float sliderValue = 0.5;
NSURL *audio_url = [[NSBundle mainBundle] pathForResource:@“video_fileName” ofType:@"mp4"]];
AVURLAsset* audio_Asset = [[AVURLAsset alloc]initWithURL:audio_url options:nil];
AVMutableAudioMixInputParameters *audioInputParams = [AVMutableAudioMixInputParameters audioMixInputParameters];
NSString* formattedNumber = [NSString stringWithFormat:@"%.01f", sliderValue];
NSLog(@"formattedNumber %@",formattedNumber);
NSLog(@"formattedNumber %.01f",[formattedNumber floatValue]);
[audioInputParams setVolume:[formattedNumber floatValue] atTime:kCMTimeZero];
[audioInputParams setTrackID:[[[audio_Asset tracksWithMediaType:AVMediaTypeAudio] objectAtIndex:0] trackID]];
AVMutableAudioMix *audioMix = [AVMutableAudioMix audioMix];
audioMix.inputParameters = [NSArray arrayWithObject:audioInputParams];
AVAssetExportSession *exportSession=[AVAssetExportSession exportSessionWithAsset:audio_Asset presetName:AVAssetExportPresetAppleM4A];
exportSession.audioMix = audioMix;
exportSession.outputURL=[NSURL fileURLWithPath:audioPath];
exportSession.outputFileType=AVFileTypeAppleM4A;
[exportSession exportAsynchronouslyWithCompletionHandler:^{
if (exportSession.status==AVAssetExportSessionStatusFailed) {
NSLog(@"failed");
}
else {
NSLog(@"AudioLocation : %@",audioPath);
}
}];
问题:获取资产空白,因此应用崩溃。
[[audio_Asset tracksWithMediaType:AVMediaTypeAudio] objectAtIndex:0] [__NSArrayM objectAtIndex:]:索引0超出空数组的边界';
答案 0 :(得分:0)
崩溃描述了这个问题,你试图访问一个超出它界限的数组。改变:
[audioInputParams setTrackID:[[[audio_Asset tracksWithMediaType:AVMediaTypeAudio] objectAtIndex:0] trackID]];
为:
NSArray * tracks = [audio_Asset tracksWithMediaType:AVMediaTypeAudio];
if([tracks count]) {
[audioInputParams setTrackID:[[tracks firstObject] trackID]];
}
您的主要问题可能是加载AVURLAsset
可能无法立即加载所有曲目。您可以在load方法中包装您的方法(在获得audio_Asset
之后)以获得更好的保证:
NSString *tracksKey = @"tracks";
[audio_Asset loadValuesAsynchronouslyForKeys:@[tracksKey] completionHandler: ^{
// rest of the code here