在UICollectionView
的每个单元格中,我有多个要与之交互的对象。
因此,我真的想在单元格的每个对象上添加一个轻击手势,而不是使用didSelect
委托方法。
为简单起见,我删除了示例中的所有其他对象:
func collectionView(collectionView: UICollectionView, cellForItemAtIndexPath indexPath: NSIndexPath) -> UICollectionViewCell {
let cell = collectionView.dequeueReusableCellWithReuseIdentifier("Cell", forIndexPath: indexPath) as! PlacesCollectionViewCell
let tap = UITapGestureRecognizer(target: self, action: "gotToSelectedPlace:")
tap.numberOfTapsRequired = 1
cell.imageView.userInteractionEnabled = true
cell.imageView.addGestureRecognizer(tap)
cell.imageView.file = places[indexPath.row].picture
cell.imageView.loadInBackground()
return cell
}
在viewDidLoad中,我使用了一个nib:
collectionView.registerNib(UINib(nibName: "PlacesCollectionViewCell", bundle: nil), forCellWithReuseIdentifier: "Cell")
UICollectionView设置:
通过这个例子,我无法处理轻击手势。什么都没发生。 我错过了什么吗?
由于
答案 0 :(得分:2)
尝试这个
var doubletapgesture : UITapGestureRecognizer = UITapGestureRecognizer(target: self, action: "processDoubleTap:")
doubletapgesture.numberOfTapsRequired = 1
collectionView.addGestureRecognizer(doubletapgesture)
现在处理手势
func processDoubleTap (sender: UITapGestureRecognizer)
{
if sender.state == UIGestureRecognizerState.Ended
{
var point:CGPoint = sender.locationInView(collectionView)
var indelPath:NSIndexPath =collectionView.indexPathForItemAtPoint(point)
if indexPath
{
println("image taped")
}
else
{
//Do Some Other Stuff Here That Isnt Related;
}
}
}