我正在尝试创建一个名为core-splitter的元素,该元素在1.0中已弃用,因为它在我们的项目中起着关键作用。
如果你不知道什么是核心分离器,我可以提供一个简短的描述。 core-splitter提供了一个分割条,在分割条上拖动将调整兄弟元素的大小。通常你会想要使用core-splitter和flex布局,这样其他兄弟元素就可以灵活。不幸的是,这只适用于Polymer 0.5,但是在1.0中已经弃用了。这是Polymer 0.5版本的演示。 Demo for core-splitter in Polymer 0.5
我能够在普通的javascript中执行此操作,但无法在Polymer 1.0中使其工作。
这是fiddle
<link rel="import" href="https://cdn.rawgit.com/Polymer/polymer/master/polymer.html">
<dom-module id="splitter-element">
<template>
<div id="div1" class="split">Bacon ipsum dolor amet beef ribs meatloaf picanha pork loin pork chop rump pig sausage bacon shank boudin beef fatback. Pork loin turducken t-bone chicken.</div>
<div class="gutter" style="width: 10px;"></div>
<div id="div2" class="split">Brisket andouille cow ball tip. Ham ground round short loin tri-tip ribeye t-bone boudin, pork loin turkey drumstick tongue pork chop. Kielbasa doner picanha turducken, swine bacon shank pastrami andouille.</div>
</template>
<style>
.gutter {
background-color: #eee;
background-image: url('https://ssl.gstatic.com/ui/v1/icons/mail/grippy_large.png');
background-repeat: no-repeat;
background-position: 50%;
cursor: move;
cursor: grab;
cursor: -moz-grab;
cursor: -webkit-grab;
}
.split, .gutter {
height: 100%;
float: left;
}
.gutter:active {
cursor: grabbing;
cursor: -moz-grabbing;
cursor: -webkit-grabbing;
}
.split {
box-sizing: border-box;
padding: 20px;
overflow-y: scroll;
overflow-x: hidden;
}
</style>
<script>
Polymer({
is: 'splitter-element',
properties:{
"dragging":{
Value:false
}
},
"split":function(ids, options){
options = typeof options !== 'undefined' ? options : {};
if (!options.gutterWidth) options.gutterWidth = 10;
if (!options.minWidth) options.minWidth = 100;
if (!options.snapOffset) options.snapOffset = 30;
// Event listeners for drag events, bound to a pair object.
// Save the pair's left position and width when dragging starts.
// Prevent selection on start and re-enable it when done.
var startDragging = function (e) {
console.log('start');
e.preventDefault();
this.dragging = true;
this.width = this.left.clientWidth + this.right.clientWidth + options.gutterWidth;
this.x = this.left.getBoundingClientRect().left;
this.left.addEventListener('selectstart', preventSelection);
this.left.addEventListener('dragstart', preventSelection);
this.right.addEventListener('selectstart', preventSelection);
this.right.addEventListener('dragstart', preventSelection);
this.left.style.userSelect = 'none';
this.left.style.webkitUserSelect = 'none';
this.left.style.MozUserSelect = 'none';
this.right.style.userSelect = 'none';
this.right.style.webkitUserSelect = 'none';
this.right.style.MozUserSelect = 'none';
if (options.onDragStart) {
options.onDragStart();
}
},
stopDragging = function () {
this.dragging = false;
this.left.removeEventListener('selectstart', preventSelection);
this.left.removeEventListener('dragstart', preventSelection);
this.right.removeEventListener('selectstart', preventSelection);
this.right.removeEventListener('dragstart', preventSelection);
this.left.style.userSelect = '';
this.left.style.webkitUserSelect = '';
this.left.style.MozUserSelect = '';
this.right.style.userSelect = '';
this.right.style.webkitUserSelect = '';
this.right.style.MozUserSelect = '';
if (options.onDragEnd) {
options.onDragEnd();
}
},
drag = function (e) {
if (!this.dragging) return;
// Get the relative position of the event from the left side of the
// pair.
var offsetX = e.clientX - this.x;
// If within snapOffset of min or max, set offset to min or max
if (offsetX <= this.leftMin + options.snapOffset) {
offsetX = this.leftMin;
} else if (offsetX >= this.width - this.rightMin - options.snapOffset) {
offsetX = this.width - this.rightMin;
}
// Left width is the same as offset. Right width is total width - left width.
this.left.style.width = 'calc(' + (offsetX / this.width * 100) + '% - ' + options.gutterWidth / 2 + 'px)';
this.right.style.width = 'calc(' + (100 - (offsetX / this.width * 100)) + '% - ' + options.gutterWidth / 2 + 'px)';
if (options.onDrag) {
options.onDrag();
}
},
preventSelection = function () { return false; },
// Given a list of DOM element ids and a list of percentage widths,
// assign each element a width allowing for a gutter between each
// pair. The number of gutters is ids.length - 1, and the total gutter
// width is gutterWidth * (ids.length - 1). Before calculating
// each width, subtract the total gutter width for the parent width.
