您好我正在开发一款关于电晕SDK的游戏。我无法弄清楚如何在其上添加vungle或chartboost激励广告并在回调后添加虚拟奖励。
我搜索了Corona教程,但没有找到任何。我可以切换到其他SDK,但我不想,因为Corona SDK是我最喜欢的SDK,永远不会想到使用任何其他SDK。 谢谢
答案 0 :(得分:2)
vungle广告的用户名是可选的,您可以在此处查看:https://docs.coronalabs.com/plugin/vungle/show.html#parameter-reference
您可以将奖励代码放在“ adEnd ”事件类型中。
以下是示例代码:
--import vungle ads
local ads = require "ads"
--GET YOUR APP ID FROM VUNGLE
--TEST_Android for Android devices
local appID = "TEST_iOS"
--VUngle ADS Listener
local function vungleAdListener( event )
if ( event.type == "adStart" and event.isError ) then
-- Ad has not finished caching and will not play
end
if ( event.type == "adStart" and not event.isError ) then
-- Ad will play
end
if ( event.type == "cachedAdAvailable" ) then
-- Ad has finished caching and is ready to play
end
if ( event.type == "adView" ) then
-- An ad has completed
end
if ( event.type == "adEnd" ) then
-- The ad experience has been closed- this
-- is a good place to resume your app
-- Place your reward code here like extra lives, coins etc
end
end
--initialize vungle ads
--THIS MUST BE CALLED EARLY SO THAT VUNGLE WILL CACHE THE ADS TO PLAY
--USUALLY TAKES 30 SECS OR LESS ACCORDING TO THE DOCS
ads.init("vungle", appID)
--to show the ads somewhere on your game
ads.show( "interstitial", { isAnimated=false, isBackButtonEnabled=true } )
修改强>
要在按钮上显示广告,您可以添加小部件。要自定义小部件,您可以在此处查看更多内容:https://docs.coronalabs.com/api/library/widget/newButton.html
--INIT WIDGET
local widget = require("widget")
--BUTTON EVENT LISTENER
local function handleButtonEvent( event )
if ( "ended" == event.phase ) then
--SHOW ADS
ads.show( "interstitial", { isAnimated=false, isBackButtonEnabled=true } )
end
end
--ADD YOUR BUTTON
local button1 = widget.newButton
{
left = display.contentWidth/2,
top = display.contentHeight/2,
id = "adsButton",
label = "CLICK ME FOR ADS",
onEvent = handleButtonEvent
}
答案 1 :(得分:0)
您应该查看Chartboost example project和Vungle example project,这些是您可以在代码中调整的示例应用。
关于回调,你的意思是服务器到服务器的回调吗?您必须查看Vungle / Chartboost网站,了解有关如何在其仪表板中配置回调的更多信息。