我试图挂钩winsock connect函数并通过socks5 proxy / w auth路由TCP连接。
如果套接字是阻塞套接字,这是有效的,但在使用firefox(非阻塞套接字)时,我得到了很多10035,10022 winsock错误。
如何确定它是否为非阻塞/阻塞套接字?
我真的很感激有任何提示或想法来实现挂钩wsock connect功能并通过socks5服务器路由tcp流量的功能。
如果有人想测试它,我可以将演示应用程序放在github上。 (适用于任何版本的Firefox)
Edit1:{{3}}
(您必须编辑WSockConnectHook / HookManager.cs中的代理信息以及Injector / MainForm.cs中的firefox路径)
Edit2:导致问题的easyhook,原始函数调用后的任何内容都无法正常工作。
Edit3:似乎我得到它有许多缺陷,实际上需要区分非阻塞套接字和阻塞套接字。任何想法如何实现这一目标?
Edit4:Windows没有提供任何方法来检索套接字的阻塞属性,因此我可能必须挂钩ioctlsocket函数以跟踪套接字的阻塞状态。
由于
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Runtime.InteropServices;
using EasyHook;
using System.IO;
using System.Windows.Forms;
namespace WSockConnectHook
{
public class WinSockConnectController : IDisposable, IHook
{
[UnmanagedFunctionPointer(CallingConvention.StdCall, CharSet = CharSet.Ansi, SetLastError = true)]
private delegate int WinsockConnectDelegate(IntPtr s, IntPtr addr, int addrsize);
[DllImport("WS2_32.dll", SetLastError = true)]
public static extern int connect(IntPtr s, IntPtr addr, int addrsize);
[StructLayout(LayoutKind.Sequential, Size = 16)]
public struct sockaddr_in
{
public const int Size = 16;
public short sin_family;
public ushort sin_port;
public struct in_addr
{
public uint S_addr;
public struct _S_un_b
{
public byte s_b1, s_b2, s_b3, s_b4;
}
public _S_un_b S_un_b;
public struct _S_un_w
{
public ushort s_w1, s_w2;
}
public _S_un_w S_un_w;
}
public in_addr sin_addr;
}
[DllImport("ws2_32.dll", CharSet = CharSet.Auto, SetLastError = true)]
static extern int WSAGetLastError();
[DllImport("ws2_32.dll", CharSet = CharSet.Auto, SetLastError = true)]
static extern void WSASetLastError(int set);
[DllImport("Ws2_32.dll", CharSet = CharSet.Ansi)]
public static extern uint inet_addr(string cp);
[DllImport("Ws2_32.dll")]
public static extern ushort htons(ushort hostshort);
[DllImport("ws2_32.dll", CharSet = CharSet.Unicode, SetLastError = true)]
public static extern IntPtr socket(short af, short socket_type, int protocol);
[DllImport("Ws2_32.dll")]
public static extern int send(IntPtr s, IntPtr buf, int len, int flags);
[DllImport("Ws2_32.dll")]
public static extern int recv(IntPtr s, IntPtr buf, int len, int flags);
[DllImport("ws2_32.dll", CharSet = CharSet.Unicode, SetLastError = true)]
public static extern int closesocket(IntPtr s);
[DllImport("Ws2_32.dll")]
public static extern ushort ntohs(ushort netshort);
[DllImport("kernel32.dll", SetLastError = true)]
private static extern void SetLastError(int errorCode);
private string _name;
private LocalHook _hook;
public bool Error { get; set; }
public string Name { get; set; }
private string proxyIp, proxyPort, proxyUser, proxyPass;
public WinSockConnectController(IntPtr address, string proxyIp, string proxyPort, string proxyUser, string proxyPass)
{
this.Name = typeof(WinSockConnectController).Name;
this.proxyIp = proxyIp;
this.proxyPort = proxyPort;
this.proxyUser = proxyUser;
this.proxyPass = proxyPass;
try
{
_name = string.Format("WinsockHook_{0:X}", address.ToInt32());
_hook = LocalHook.Create(address, new WinsockConnectDelegate(WinsockConnectDetour), this);
_hook.ThreadACL.SetExclusiveACL(new Int32[] { 1 });
}
catch (Exception)
{
this.Error = true;
}
}
private object wSockLock = new object();
private int WinsockConnectDetour(IntPtr s, IntPtr addr, int addrsize)
{
lock (wSockLock)
{
// retrieve remote ip
sockaddr_in structure = (sockaddr_in)Marshal.PtrToStructure(addr, typeof(sockaddr_in));
string remoteIp = new System.Net.IPAddress(structure.sin_addr.S_addr).ToString();
ushort remotePort = ntohs(structure.sin_port);
HookManager.Log("Ip: " + remoteIp + " Port: " + remotePort.ToString() + " Addrsize: " + addrsize);
if (!proxyIp.Equals(""))
//if (!proxyIp.Equals(""))
{
// connect to socks5 server
SetAddr(s, addr, proxyIp, proxyPort);
var result = Connect(s, addr, addrsize);
if (result == -1)
