我的班级中有一个私人物品。如果该对象触发一个事件,我想将事件传递给使用我的类的任何东西。目前我这样做,我把我的构造函数:
cbName.CheckedChanged += ((sender, args) => this.CheckChanged(this,args));
有没有更好的方法来做到这一点,是否有任何像类不会被处置的问题,因为它有自己的事件,我需要在dispose函数中手动取消订阅?
将发件人从触发对象更改为this
是可选的。
完整版测试代码
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace placeholder
{
internal class FilterBase : UserControl, IFilterObject
{
public FilterBase(string name)
{
InitializeComponent();
cbName.CheckedChanged += ((sender, args) => this.CheckChanged(this,args));
cbName.Name = name;
this.Name = name;
}
private CheckBox cbName;
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Component Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.cbName = new System.Windows.Forms.CheckBox();
this.SuspendLayout();
//
// cbName
//
this.cbName.AutoSize = true;
this.cbName.Location = new System.Drawing.Point(4, 4);
this.cbName.Name = "cbName";
this.cbName.Size = new System.Drawing.Size(79, 17);
this.cbName.TabIndex = 0;
this.cbName.Text = "Filter Name";
this.cbName.UseVisualStyleBackColor = true;
//
// UserControl1
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.AutoSize = true;
this.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink;
this.Controls.Add(this.cbName);
this.Name = "Filter Name";
this.Size = new System.Drawing.Size(86, 24);
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
public event EventHandler CheckChanged;
public bool Checked
{
get { return cbName.Checked; }
}
}
}
答案 0 :(得分:3)
event
实际上类似于自动属性。您可以定义自己的add
和remove
方法,将委托直接传递给子控件,从而删除额外的间接级别:
public event EventHandler CheckChanged {
add { cbName.CheckChanged += value; }
remove { cbName.CheckChanged -= value; }
}
这将删除存储在您班级中的额外Delegate
(因为Delegate
字段用于标准事件的幕后花絮)
答案 1 :(得分:1)
那么,这会阻止当前对象在cbName
处于活着状态时被垃圾收集,但听起来这不太可能是一个问题...而且它是固有的,因为你有一个参考到this
无论你做什么(因为你想要激活这个对象的 CheckChanged处理程序)。
这样做的一个缺点是,即使您愿意也不能取消订阅(例如在Dispose方法中)。另一种方法是使用实际方法:
private void CbNameCheckedChangedHandler(object sender, EventArgs e)
{
CheckedChanged(this, args);
}
...
cbName.CheckedChanged += CbNameCheckedChangedHandler;
// If you ever want to remove the handler
cbName.CheckedChanged -= CbNameCheckedChangedHandler;
请注意,这是假设您的CheckedChanged
事件为空安全,例如它被声明为:
public event EventHandler CheckedChanged = delegate {};
否则,如果没有人订阅该活动,则会在NullReferenceException
触发时获得cbName.CheckedChanged
。