我在ctrl
内有一个#!/usr/bin/octave -q
a = input("");
b = input("");
printf("%d", a+b);
的集合。我试图获取持有{{1}}键的行为并取消选择选择框内的任何项目。问题是当前选择将在鼠标按下时清除。我有什么东西可以防止这种情况发生吗?
我唯一能想到的是在鼠标释放时保存当前选择,然后在下一次鼠标按下事件中恢复它。这似乎并不优雅,但我希望避免这种情况。
答案 0 :(得分:1)
这给了我正在寻找的行为。我知道这不是最有效的方法,所以如果仍然可以改进,请告诉我!
# Override double click event so it doesn't clear selection
def mouseDoubleClickEvent(self, event):
pass
def mousePressEvent(self, event):
QtGui.QGraphicsView.mousePressEvent(self, event)
# Save state of mouse button and any key modifiers
self.mouseButton = event.button()
self.modifiers = event.modifiers()
# If a modifier key is held, don't clear the selection!
if self.modifiers == QtCore.Qt.SHIFT or self.modifiers == QtCore.Qt.CTRL:
if self.lastSelection:
for item in self.lastSelection:
item.setSelected(True)
else:
self.scene().clearSelection()
def mouseMoveEvent(self, event):
QtGui.QGraphicsView.mouseMoveEvent(self, event)
# Only apply if the left mouse button is being held down
if self.mouseButton == QtCore.Qt.MouseButton.LeftButton:
# Add items to current selection if shift is held down
if self.modifiers == QtCore.Qt.SHIFT:
sel = set( self.lastSelection ).union( set( self.scene().selectedItems() ) )
for item in sel:
item.setSelected(True)
# Remove items from current selection if ctrl is held down
elif self.modifiers == QtCore.Qt.CTRL:
sel = set( self.lastSelection ).union( set( self.scene().selectedItems() ) )
dif = set( self.lastSelection ).symmetric_difference( set( self.scene().selectedItems() ) )
for item in sel:
selectState = not (item not in self.lastSelection or item not in dif)
item.setSelected(selectState)
def mouseReleaseEvent(self, event):
QtGui.QGraphicsView.mouseReleaseEvent(self, event)
# Reset values
self.mouseButton = None
self.modifiers = None
self.lastSelection = self.scene().selectedItems() # Store last selected items
现在如果我按住ctrl
它会取消选择项目,按住shift
将添加到选择中,正常鼠标点击将按预期清除选择。
唯一要补充的是shift
& ctrl
只需点击一下鼠标,但由于按住ctrl
会添加AND删除,所以现在这已足够了。