如何检查鼠标的硬件状态?

时间:2015-09-23 07:44:58

标签: c# .net

我希望能够检查鼠标是否向下或向上忽略虚拟点击。 我正在制作一个程序,当按住右键单击按钮时发出右键单击,如果我在任何其他按钮被按住时绑定垃圾邮件右键单击,我的程序将起作用。它无法正常工作,因为它将模拟的点击作为按钮向下然后向上注册。因此,它只会点击一次,直到它认为鼠标因虚拟点击而未被保持。 此外,如果你知道一个程序执行此操作,那么下载它会很不错。

using System;
using System.Diagnostics;
using System.Runtime.InteropServices;
using System.Threading;
using System.Windows.Forms;

namespace Click_Manager
{
    class Program
    {
        private static LowLevelMouseProc _proc = HookCallback;
        private static IntPtr _hookID = IntPtr.Zero;
        private static POINT mousePos;

        public static void Main()
        {
            Thread othread = new Thread(new ThreadStart(MouseHandler));
            othread.Start();

            _hookID = SetHook(_proc);
            Application.Run();
            UnhookWindowsHookEx(_hookID);
        }

        public static void MouseHandler()
        {
            while (true)
            {
                MouseButtons pressedButtons = Control.MouseButtons;
                if (pressedButtons == MouseButtons.Right)
                {
                    Console.WriteLine("click");
                    mouse_event((uint)MouseEvents.WM_RBUTTONDOWN | (uint)MouseEvents.WM_RBUTTONUP, (uint)mousePos.x, (uint)mousePos.y, 0, 0);
                }
                Thread.Sleep(50);
            }
        }

        private static IntPtr SetHook(LowLevelMouseProc proc)
        {
            using (Process curProcess = Process.GetCurrentProcess())
            using (ProcessModule curModule = curProcess.MainModule)
            {
                return SetWindowsHookEx(WH_MOUSE_LL, proc,
                    GetModuleHandle(curModule.ModuleName), 0);
            }
        }

        private delegate IntPtr LowLevelMouseProc(int nCode, IntPtr wParam, IntPtr lParam);

        private static IntPtr HookCallback(
            int nCode, IntPtr wParam, IntPtr lParam)
        {
            if (nCode >= 0 &&
                MouseMessages.WM_MOUSEMOVE == (MouseMessages)wParam)
            {
                MSLLHOOKSTRUCT hookStruct = (MSLLHOOKSTRUCT)Marshal.PtrToStructure(lParam, typeof(MSLLHOOKSTRUCT));
                mousePos = hookStruct.pt;
            }
            return CallNextHookEx(_hookID, nCode, wParam, lParam);
        }

        private const int WH_MOUSE_LL = 14;

        private enum MouseMessages
        {
            WM_LBUTTONDOWN = 0x0201,
            WM_LBUTTONUP = 0x0202,
            WM_MOUSEMOVE = 0x0200,
            WM_MOUSEWHEEL = 0x020A,
            WM_RBUTTONDOWN = 0x0204,
            WM_RBUTTONUP = 0x0205
        }

        private enum MouseEvents
        {
            WM_LBUTTONDOWN = 0x02,
            WM_LBUTTONUP = 0x04,
            WM_RBUTTONDOWN = 0x08,
            WM_RBUTTONUP = 0x10
        }

        [StructLayout(LayoutKind.Sequential)]
        private struct POINT
        {
            public int x;
            public int y;
        }

        [StructLayout(LayoutKind.Sequential)]
        private struct MSLLHOOKSTRUCT
        {
            public POINT pt;
            public uint mouseData;
            public uint flags;
            public uint time;
            public IntPtr dwExtraInfo;
        }

        [DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
        private static extern IntPtr SetWindowsHookEx(int idHook,
            LowLevelMouseProc lpfn, IntPtr hMod, uint dwThreadId);

        [DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
        [return: MarshalAs(UnmanagedType.Bool)]
        private static extern bool UnhookWindowsHookEx(IntPtr hhk);

        [DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
        private static extern IntPtr CallNextHookEx(IntPtr hhk, int nCode,
            IntPtr wParam, IntPtr lParam);

        [DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]
        private static extern IntPtr GetModuleHandle(string lpModuleName);

        [DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]
        public static extern void mouse_event(uint dwFlags, uint dx, uint dy, uint cButtons, uint dwExtraInfo);

    }
}

1 个答案:

答案 0 :(得分:1)

通过使用鼠标处理程序事件,您无法区分"硬件"和"软件"点击。鼠标驱动程序生成完全相同的事件,您可以通过SendMessage以编程方式创建这些事件。 "低水平"事件只不过是全局捕获这些软事件,然后您可以映射到控件或其他任何事件。

因此,如果您想实现这一目标,您应该编写自己的API,通过USB,PS2或RS-232物理接口询问物理信号。

但你是什么意思"硬件状态"在VM?还是在线申请?例如,谷歌选择了另一种方式to differentiate real and soft clicks:而不是尝试使用任何"低级别访问" (无论它意味着什么),它们检测鼠标移动和点击是否自然或过于规则,这可能表示软件调用了点击。