我正在制作一个基本的硬编码游戏,有2个用户互相争斗。我的所有方法都已设置并按预期工作。我现在试图找出循环通过主硬编码后的方法,给出再次战斗的选项并继续游戏,而不是仅仅在一场战斗后停止。
public static void main(String[] args) {
Scanner in = new Scanner(System.in);
System.out.print("What is your name: ");
String myName = in.nextLine();
Fighter a = new Warrior();
Fighter b = new Dragon();
a.pickOpponent(b);
a.setName(myName);
b.setName("Onyxia");
System.out.print(getWelcome());
while(in.hasNextLine())
{
switch(in.nextLine())
{
case "no":
System.out.println("Wow, you are not even gonna try, you have lost!");
break;
case "yes":
System.out.println("Let the fight begin! ");
while(a.isAlive() && b.isAlive())
{
System.out.println("Do you want to punch, kick, or headbutt the other fighter? ");
switch(in.nextLine())
{
case "punch":
System.out.println(a.getPunch(b));
System.out.println(b.getOpponentAttack(a));
break;
case "kick":
System.out.println(a.getKick(b));
System.out.println(b.getOpponentAttack(a));
break;
case "headbutt":
System.out.println(a.getHeadbutt(b));
System.out.println(b.getOpponentAttack(a));
break;
default :
System.out.println(invalidInput());
break;
}
}
default:
System.out.println(a.getWinner(b));
break;
}//end of first switch statement
}//end of first while loop
}//end of main
答案 0 :(得分:1)
尝试将main
中的所有代码移动到新功能中。
您可以在main
方法中将该函数放入while循环中,如下所示:
while(playGame()) {}
如果应该再次播放,则playGame()
返回true
,如果应该播放,则false
返回。{/ p>
样品:
public static boolean playGame() {
Scanner in = new Scanner(System.in);
System.out.print("What is your name: ");
String myName = in.nextLine();
Fighter a = new Warrior();
Fighter b = new Dragon();
a.pickOpponent(b);
a.setName(myName);
b.setName("Onyxia");
System.out.print(getWelcome());
while(in.hasNextLine())
{
switch(in.nextLine())
{
case "no":
System.out.println("Wow, you are not even gonna try, you have lost!");
break;
case "yes":
System.out.println("Let the fight begin! ");
while(a.isAlive() && b.isAlive())
{
System.out.println("Do you want to punch, kick, or headbutt the other fighter? ");
switch(in.nextLine())
{
case "punch":
System.out.println(a.getPunch(b));
System.out.println(b.getOpponentAttack(a));
break;
case "kick":
System.out.println(a.getKick(b));
System.out.println(b.getOpponentAttack(a));
break;
case "headbutt":
System.out.println(a.getHeadbutt(b));
System.out.println(b.getOpponentAttack(a));
break;
default :
System.out.println(invalidInput());
break;
}
}
default:
System.out.println(a.getWinner(b));
break;
}//end of first switch statement
}//end of first while loop
}//end of playGame
public static void main(String[] args) {
while(playGame()) {}
}
答案 1 :(得分:0)
我将synchronized
放在while(true)
之上并在关闭主要之前关闭它。然后你可以问用户类似的东西
System.out.print(getWelcome());