我正在搞乱SteamAPI以学习一些NodeJS。一旦我将游戏ID存储在一个数组中,我就会在获得玩家个人资料的初始请求之后尝试获取游戏信息。关键是我不知道如何在整个ID数组被迭代后“返回”一个数组,并且所有结果都来自服务器。
function getThumbs(game) {
return rq(
'http://store.steampowered.com/api/appdetails?appids=' + game,
{json: true},
function (error, response, bd) {
if(response.statusCode === 200 && bd[game].data) {
return bd[game].data.screenshots;
}
});
}
function getGamesThumbnails(games) {
var deferred = $q.defer(),
queue = [];
for (var y = 0; y < games.length; y++) {
var game = games[y];
var thumbs = getThumbs(game);
queue.push(thumbs);
}
$q.all(queue).then(
function (data) {
deferred.resolve(data);
},
function (err) {
deferred.reject(err)
}
);
return deferred.promise;
}
app.get('/blog',function(client_req,client_res){
rq('http://api.steampowered.com/IPlayerService/GetOwnedGames/v0001/?key=' + key + '&steamid=blablabla&format=json', function (error, response, body) {
var data = JSON.parse(body);
var games = data.response.games.map(function (game) {
return game.appid;
});
getGamesThumbnails(games).then(function (data) {
console.log(data)
})
});
});
答案 0 :(得分:0)
您的getThumbs()
函数未返回承诺。 $ q.all仅适用于包含promises的数组,而rq
使用回调。
试试这个:
function getThumbs(game) {
var deferred = $q.defer(),
rq(
'http://store.steampowered.com/api/appdetails?appids=' + game,
{json: true},
function (error, response, bd) {
if(response.statusCode === 200 && bd[game].data) {
deferred.resolve(bd[game].data.screenshots);
}
});
return deferred.promise;
}
答案 1 :(得分:0)
基本上,您应该使用回调,因为就像您在getThumbs
中所做的那样,您将返回该对象,而您应该返回值bd[game].data.screenshots;
function getThumbs(game, cb) {
return rq(
'http://store.steampowered.com/api/appdetails?appids=' + game,
{json: true},
function (error, response, bd) {
if(response.statusCode === 200 && bd[game].data) {
cb(null, bd[game].data.screenshots);
}
});
}
function getGamesThumbnails(games) {
var deferred = $q.defer(),
queue = [];
for (var y = 0; y < games.length; y++) {
var game = games[y];
getThumbs(game, function(err, value) {
queue.push(value);
});
}
$q.all(queue).then(
function (data) {
deferred.resolve(data);
},
function (err) {
deferred.reject(err)
}
);
return deferred.promise;
}
并且要将响应返回给客户端,您必须使用client_res.send(VALUE)
所以底部会变成这样:
app.get('/blog',function(client_req,client_res){
rq('http://api.steampowered.com/IPlayerService/GetOwnedGames/v0001/?key=' + key + '&steamid=blablabla&format=json', function (error, response, body) {
var data = JSON.parse(body);
var games = data.response.games.map(function (game) {
return game.appid;
});
getGamesThumbnails(games).then(function (data) {
client_res.send(data);
console.log(data)
})
});
});