我正在尝试设置一个简单的TCP客户端。我不想在我的main()中进行完整的设置和连接代码,所以我试图将其移动到一个函数但是在VS2015中不断出现访问冲突错误,所有包含都是正确的。该功能是MSDN的直接副本。
argc = 2, argv[1] = "localhost", PORT = 27015
通话功能:
win32_connect(&argc, &argv, PORT);
接收功能:
win32_connect(int *argc, char** argv[], int port)
{
...
iResult = getaddrinfo(argv[1], port, &hints, &result); <- Access Violation
...
}
我只是无法找到一个正确的方法将参数正确传递给函数,所以它的工作方式就像我在main()中使用整个函数时一样。
头文件(cHeader):
#define _CRT_SECURE_NO_WARNINGS
#ifndef CHEADER_H
#define CHEADER_H
//- Includes
#include <sys/types.h>
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <errno.h>
#include <fcntl.h>
//- OS specific includes
#ifdef _WIN32
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <winsock2.h>
#include <ws2tcpip.h>
#pragma comment (lib, "Ws2_32.lib")
#pragma comment (lib, "Mswsock.lib")
#pragma comment (lib, "AdvApi32.lib")
#endif
....
主要():
int main(int argc, char *argv[])
{
//- Define variables
int connected = 1;
int sockfd;
char cSend[BUF];
char cRecv[BUF];
//- Create socket + Connect to server
if ((sockfd = win32_connect(argc, argv, PORT)) < 0) {
printf("Failed to connect to server.");
exit(1);
}
...
}
cNetwork.c:
#include "cHeader.h"
#ifdef LINUX
...irrelevant unix code...
#endif
#ifdef _WIN32
int win32_connect(int argc, char* argv[], int port)
{
WSADATA wsaData;
SOCKET ConnectSocket = INVALID_SOCKET;
struct addrinfo *result = NULL,
*ptr = NULL,
hints;
char *sendbuf = "this is a test";
char recvbuf[BUF];
int iResult;
int recvbuflen = BUF;
// Validate the parameters
if (argc != 2) {
//printf("usage: %s server-name\n", argv[0]);
return 1;
}
// Initialize Winsock
iResult = WSAStartup(MAKEWORD(2, 2), &wsaData);
if (iResult != 0) {
printf("WSAStartup failed with error: %d\n", iResult);
return 1;
}
ZeroMemory(&hints, sizeof(hints));
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = SOCK_STREAM;
hints.ai_protocol = IPPROTO_TCP;
// Resolve the server address and port
iResult = getaddrinfo(argv[1], port, &hints, &result);
if (iResult != 0) {
printf("getaddrinfo failed with error: %d\n", iResult);
WSACleanup();
return 1;
}
// Attempt to connect to an address until one succeeds
for (ptr = result; ptr != NULL; ptr = ptr->ai_next) {
// Create a SOCKET for connecting to server
ConnectSocket = socket(ptr->ai_family, ptr->ai_socktype,
ptr->ai_protocol);
if (ConnectSocket == INVALID_SOCKET) {
printf("socket failed with error: %ld\n", WSAGetLastError());
WSACleanup();
return 1;
}
// Connect to server.
iResult = connect(ConnectSocket, ptr->ai_addr, (int)ptr->ai_addrlen);
if (iResult == SOCKET_ERROR) {
closesocket(ConnectSocket);
ConnectSocket = INVALID_SOCKET;
continue;
}
break;
}
freeaddrinfo(result);
if (ConnectSocket == INVALID_SOCKET) {
printf("Unable to connect to server!\n");
WSACleanup();
return 1;
}
return ConnectSocket;
}
#endif
答案 0 :(得分:3)
您无需将指针传递给argc
和argv
。只需声明这样的函数:
int win32_connect(int argc, char *argv[], int port)
您可以正常使用argc
和argv
。然后这样称呼:
win32_connect(argc, argv, PORT);
编辑:
您将int
的第二个参数传递给getaddrinfo
。它期望const char *
。我没有看到PORT
的定义,但我猜它是一个数值常数。
所以如果你现在有(例如)这个:
#define PORT 1234
将其更改为此
#define PORT "1234"
然后像这样定义你的函数:
int win32_connect(int argc, char* argv[], const char *port)