我想使用信号“1 0 0 0”生成方波声音。每个代码(0,1)都有一个模式,如picture所示。
例如,代码1将产生500μs的声音,然后停止1000μs。信号应从零到最大正幅度,并且不会有任何负幅度。声音的频率为10KHz。
基本上我需要从移动设备(iPhone,Android和Windows phone 8)生成此声音。我正在使用Cordova框架。有什么建议吗?
答案 0 :(得分:1)
检查
var frequency = 10000;
var data = {
1: {duration:500, sleep:1000},
0: {duration:500, sleep:500}
}
var audio = new window.webkitAudioContext();
//function creates an Oscillator. In this code we are creating an Oscillator for every tune, which help you control the gain.
//If you want, you can try creating the Oscillator once and stopping/starting it as you wish.
function createOscillator(freq, duration) {
var attack = 10, //duration it will take to increase volume full sound volume, makes it more natural
gain = audio.createGain(),
osc = audio.createOscillator();
gain.connect(audio.destination);
gain.gain.setValueAtTime(0, audio.currentTime); //change to "1" if you're not fadding in/out
gain.gain.linearRampToValueAtTime(1, audio.currentTime + attack / 1000); //remove if you don't want to fade in
gain.gain.linearRampToValueAtTime(0, audio.currentTime + duration / 1000); //remove if you don't want to fade out
osc.frequency.value = freq;
osc.type = "square";
osc.connect(gain);
osc.start(0);
setTimeout(function() {
osc.stop(0);
osc.disconnect(gain);
gain.disconnect(audio.destination);
}, duration)
}
function play() {
//your pattern
var song = [1,0,1,1];
timeForNext = 0;
for (i=0;i<song.length;i++){
duration = data[song[i]].duration;
//use timeout to delay next tune sound
window.setTimeout(function(){
createOscillator(frequency, duration);
},timeForNext);
timeForNext+=data[song[i]].sleep;
}
}
//play the music
play();
这个链接有一些很好的信息http://www.bit-101.com/blog/?p=3896我用它刚刚用Cordova创建了一个钢琴应用程序。尽管如此,它还没有发布。