我有一个运行作业的应用程序,每个作业需要两个线程。这两个线程通常会做一些工作并且很快就会完成。然后在第二个线程完成之后我需要做一些清理,但由于线程正在做一些网络IO,因此一个线程可能会被阻塞很长时间。在这种情况下,我希望在第一个线程完成后几秒钟进行清理。
我在回调类中使用以下代码实现了此行为:
private boolean first = true;
public synchronized void done() throws InterruptedException {
if (first) {
first = false;
wait(3000);
// cleanup here, as soon as possible
}
else {
notify();
}
}
两个线程在完成时都会调用done()方法。然后第一个将在wait()中阻塞最多3秒,但是当秒线程调用done()方法时将立即通知。
我已经测试了这个实现,它似乎运行良好,但我很好奇是否有更好的方法来做到这一点。虽然这个实现看起来并不太复杂,但我担心我的程序会死锁或者有一些意想不到的同步问题。
答案 0 :(得分:0)
由于done
方法是同步的,所以一次只能执行一个线程,第二个将等待发送notify直到第一次完成整个作业,这可能会导致性能瓶颈。
我宁愿使用短同步块进行设计,主要更新boolean first
。
答案 1 :(得分:0)
我希望我理解你的需要。你想等待thread-a完成然后等待3秒或者等待thread-b结束。
最好使用较新的Concurrent
工具而不是旧版wait/notify
,因为它们有很多边缘情况。
// Two threads running so count down from 2.
CountDownLatch wait = new CountDownLatch(2);
class TestRun implements Runnable {
private final long waitTime;
public TestRun(long waitTime) {
this.waitTime = waitTime;
}
@Override
public void run() {
try {
// Wait a few seconds.
Thread.sleep(waitTime);
// Finished! Count me down.
wait.countDown();
System.out.println(new Date() + ": " + Thread.currentThread().getName() + " - Finished");
} catch (InterruptedException ex) {
System.out.println(Thread.currentThread().getName() + " - Interrupted");
}
}
}
public void test() throws InterruptedException {
// ThreadA
Thread threadA = new Thread(new TestRun(10000), "Thread A");
// ThreadB
Thread threadB = new Thread(new TestRun(30000), "Thread B");
// Fire them up.
threadA.start();
threadB.start();
// Wait for all to finish but threadA must finish.
threadA.join();
// Wait up to 3 seconds for B.
wait.await(3, TimeUnit.SECONDS);
System.out.println(new Date() + ": Done");
threadB.join();
}
愉快地打印:
Tue Sep 15 16:59:37 BST 2015: Thread A - Finished
Tue Sep 15 16:59:40 BST 2015: Done
Tue Sep 15 16:59:57 BST 2015: Thread B - Finished
<强>加强>
随着新的清晰度 - 任何线程的结束启动计时器 - 我们可以使用第三个线程进行清理。每个线程在完成时都必须调用一个方法来触发清理机制。
// Two threads running so count down from 2.
CountDownLatch wait = new CountDownLatch(2);
class TestRun implements Runnable {
private final long waitTime;
public TestRun(long waitTime) {
this.waitTime = waitTime;
}
@Override
public void run() {
try {
// Wait a few seconds.
Thread.sleep(waitTime);
// Finished! Count me down.
wait.countDown();
System.out.println(new Date() + ": " + Thread.currentThread().getName() + " - Finished");
// Record that I've finished.
finished();
} catch (InterruptedException ex) {
System.out.println(Thread.currentThread().getName() + " - Interrupted");
}
}
}
Runnable cleanup = new Runnable() {
@Override
public void run() {
try {
// Wait up to 3 seconds for both threads to clear.
wait.await(3, TimeUnit.SECONDS);
// Do your cleanup stuff here.
// ...
System.out.println(new Date() + ": " + Thread.currentThread().getName() + " - Finished");
} catch (InterruptedException ex) {
System.out.println(Thread.currentThread().getName() + " - Interrupted");
}
}
};
final AtomicBoolean cleanupStarted = new AtomicBoolean(false);
private void finished() {
// Make sure I only start the cleanup once.
if (cleanupStarted.compareAndSet(false, true)) {
new Thread(cleanup, "Cleanup").start();
}
}
public void test() throws InterruptedException {
// ThreadA
Thread threadA = new Thread(new TestRun(10000), "Thread A");
// ThreadB
Thread threadB = new Thread(new TestRun(30000), "Thread B");
// Fire them up.
threadA.start();
threadB.start();
System.out.println(new Date() + ": Done");
}