parent = document.getElementById(ids[0]).parentNode;
if (!options.widths) {
var percent = 100 / ids.length;
options.widths = [];
for (var i = 0; i < ids.length; i++) {
options.widths.push(percent);
};
}
if (!Array.isArray(options.minWidth)) {
var minWidths = [];
for (var i = 0; i < ids.length; i++) {
minWidths.push(options.minWidth);
};
options.minWidth = minWidths;
}
for (var i = 0; i < ids.length; i++) {
var el = document.getElementById(ids[i]);
if (i > 0) {
var pair = {
left: document.getElementById(ids[i - 1]),
right: el,
leftMin: options.minWidth[i - 1],
rightMin: options.minWidth[i],
dragging: false,
parent: parent
},
gutter = document.createElement('div');
gutter.className = 'gutter';
gutter.style.width = options.gutterWidth + 'px';
gutter.addEventListener('mousedown', startDragging.bind(pair));
parent.addEventListener('mouseup', stopDragging.bind(pair));
parent.addEventListener('mousemove', drag.bind(pair));
parent.addEventListener('mouseleave', stopDragging.bind(pair));
parent.insertBefore(gutter, el);
pair.gutter = gutter;
}
el.style.width = 'calc(' + options.widths[i] + '% - ' + options.gutterWidth / 2 + 'px)';
}
},
"ready":function(){
this.split(['div1', 'div2'], {
widths: [25, 75],
minWidth: 200
});
}
});
</script>
</dom-module>
<splitter-element>
</splitter-element>
答案 0 :(得分:1)
更新:我升级了一个核分裂器分支,以便与Polymer 1.0 Local DOM
兼容 <强>答案:强>
问题是聚合物元素必须解决{{3}}而不是常规DOM。这是使用this.$[]
代替document.getElementById()
以及Polymer.dom(this.root)
代替parent
实现的。
我能够通过相应的下一步更改来执行代码:
// parent = document.getElementById(ids[0]).parentNode;
parent = this.$[ids[0]].parentNode;
// var el = document.getElementById(ids[i]);
var el = this.$[ids[i]];
// left: document.getElementById(ids[i - 1]),
left: this.$[ids[i - 1]],
//parent.insertBefore(gutter, el);
Polymer.dom(this.root).insertBefore(gutter, el);
我还在模板部分评论了gutter div,因为当在javascript代码中创建了一个装订线时它被复制了:
<!-- <div id="gutter1" class="gutter" style="width: 10px;"></div> -->
我使用了从_https://github.com/Polymer/polymer安装聚合物1.0的本地服务器以及splitter-element目录中的下两个文件。
demo.html:
<!DOCTYPE html>
<html>
<head>
<title>splitter-element</title>
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0">
<script src="../webcomponentsjs/webcomponents-lite.js"></script>
<link rel="import" href="splitter-element.html">
<style>
.container {
height: 240px;
border: 4px solid #aaa;
}
</style>
</head>
<body>
<div class="container" horizontal="" layout="">
<splitter-element direction="left" minsize="128px"></core-splitter>
</div>
</body>
</html>
和splitter-element.html
<link rel="import" href="../polymer/polymer.html">
<dom-module id="splitter-element">
<template>
<div id="div1" class="split">Bacon ipsum dolor amet beef ribs meatloaf picanha pork loin pork chop rump pig sausage bacon shank boudin beef fatback. Pork loin turducken t-bone chicken.</div>
<!-- <div id="gutter1" class="gutter" style="width: 10px;"></div> -->
<div id="div2" class="split">Brisket andouille cow ball tip. Ham ground round short loin tri-tip ribeye t-bone boudin, pork loin turkey drumstick tongue pork chop. Kielbasa doner picanha turducken, swine bacon shank pastrami andouille.</div>
</template>
<style>
.gutter {
background-color: #eee;
background-image: url(handle.svg);
background-repeat: no-repeat;
background-position: 50%;
cursor: move;
cursor: grab;
cursor: -moz-grab;
cursor: -webkit-grab;
}
.split, .gutter {
height: 100%;
float: left;
}
.gutter:active {
cursor: grabbing;
cursor: -moz-grabbing;
cursor: -webkit-grabbing;
}
.split {
box-sizing: border-box;
padding: 20px;
overflow-y: scroll;
overflow-x: hidden;
}
</style>
<script>
Polymer({
is: 'splitter-element',
properties:{
"dragging":{
Value:false
}
},
"split":function(ids, options){
options = typeof options !== 'undefined' ? options : {};
if (!options.gutterWidth) options.gutterWidth = 10;
if (!options.minWidth) options.minWidth = 100;
if (!options.snapOffset) options.snapOffset = 30;
// Event listeners for drag events, bound to a pair object.
