我正在尝试将char数据从PHP脚本传递到QTcpServer,服务器接收连接,也可以回复,但我无法获取php发送的数据。
我在这里做错了什么?
PHP脚本:
<?php
$addr = gethostbyname("127.0.0.1");
$client = stream_socket_client("tcp://$addr:51235", $errno, $errorMessage);
if ($client === false) {
throw new UnexpectedValueException("Failed to connect: $errorMessage");
}
$datatopost = 'a';
fwrite($client, $datatopost);
echo stream_get_contents($client);
fclose($client);
服务器
dialog.h
#ifndef DIALOG_H
#define DIALOG_H
#include <QWidget>
#include "fortuneserver.h"
QT_BEGIN_NAMESPACE
class QLabel;
class QPushButton;
QT_END_NAMESPACE
class Dialog : public QWidget
{
Q_OBJECT
public:
Dialog(QWidget *parent = 0);
private:
QLabel *statusLabel;
QPushButton *quitButton;
FortuneServer server;
};
#endif
dialog.cpp
#include <QtWidgets>
#include <QtNetwork>
#include <stdlib.h>
#include "dialog.h"
#include "fortuneserver.h"
Dialog::Dialog(QWidget *parent)
: QWidget(parent)
{
statusLabel = new QLabel;
statusLabel->setWordWrap(true);
quitButton = new QPushButton(tr("Quit"));
quitButton->setAutoDefault(false);
if (!server.listen(QHostAddress::LocalHost, 51235)) {
QMessageBox::critical(this, tr("Threaded Fortune Server"),
tr("Unable to start the server: %1.")
.arg(server.errorString()));
close();
return;
}
QString ipAddress = QHostAddress(QHostAddress::LocalHost).toString();
statusLabel->setText(tr("The server is running on\n\nIP: %1\nport: %2\n\n"
"Run the Fortune Client example now.")
.arg(ipAddress).arg(server.serverPort()));
connect(quitButton, SIGNAL(clicked()), this, SLOT(close()));
QHBoxLayout *buttonLayout = new QHBoxLayout;
buttonLayout->addStretch(1);
buttonLayout->addWidget(quitButton);
buttonLayout->addStretch(1);
QVBoxLayout *mainLayout = new QVBoxLayout;
mainLayout->addWidget(statusLabel);
mainLayout->addLayout(buttonLayout);
setLayout(mainLayout);
setWindowTitle(tr("Threaded Fortune Server"));
}
fortuneserver.h
#ifndef FORTUNESERVER_H
#define FORTUNESERVER_H
#include <QStringList>
#include <QTcpServer>
#include <QTcpSocket>
class FortuneServer : public QTcpServer
{
Q_OBJECT
public:
FortuneServer(QObject *parent = 0);
protected:
void incomingConnection(qintptr socketDescriptor) Q_DECL_OVERRIDE;
private:
QStringList fortunes;
};
#endif
fortuneserver.cpp
#include "fortuneserver.h"
#include "fortunethread.h"
#include <stdlib.h>
#include <QDataStream>
FortuneServer::FortuneServer(QObject *parent)
: QTcpServer(parent)
{
fortunes << tr("You've been leading a dog's life. Stay off the furniture.")
<< tr("You've got to think about tomorrow.")
<< tr("You will be surprised by a loud noise.")
<< tr("You will feel hungry again in another hour.")
<< tr("You might have mail.")
<< tr("You cannot kill time without injuring eternity.")
