我在画布上绘制三角形时遇到问题。三角形:等边三角形,x轴上有2个点。所以我在想:我从右下角开始,向上移动到下一个点,然后移动到左下角的最后一个点。这就是我所拥有的:
<!doctype html>
<html lang="en">
<head>
<meta charset= "UTF-8">
<script type="text/JavaScript">
function draw() {
var canvas = document.getElementById('canvas');
if (canvas.getContext) {
var ctx = canvas.getContext('2d');
var sWidth = screen.width;
var sHeight = screen.height;
var path=new Path2D();
path.moveTo((sWidth/2)+50,sHeight/2);
path.lineTo((sWidth/2),(sHeight/2)-50);
path.lineTo((sWidth/2)-50,sHeight/2);
ctx.fill(path);
}
}
</script>
</head>
<body onload="draw();">
<div align = "center">
<canvas id = "canvas">
</canvas>
</div>
</body>
</html>
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什么都没画。我读到了https://developer.mozilla.org/en-US/docs/Web/API/Canvas_API/Tutorial/Drawing_shapes,但我不确定我搞砸了什么。
答案 0 :(得分:5)
您需要为画布指定大小。使用CSS,HTML或JavaScript
这是一个有效的代码段:
function draw() {
var canvas = document.getElementById('canvas');
if (canvas.getContext) {
var ctx = canvas.getContext('2d');
var sWidth = canvas.width;
var sHeight = canvas.height;
var path=new Path2D();
path.moveTo((sWidth/2)+50,sHeight/2);
path.lineTo((sWidth/2),(sHeight/2)-50);
path.lineTo((sWidth/2)-50,sHeight/2);
ctx.fill(path);
}
}
draw();
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<!doctype html>
<html lang="en">
<head>
<meta charset= "UTF-8">
<style>canvas { width: 200px; height: 200px; border: 1px solid red; }</style>
</head>
<body>
<canvas id="canvas">
</canvas>
</body>
</html>
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