我试图将Game
类中的属性传递给名为Compete
的方法。我在控制器中调用Compete
方法,但无法访问这些参数。
问题:如何将
UserGuess
和ComputerGuess
属性传递到我的Compete
方法
模型
namespace RockPaperScissors.Models
{
public class Game
{
public string UsersGuess { get; set; }
public string ComputersGuess { get; set; }
public string Winner { get; set; }
}
}
GameLogic
namespace RockPaperScissors.Business
{
public class GameLogic
{
public string Outcome { get; set; }
public string Compete(string userInput, string computerInput)
{
// Logic Here
return Outcome;
}
}
}
GameController
using System.Web.Mvc;
using RockPaperScissors.Business;
using RockPaperScissors.Models;
namespace RockPaperScissors.Controllers
{
public class GameController : Controller
{
public ActionResult Index()
{
var model = new Game
{
Winner = new GameLogic().Compete(UserGuess, ComputerGuess)
};
return View(model);
}
}
}
ComputerLogic
using System;
using System.Collections.Generic;
namespace RockPaperScissors.Business
{
public class ComputerLogic
{
public string ComputersGuess()
{
var options = new List<string> { "Rock", "Paper", "Scissors" };
var randomizer = new Random();
var random = randomizer.Next(options.Count);
return options[random];
}
}
}
查看
@using RockPaperScissors.Models
@model Game
@{
ViewBag.Title = "Games";
}
<h2>Rock, Paper, Scissors</h2>
@using (Html.BeginForm("Index", "Game"))
{
<div class="form-group">
<label>Enter your decision:</label>
@Html.TextBoxFor(m => m.UsersGuess, new { @class = "form-control", required = "required" })
</div>
<div>
<input class="btn btn-primary" type="submit" value="Guess" />
</div>
}
<h3>Computers Guess: </h3> @Html.DisplayFor(m => m.ComputersGuess)
<h2>Winner: </h2> @Html.DisplayFor(m => m.Winner)
答案 0 :(得分:1)
你在单独的方法中使用逻辑会让它复杂化。您可以通过在模型中包含逻辑来简化此操作
public class Game
{
public Game()
{
Options = new List<string>(){ "Rock", "Paper", "Scissors" };
}
[Display(Name = "Select you guess")]
[Required]
public string UsersGuess { get; set; }
public string ComputersGuess { get; set; }
public string Winner { get; set; }
public List<string> Options { get; private set; }
public void Play()
{
var random = new Random().Next(Options .Count);
ComputersGuess = Options[random];
Winner = // your logic here (compare UserGuess and ComputerGuess)
}
}
然后创建单独的方法来显示用户选择的表单,以及显示结果
public ActionResult Play()
{
Game model = new Game();
return View(model);
}
[HttpPost]
public ActionResult Play(Game model)
{
if (!ModelState.IsValid)
{
return View(model);
}
return RedirectToAction("Result", new { userChoice = model.UserGuess });
}
public ActionResult Result(string userChoice)
{
Game model = new Game() { UsersGuess = userChoice };
if (!model.Options.Contains(userChoice))
{
return new HttpResponseMessage(HttpStatusCode.BadRequest, "Your error message here");
}
model.Play();
return View(model);
}
Play.cshtml
@model Game
@using (Html.BeginForm())
{
<div>@Html.DisplayNameFor(m =>m.UsersGuess)</div>
foreach(string option in Model.Options)
{
<label>
@Html.RadioButtonFor(m => m.UsersGuess, option, new { id = "" })
<span>@option</span>
</label>
}
@Html.ValidationMessageFor(m => m.UsersGuess)
<input type="submit" value="Play" />
}
Result.cshtml
@model Game
<div><span>You guessed</span><span>@Model.UserGuess</span></div>
<div><span>The computer guessed</span><span>@Model.ComputersGuess</span></div>
<div><span>And the winner is</span><span>@Model.Winner</span></div>
<div>@Html.ActionLink("Play again", "Play")</div>
答案 1 :(得分:0)
您必须先为模型指定值。
var model = new Game()
{
ComputersGuess = "someVal",
UserGuess = "anotherVal",
Winner = new GameLogic().Compete(UserGuess, ComputerGuess)
};
您还应该Compete
static
。