我有以下自定义QML Item
,它代表一个密码输入GUI元素:
import QtQuick 2.0
import QtQuick.Layouts 1.2
import QtQuick.Controls 1.3
import "../items"
Item
{
id: ueKeypad
width: 512
height: 512
Rectangle
{
id: ueKeypadWrapper
antialiasing: true
anchors.fill: parent
ColumnLayout
{
id: ueKeypadLayoutMain
antialiasing: true
layoutDirection: Qt.LeftToRight
spacing: 8
anchors.fill: parent
ColumnLayout
{
id: ueKeypadTitleLayout
layoutDirection: Qt.LeftToRight
Layout.fillWidth: true
Layout.minimumHeight: 24
Layout.preferredHeight: 24
Layout.maximumHeight: 24
Text
{
Layout.fillWidth: true
Layout.fillHeight: true
text: qsTr("PIN ENTRY")
clip: true
font.bold: true
font.pointSize: 24
textFormat: Text.RichText
verticalAlignment: Text.AlignVCenter
horizontalAlignment: Text.AlignHCenter
} // Text
} // ColumnLayout
GridLayout
{
id: ueKeypadNumbersLayout
Layout.fillWidth: true
Layout.fillHeight: true
Layout.alignment: Qt.AlignHCenter|Qt.AlignVCenter
layoutDirection: Qt.LeftToRight
columnSpacing: 8
rowSpacing: 8
flow: GridLayout.LeftToRight
columns: 3
UeButton
{
id: ueKeypadButton1
Layout.minimumHeight: 32
Layout.preferredHeight: 32
Layout.maximumHeight: 32
ueText: qsTr("1")
}
UeButton
{
id: ueKeypadButton2
Layout.minimumHeight: 32
Layout.preferredHeight: 32
Layout.maximumHeight: 32
ueText: qsTr("2")
}
UeButton
{
id: ueKeypadButton3
Layout.minimumHeight: 32
Layout.preferredHeight: 32
Layout.maximumHeight: 32
ueText: qsTr("3")
}
UeButton
{
id: ueKeypadButton4
Layout.minimumHeight: 32
Layout.preferredHeight: 32
Layout.maximumHeight: 32
ueText: qsTr("4")
}
UeButton
{
id: ueKeypadButton5
Layout.minimumHeight: 32
Layout.preferredHeight: 32
Layout.maximumHeight: 32
ueText: qsTr("5")
}
UeButton
{
id: ueKeypadButton6
Layout.minimumHeight: 32
Layout.preferredHeight: 32
Layout.maximumHeight: 32
ueText: qsTr("6")
}
UeButton
{
id: ueKeypadButton7
Layout.minimumHeight: 32
Layout.preferredHeight: 32
Layout.maximumHeight: 32
ueText: qsTr("7")
}
UeButton
{
id: ueKeypadButton8
Layout.minimumHeight: 32
Layout.preferredHeight: 32
Layout.maximumHeight: 32
ueText: qsTr("8")
}
UeButton
{
id: ueKeypadButton9
Layout.minimumHeight: 32
Layout.preferredHeight: 32
Layout.maximumHeight: 32
ueText: qsTr("9")
}
} // GridLayout
RowLayout
{
id: ueKeypadActionLayout
Layout.fillWidth: true
Layout.fillHeight: true
Layout.alignment: Qt.AlignHCenter|Qt.AlignVCenter
layoutDirection: Qt.LeftToRight
spacing: 8
UeButton
{
id: ueKeypadButtonOk
ueText: qsTr("Ok")
} // UeButton
UeButton
{
id: ueKeypadButton0
ueText: qsTr("0")
Layout.minimumHeight: 32
Layout.preferredHeight: 32
Layout.maximumHeight: 32
} // UeButton
UeButton
{
id: ueKeypadButtonCancel
ueText: qsTr("Cancel")
} // UeButton
} // RowLayout
} // ColumnLayout
} // Rectangle
} // Item
它使用名为Button
的自定义QML UeButton
:
import QtQuick.Controls 1.4
import QtQuick.Controls.Styles 1.4
import QtQuick 2.5
Button
{
property string ueText
id: ueButton
text: ueText
style: ButtonStyle
{
background: Rectangle
{
antialiasing: true
smooth: true
gradient: Gradient
{
GradientStop
{
position: 0
color: "#ffffff"
} // GradientStop
GradientStop
{
position: 0.418
color: "#000000"
} // GradientStop
} // Gradient
border.color: "steelblue"
border.width: control.activeFocus?2:1
radius: 4
} // background
label: Text
{
color: "#ffffff"
font.bold: true
verticalAlignment: Text.AlignVCenter
horizontalAlignment: Text.AlignHCenter
font.pointSize: 16
text: control.text
} // label
} // ButtonStyle
} // ueButton
如果我在QtCreator的Designer工具中查看第一个代码,我会遇到以下情况:
为什么Button
不会传播到GridLayout
?同样适用于较低的RowLayout
,其Item
s(Item
个UeButton
个RowLayout
未在{{1}}整个{{1}}中居中并对齐?
答案 0 :(得分:4)
Layout
的附加属性可确保包含的Item
的大小正确w.r.t.给定的约束。
Item
可以拉伸以填充可用空间(fillWidth
/ fillHeight
),强制不会缩小到某个值(minimumWidth
/ {{1} })或不放大某个其他值(minimumHeight
/ maximumWidth
)。您还可以强制maximumHeight
占据多个行/列(Item
/ rowSpan
),并采用特定大小(columnSpan
/ preferredWidth
暗示preferredHeight
== minimum
)。
优先顺序是:
maximum
< preferred
/ minimum
< maximum
/ width
向左设置属性会自动丢弃右侧的属性。您可以轻松理解这背后的原因。这个方案可能会有些“破坏”#34;由height
提升,因为任何implicitWidth/implicitHeight
的大小都无法在这些值下收缩。根据上述约束,Item
属性可确保fill
填充可用空间:如果未定义Item
,则fill
无法根据其约束增长或缩小。
现在,如果您希望Item
维护它们的方面并仍然拉伸网格,则可以使用中间 Button
。在将Item
附加属性应用于外部Layout
时,Item
可以Button
,并且不受影响。
示例代码:
centerIn
相反,如果您希望import QtQuick 2.5
import QtQuick.Window 2.2
import QtQuick.Layouts 1.1
import QtQuick.Controls 1.4
Window {
width: 200; height: 200; minimumHeight: 100; visible: true
GridLayout {
anchors.fill: parent
rows: 3
columns: 3
Repeater {
model: 9
Item {
Layout.fillWidth: true
Layout.fillHeight: true
Button { anchors.centerIn: parent; width: 32; height: 32; text: index + 1 }
}
}
}
}
填充可用空间,请指定Button
/ fillWidth
。由于未设置其他布局约束(例如fillHeight
,minimum*
),maximum*
正确占用了所有可用空间。以下是重新审视的代码。正如预期的那样,Button
和width
被简单地丢弃了:
height