我有两个加载Bitmaps
的方法。当我试图加载巨大的图像2000px x 6000px
时,我已经UI
冻结了大约3秒钟。 anubody可以帮助我提高巨大图像的加载速度吗?我对屏幕方向更改很重要,因为这些方法总是被lib调用,我的UI总是在旋转之前冻结约3秒......
/**
* Async task used to get image details
*/
private static class TilesInitTask implements Runnable {
private final WeakReference<ScaleImageView> viewRef;
private final WeakReference<Context> contextRef;
private final WeakReference<DecoderFactory<? extends ImageRegionDecoder>> decoderFactoryRef;
private final Uri source;
private ImageRegionDecoder decoder;
private Exception exception;
public TilesInitTask(ScaleImageView view, Context context, DecoderFactory<? extends ImageRegionDecoder> decoderFactory, Uri source) {
this.viewRef = new WeakReference<>(view);
this.contextRef = new WeakReference<>(context);
this.decoderFactoryRef = new WeakReference<DecoderFactory<? extends ImageRegionDecoder>>(decoderFactory);
this.source = source;
}
public void run() {
ScaleImageView view = null;
try {
String sourceUri = source.toString();
Context context = contextRef.get();
DecoderFactory<? extends ImageRegionDecoder> decoderFactory = decoderFactoryRef.get();
view = viewRef.get();
if (context != null && decoderFactory != null && view != null) {
decoder = decoderFactory.make();
Point dimensions = decoder.init(context, source);
int sWidth = dimensions.x;
int sHeight = dimensions.y;
int exifOrientation = view.getExifOrientation(sourceUri);
if (view.sRegion != null) {
sWidth = view.sRegion.width();
sHeight = view.sRegion.height();
}
view.onTilesInited(decoder, sWidth, sHeight, exifOrientation);
}
} catch (Exception e) {
Log.e(TAG, "Failed to initialise bitmap decoder", e);
this.exception = e;
if (view != null && view.onImageEventListener != null) {
view.onImageEventListener.onImageLoadError(exception);
}
}
}
}
/**
* Called by worker task when decoder is ready and image size and EXIF orientation is known.
*/
private synchronized void onTilesInited(ImageRegionDecoder decoder, int sWidth, int sHeight, int sOrientation) {
// If actual dimensions don't match the declared size, reset everything.
if (this.sWidth > 0 && this.sHeight > 0 && (this.sWidth != sWidth || this.sHeight != sHeight)) {
reset(false);
if (bitmap != null) {
if (!bitmapIsCached) {
bitmap.recycle();
}
bitmap = null;
bitmapIsPreview = false;
bitmapIsCached = false;
}
}
this.decoder = decoder;
this.sWidth = sWidth;
this.sHeight = sHeight;
this.sOrientation = sOrientation;
checkReady();
checkImageLoaded();
invalidate();
requestLayout();
}
/**
* Async task used to load images
*/
private static class TileLoadTask implements Runnable {
private final WeakReference<ScaleImageView> viewRef;
private final WeakReference<ImageRegionDecoder> decoderRef;
private final WeakReference<Tile> tileRef;
private Exception exception;
public TileLoadTask(ScaleImageView view, ImageRegionDecoder decoder, Tile tile) {
this.viewRef = new WeakReference<>(view);
this.decoderRef = new WeakReference<>(decoder);
this.tileRef = new WeakReference<>(tile);
tile.loading = true;
}
public void run() {
ScaleImageView view = null;
try {
view = viewRef.get();
ImageRegionDecoder decoder = decoderRef.get();
Tile tile = tileRef.get();
if (decoder != null && tile != null && view != null && decoder.isReady()) {
synchronized (view.decoderLock) {
// Update tile's file sRect according to rotation
view.fileSRect(tile.sRect, tile.fileSRect);
if (view.sRegion != null) {
tile.fileSRect.offset(view.sRegion.left, view.sRegion.top);
}
tile.bitmap = decoder.decodeRegion(tile.fileSRect, tile.sampleSize);
tile.loading = false;
view.onTileLoaded();
}
} else if (tile != null) {
tile.loading = false;
}
} catch (Exception e) {
Log.e(TAG, "Failed to decode tile", e);
this.exception = e;
if (view != null && view.onImageEventListener != null) {
view.onImageEventListener.onTileLoadError(exception);
}
}
}
}
/**
* Called by worker task when a tile has loaded. Redraws the view.
*/
private synchronized void onTileLoaded() {
checkReady();
checkImageLoaded();
if (isBaseLayerReady() && bitmap != null) {
if (!bitmapIsCached) {
bitmap.recycle();
}
bitmap = null;
bitmapIsPreview = false;
bitmapIsCached = false;
}
invalidate();
}
答案 0 :(得分:-1)
使用位图和图片是一项敏感操作。我建议您使用库来进行这类操作
https://github.com/nostra13/Android-Universal-Image-Loader
http://square.github.io/picasso/
编辑:
您可以在这里添加和初始化库。 Correct usage of Universal Image Loader
使用最佳配置初始化后,您可以使用适合您的操作的文件路径:
"http://example.com/image.png" // from Web
"file:///mnt/sdcard/image.png" // from SD card
"file:///mnt/sdcard/video.mp4" // from SD card (video thumbnail)
"content://media/external/images/media/13" // from content provider
"content://media/external/video/media/13" // from content provider (video thumbnail)
"assets://image.png" // from assets
"drawable://" + R.drawable.img // from drawables (non-9patch images)
最后你可以加载它:
ImageLoader imageLoader = ImageLoader.getInstance(); // Get singleton instance
imageLoader.displayImage(imageUri, imageView);
祝你好运。