<< tr("Computers are not intelligent. They only think they are.");
}
void FortuneServer::incomingConnection(qintptr socketDescriptor)
{
qDebug() << "incoming connection";
QString fortune = fortunes.at(qrand() % fortunes.size());
FortuneThread *thread = new FortuneThread(socketDescriptor, fortune, this);
connect(thread, SIGNAL(finished()), thread, SLOT(deleteLater()));
thread->start();
}
fortunethread.h
#ifndef FORTUNESERVER_H
#define FORTUNESERVER_H
#include <QStringList>
#include <QTcpServer>
#include <QTcpSocket>
class FortuneServer : public QTcpServer
{
Q_OBJECT
public:
FortuneServer(QObject *parent = 0);
protected:
void incomingConnection(qintptr socketDescriptor) Q_DECL_OVERRIDE;
private:
QStringList fortunes;
};
#endif
fortunethread.cpp
#include "fortunethread.h"
#include <QtNetwork>
FortuneThread::FortuneThread(int socketDescriptor, const QString &fortune, QObject *parent)
: QThread(parent), socketDescriptor(socketDescriptor), text(fortune)
{
}
void FortuneThread::run()
{
tcpSocket = new QTcpSocket;
if (!tcpSocket->setSocketDescriptor(socketDescriptor)) {
emit error(tcpSocket->error());
return;
}
connect(tcpSocket, SIGNAL(readyRead()), SLOT(newData()));
QByteArray block;
QDataStream out(&block, QIODevice::WriteOnly);
out.setVersion(QDataStream::Qt_4_0);
out << (quint16)0;
out << text;
out.device()->seek(0);
out << (quint16)(block.size() - sizeof(quint16));
tcpSocket->write(block);
// tcpSocket->disconnectFromHost();
// tcpSocket->waitForDisconnected();
}
void FortuneThread::newData(){
qDebug() << "readData";
QByteArray data = tcpSocket->readAll();
qDebug() << data.data();
}
最后但并非最不重要:main.cpp
#include <QApplication>
#include <QtCore>
#include <stdlib.h>
#include "dialog.h"
int main(int argc, char *argv[])
{
QApplication app(argc, argv);
Dialog dialog;
dialog.show();
qsrand(QTime(0,0,0).secsTo(QTime::currentTime()));
return app.exec();
}
答案 0 :(得分:1)
环回示例显示了更多的读写功能。
请注意添加的内嵌注释。
tcpServerConnection = tcpServer.nextPendingConnection();
connect(tcpServerConnection, SIGNAL(readyRead()),// notification of data to read
this, SLOT(updateServerProgress()));
connect(tcpServerConnection, SIGNAL(error(QAbstractSocket::SocketError)),
this, SLOT(displayError(QAbstractSocket::SocketError)));
...
void Dialog::updateServerProgress()
{
bytesReceived += (int)tcpServerConnection->bytesAvailable();// what is available???
tcpServerConnection->readAll();// This returns a QByteArray which is basically a QString! save it and do something with it.
serverProgressBar->setMaximum(TotalBytes);
serverProgressBar->setValue(bytesReceived);
serverStatusLabel->setText(tr("Received %1MB")
.arg(bytesReceived / (1024 * 1024)));
if (bytesReceived == TotalBytes) {
tcpServerConnection->close();
startButton->setEnabled(true);
#ifndef QT_NO_CURSOR
QApplication::restoreOverrideCursor();
#endif
}
}
另一种以阻塞方式读取的方法可以在Blocking Fortune示例中找到:
if (!socket.waitForConnected(Timeout)) {
emit error(socket.error(), socket.errorString());
return;
}
while (socket.bytesAvailable() < (int)sizeof(quint16)) {
if (!socket.waitForReadyRead(Timeout)) {
emit error(socket.error(), socket.errorString());
return;
}
}
quint16 blockSize;
QDataStream in(&socket);// Here it links to the socket to get the info
in.setVersion(QDataStream::Qt_4_0);
in >> blockSize;
while (socket.bytesAvailable() < blockSize) {
if (!socket.waitForReadyRead(Timeout)) {
emit error(socket.error(), socket.errorString());
return;
}
}
mutex.lock();
QString fortune;
in >> fortune;// Here the data is changed to a string
emit newFortune(fortune);
cond.wait(&mutex);
serverName = hostName;
serverPort = port;
mutex.unlock();
以下这三项功能位于QIODevice
下,QAbstractSocket
子类,QTCPSocket
子类。
http://doc.qt.io/qt-5/qiodevice.html#readAll
http://doc.qt.io/qt-5/qiodevice.html#readyRead
http://doc.qt.io/qt-5/qiodevice.html#waitForReadyRead
有关使用QAbstractSocket的一些细节隐藏在:
http://doc.qt.io/qt-5/qabstractsocket.html#details
并在:
http://doc.qt.io/qt-5/qtcpsocket-members.html
QTcpSocket
和QTcpServer
http://doc.qt.io/qt-5/qtnetwork-programming.html#using-tcp-with-qtcpsocket-and-qtcpserver
希望有所帮助。