数,以便您可以使用任何您喜欢的基础类型,包括对象类型。你所要做的就是进行适当的演员表。
因此,您可以非常轻松地将kTHINGYChangedContext
更改为NSString
或您喜欢的任何其他对象,然后将其用作上下文中的键 - >键路径映射。
开始于:
NSString * const kStrokeColorWellChangedContext = @"StrokeColorWellChangedContext";
当您注册观察时,您必须执行桥接演员:
[colorWell addObserver:self
forKeyPath:keyPath
options:options
context:(__bridge void *)kStrokeColorWellChangedContext];
然后当观察发生时,你进行反向投射:
-(void)observeValueForKeyPath:(NSString *)keyPath
ofObject:(id)object
change:(NSDictionary *)change
context:(void*)ctx
{
NSString * context = (__bridge NSString *)ctx;
// Use context, not ctx, from here on.
}
然后从那里继续进行密钥路径查找。
答案 1 :(得分:1)
Josh Caswell有一个很好的答案,但我不想将我们的常量类型修改为NSStrings*
相反,解决方法是将void*
转换为NSValues
w / -valueWithPointer
。这样我就可以在我的词典中使用void*
作为键
以下是代码:
NSString *toolKeyPath = [[ToolController keyPathFromContextDictionary] objectForKey:[NSValue valueWithPointer:context]];
if( toolKeyPath )
{
if( [change objectForKey:NSKeyValueChangeNewKey] == (id)[NSNull null] )
{
[self setValue:nil forKey:toolKeyPath];
}
else
{
[self setValue:[change objectForKey:NSKeyValueChangeNewKey] forKey:toolKeyPath];
}
}
字典:
+(NSDictionary*) keyPathFromContextDictionary
{
return @{
[NSValue valueWithPointer:kStrokeColorWellChangedContext] : kStrokeColorProperty,
[NSValue valueWithPointer:kFillColorWellChangedContext] : kFillColorProperty,
[NSValue valueWithPointer:kBodyStyleNumChangedContext] : kBodyStyleNumProperty,
[NSValue valueWithPointer:kStyleChangedContext] : kStyleProperty,
[NSValue valueWithPointer:kStepStyleChangedContext] : kStepStyleProperty,
[NSValue valueWithPointer:kFirstHeadStyleChangedContext] : kFirstHeadStyleProperty,
[NSValue valueWithPointer:kSecondHeadStyleChangedContext] : kSecondHeadStyleProperty,
[NSValue valueWithPointer:kShadowChangedContext] : kShadowProperty,
[NSValue valueWithPointer:kStrokeWidthChangedContext] : kStrokeWidthProperty,
[NSValue valueWithPointer:kBlurRadiusChangedContext] : kBlurRadiusProperty,
[NSValue valueWithPointer:kFontSizeChangedContext] : kFontSizeProperty
};
}