PyGame左/右,上/下旋转

时间:2015-09-15 00:51:13

标签: python pyopengl

我需要 pygame PyOpenGL 的帮助。我希望能够旋转视图以使其全局化,我相信这个术语是。我希望能够围绕y(向上)轴左右旋转,并向y轴向上和向下旋转。

我将如何做到这一点?

用于旋转视图的功能是:

glRotatef(angle, rotX, rotY, rotZ)

但是,它只围绕轴旋转。

编辑:这是代码:

import pygame
from pygame.locals import *

from OpenGL.GL import *
from OpenGL.GLU import *

verticies = (
    (1, -1, -1),
    (1, 1, -1),
    (-1, 1, -1),
    (-1, -1, -1),
    (1, -1, 1),
    (1, 1, 1),
    (-1, -1, 1),
    (-1, 1, 1)
    )

edges = (
    (0,1),
    (0,3),
    (0,4),
    (2,1),
    (2,3),
    (2,7),
    (6,3),
    (6,4),
    (6,7),
    (5,1),
    (5,4),
    (5,7)
    )


def Cube():
    glBegin(GL_LINES)
    for edge in edges:
        for vertex in edge:
            glVertex3fv(verticies[vertex])
    glEnd()


def main():
    pygame.init()
    display = (800,600)
    pygame.display.set_mode(display, DOUBLEBUF|OPENGL)

    gluPerspective(45, (display[0]/display[1]), 0.1, 50.0)

    glTranslatef(0.0,0.0, -5)

    while True:
        for event in pygame.event.get():
            if event.type == pygame.QUIT:
                pygame.quit()
                quit()
            elif(event.type == pygame.K_LEFT):
                left() #?
            elif(event.type == pygame.K_RIGHT):
                right() #?
            # up.. down.. etc


        glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT)
        Cube()
        pygame.display.flip()
        pygame.time.wait(10)


main()

0 个答案:

没有答案