SpriteKit,如何在后台放置直播摄像机

时间:2015-10-05 11:25:57

标签: ios objective-c xcode sprite-kit avcapturesession

在游戏主视图控制器的视图中,我用AVCaptureVideoPreviewLayer设置第一层(索引0),在视图的上方我放置了透明背景的SKView,(opaque = NO和backgroundColor = clearColor)但不是正确的方法,我该怎么办?

// video capture
AVCaptureSession *session = [[AVCaptureSession alloc] init];
session.sessionPreset = AVCaptureSessionPresetMedium;
AVCaptureDevice *device = [AVCaptureDevice defaultDeviceWithMediaType:AVMediaTypeVideo];
NSError *error = nil;
AVCaptureDeviceInput *input = [AVCaptureDeviceInput deviceInputWithDevice:device error:&error];
[session addInput:input];
AVCaptureVideoPreviewLayer *previewLayer = [[AVCaptureVideoPreviewLayer alloc] initWithSession:session];
previewLayer.videoGravity = AVLayerVideoGravityResizeAspectFill;
previewLayer.opaque = YES;
AVCaptureConnection *previewLayerConnection = previewLayer.connection;
if ([previewLayerConnection isVideoOrientationSupported]) {
    // aggiunge lo sfondo live solo se supportato dal device
    [previewLayerConnection setVideoOrientation:AVCaptureVideoOrientationLandscapeRight | AVCaptureVideoOrientationLandscapeLeft];
    previewLayer.frame = self.view.bounds;
    [self.view.layer insertSublayer:previewLayer atIndex:0];
    [session startRunning];
}

// Create and configure the scene.
GameScene *scene = [GameScene unarchiveFromFile:@"GameScene"];
scene.scaleMode = SKSceneScaleModeAspectFill;

// Present the scene
// @property (nonatomic, weak) IBOutlet SKView *skView;
self.skView.opaque = NO;
self.skView.backgroundColor = [UIColor clearColor];
[self.skView presentScene:scene];

1 个答案:

答案 0 :(得分:2)

尝试将skView的allowsTransparency属性设置为true:

skView.allowsTransparency = true

有关详细信息,请参阅Making a SKScene's background transparent not working... is this a bug?

这有帮助吗?