// Save the pair's left position and width when dragging starts.
// Prevent selection on start and re-enable it when done.
var startDragging = function (e) {
console.log('start');
e.preventDefault();
this.dragging = true;
this.width = this.left.clientWidth + this.right.clientWidth + options.gutterWidth;
this.x = this.left.getBoundingClientRect().left;
this.left.addEventListener('selectstart', preventSelection);
this.left.addEventListener('dragstart', preventSelection);
this.right.addEventListener('selectstart', preventSelection);
this.right.addEventListener('dragstart', preventSelection);
this.left.style.userSelect = 'none';
this.left.style.webkitUserSelect = 'none';
this.left.style.MozUserSelect = 'none';
this.right.style.userSelect = 'none';
this.right.style.webkitUserSelect = 'none';
this.right.style.MozUserSelect = 'none';
if (options.onDragStart) {
options.onDragStart();
}
},
stopDragging = function () {
this.dragging = false;
this.left.removeEventListener('selectstart', preventSelection);
this.left.removeEventListener('dragstart', preventSelection);
this.right.removeEventListener('selectstart', preventSelection);
this.right.removeEventListener('dragstart', preventSelection);
this.left.style.userSelect = '';
this.left.style.webkitUserSelect = '';
this.left.style.MozUserSelect = '';
this.right.style.userSelect = '';
this.right.style.webkitUserSelect = '';
this.right.style.MozUserSelect = '';
if (options.onDragEnd) {
options.onDragEnd();
}
},
drag = function (e) {
if (!this.dragging) return;
// Get the relative position of the event from the left side of the
// pair.
var offsetX = e.clientX - this.x;
// If within snapOffset of min or max, set offset to min or max
if (offsetX <= this.leftMin + options.snapOffset) {
offsetX = this.leftMin;
} else if (offsetX >= this.width - this.rightMin - options.snapOffset) {
offsetX = this.width - this.rightMin;
}
// Left width is the same as offset. Right width is total width - left width.
this.left.style.width = 'calc(' + (offsetX / this.width * 100) + '% - ' + options.gutterWidth / 2 + 'px)';
this.right.style.width = 'calc(' + (100 - (offsetX / this.width * 100)) + '% - ' + options.gutterWidth / 2 + 'px)';
if (options.onDrag) {
options.onDrag();
}
},
preventSelection = function () { return false; },
// Given a list of DOM element ids and a list of percentage widths,
// assign each element a width allowing for a gutter between each
// pair. The number of gutters is ids.length - 1, and the total gutter
// width is gutterWidth * (ids.length - 1). Before calculating
// each width, subtract the total gutter width for the parent width.
// parent = document.getElementById(ids[0]).parentNode;
parent = this.$[ids[0]].parentNode;
if (!options.widths) {
var percent = 100 / ids.length;
options.widths = [];
for (var i = 0; i < ids.length; i++) {
options.widths.push(percent);
};
}
if (!Array.isArray(options.minWidth)) {
var minWidths = [];
for (var i = 0; i < ids.length; i++) {
minWidths.push(options.minWidth);
};
options.minWidth = minWidths;
}
for (var i = 0; i < ids.length; i++) {
// var el = document.getElementById(ids[i]);
var el = this.$[ids[i]];
if (i > 0) {
var pair = {
// left: document.getElementById(ids[i - 1]),
left: this.$[ids[i - 1]],
right: el,
leftMin: options.minWidth[i - 1],
rightMin: options.minWidth[i],
dragging: false,
parent: parent
},
gutter = document.createElement('div');
//gutter = this.$['gutter1'];
// This is the only case in this polymer element where
// using the normal DOM is appropriate.
gutter.className = 'gutter';
gutter.style.width = options.gutterWidth + 'px';
gutter.addEventListener('mousedown', startDragging.bind(pair));
parent.addEventListener('mouseup', stopDragging.bind(pair));
parent.addEventListener('mousemove', drag.bind(pair));
parent.addEventListener('mouseleave', stopDragging.bind(pair));
// https://www.polymer-project.org/1.0/docs/devguide/local-dom.html
//parent.insertBefore(gutter, el);
Polymer.dom(this.root).insertBefore(gutter, el);
pair.gutter = gutter;
}
el.style.width = 'calc(' + options.widths[i] + '% - ' + options.gutterWidth / 2 + 'px)';
}
},
"ready":function(){
this.split(['div1', 'div2'], {
widths: [25, 75],
minWidth: 200
});
}
});
</script>
</dom-module>