根据我用于画布绘图的代码和关于它的屏幕截图,我试图用不同的颜色填充特定的矩形,但是这种意外的行为发生在其他矩形改变笔触颜色的地方也。有谁知道可以做些什么来解决这个问题?
我只希望从顶行左侧的第二个矩形填充为黑色&抚摸红色,而其他矩形保持红色划线
public class Car extends View {
public Car(Context context) {
super(context);
init();
}
public Car(Context context, AttributeSet attrs) {
super(context, attrs);
init();
}
public Car(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
init();
}
Paint paint;
private void init() {
paint = new Paint();
paint.setColor(Color.RED);
paint.setStrokeWidth(4);
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
int w = canvas.getWidth();
int h = canvas.getHeight();
int rectWidth = w / 5;
int space = w / 15;
int topRectHeight = getPaddingTop();
int bottomRectHeight = getPaddingBottom();
paint.setStyle(Paint.Style.STROKE); //add this
for (int i = 0; i < 4; i++) {
int left = i * (rectWidth + space);
int right = left + rectWidth;
if (i == 1){
paint.setStyle(Paint.Style.FILL);
paint.setColor(Color.BLACK);
}
else{
paint.setColor(Color.RED);
}
Rect rect = new Rect(left, 0, right, topRectHeight);
canvas.drawRect(rect, paint);
paint.setStyle(Paint.Style.STROKE);//add this
Rect rect2 = new Rect(left, h - bottomRectHeight, right, h);
canvas.drawRect(rect2, paint);
}
}
}
答案 0 :(得分:1)
我只想要从顶行左侧开始的第二个矩形 填充黑色&amp;划动红色,而其他矩形保持与 红色中风
对于if
案例i=1
,你需要做两件事
setStyle
至填充,setColor
至黑色并绘制矩形。 setStyle
设置为描边,将setColor
设置为红色并绘制你的rect2。代码:
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
int w = canvas.getWidth();
int h = canvas.getHeight();
int rectWidth = w / 5;
int space = w / 15;
int topRectHeight = getPaddingTop();
int bottomRectHeight = getPaddingBottom();
paint.setStyle(Paint.Style.STROKE); //add this
for (int i = 0; i < 4; i++) {
int left = i * (rectWidth + space);
int right = left + rectWidth;
if (i == 1){
paint.setStyle(Paint.Style.FILL);
paint.setColor(Color.BLACK);
Rect rect = new Rect(left, 0, right, topRectHeight);
canvas.drawRect(rect, paint);
//again set back the style here
paint.setStyle(Paint.Style.STROKE);
paint.setColor(Color.RED);
Rect rect2 = new Rect(left, 0, right, topRectHeight);
canvas.drawRect(rect2, paint);
//this will draw the lower rectangle! Using extra variable rect3 just for safer side.
Rect rect3 = new Rect(left, h - bottomRectHeight, right, h);
canvas.drawRect(rect3, paint);
}else{
Rect rect = new Rect(left, 0, right, topRectHeight);
canvas.drawRect(rect, paint);
paint.setStyle(Paint.Style.STROKE);//add this
Rect rect2 = new Rect(left, h - bottomRectHeight, right, h);
canvas.drawRect(rect2, paint);
}
}
}