return -1;
// send socks 5 request
IntPtr socksProtocolRequest = SetUpSocks5Request();
result = send(s, socksProtocolRequest, 4, 0);
if (result == -1)
return -1;
// retrieve server repsonse
var response = Recieve(s, 2);
if (response == IntPtr.Zero)
return -1;
byte[] recvBytes = new byte[2] { Marshal.ReadByte(response), Marshal.ReadByte(response, 1) };
if (recvBytes[1] == 255)
{
HookManager.Log("No authentication method was accepted by the proxy server");
return -1;
}
if (recvBytes[0] != 5)
{
HookManager.Log("No SOCKS5 proxy");
return -1;
}
// if auth request response, send authenicate request
if (recvBytes[1] == 2)
{
int length = 0;
var authenticateRequest = SetUpAuthenticateRequest(proxyUser, proxyPass, out length);
result = Send(s, authenticateRequest, length);
response = Recieve(s, 2);
if (response == IntPtr.Zero)
return -1;
recvBytes = new byte[2] { Marshal.ReadByte(response), Marshal.ReadByte(response, 1) };
if (recvBytes[1] != 0)
{
HookManager.Log("Proxy: incorrect username/password");
return -1;
}
}
// request bind with server
var bindRequest = SetUpBindWithRemoteHost(remoteIp, remotePort);
result = Send(s, bindRequest, 10);
if (result == -1)
return -1;
// response
response = Recieve(s, 10);
if (response == IntPtr.Zero)
return -1;
if (!VerifyBindResponse(response))
return -1;
// success
WSASetLastError(0);
SetLastError(0);
// clean memory
foreach (var ptr in allocatedMemory)
Marshal.FreeHGlobal(ptr);
allocatedMemory.Clear();
return 0;
}
else
{
var result = connect(s, addr, addrsize);
return result;
}
}
}
private int Connect(IntPtr socket, IntPtr addr, int addrsize)
{
var result = connect(socket, addr, addrsize);
while (result == -1)
{
var errorcode = WSAGetLastError();
HookManager.Log("Error: " + errorcode);
if (errorcode == 10056)
break;
if (errorcode == 10037)
break;
if (errorcode != 10035 && errorcode != 10037)
return -1;
//flag = 1;
result = connect(socket, addr, addrsize);
}
return result;
}
private int Send(IntPtr socket, IntPtr buf, int len)
{
var result = send(socket, buf, len, 0);
while (result == -1)
{
var errorcode = WSAGetLastError();
HookManager.Log("Error: " + errorcode);
if (errorcode == 10056)
break;
if (errorcode == 10037)
break;
if (errorcode != 10035 && errorcode != 10037)
return -1;
result = send(socket, buf, 4, 0);
}
return result;
}
private List<IntPtr> allocatedMemory = new List<IntPtr>();
private IntPtr Recieve(IntPtr socket, int len)
{
var buffer = Marshal.AllocHGlobal(len);
allocatedMemory.Add(buffer);
var result = recv(socket, buffer, len, 0);
if (result == -1)
{
HookManager.Log("Error2: " + WSAGetLastError());
return IntPtr.Zero;
}
return buffer;
}
private IntPtr RecieveAuth(IntPtr socket, int len)
{
var buffer = Marshal.AllocHGlobal(len);
allocatedMemory.Add(buffer);
var result = recv(socket, buffer, len, 0);
if (result == -1)
{
HookManager.Log("Error3: " + WSAGetLastError());
return IntPtr.Zero; ;
}
if (result == 0)
return buffer;
if (result != 2)
{
HookManager.Log("Proxy: Bad response from server");
return IntPtr.Zero;
}
return buffer;
}
private IntPtr RecieveBind(IntPtr socket, int len)
{
var buffer = Marshal.AllocHGlobal(len);
allocatedMemory.Add(buffer);
var result = recv(socket, buffer, len, 0);
if (result == -1)
{
HookManager.Log("Error3: " + WSAGetLastError());
return IntPtr.Zero; ;
}
if (result == 0)
return buffer;
if (result != 10)
{
HookManager.Log("Proxy: Bad response from server");
return IntPtr.Zero;
}
return buffer;
}
private void SetAddr(IntPtr socket, IntPtr addr, string ip, string port)
{
sockaddr_in structure = (sockaddr_in)Marshal.PtrToStructure(addr, typeof(sockaddr_in));
string originalip = new System.Net.IPAddress(structure.sin_addr.S_addr).ToString();
ushort originalport = ntohs(structure.sin_port);
structure.sin_addr.S_addr = inet_addr(ip);
structure.sin_port = htons(Convert.ToUInt16(port));
Marshal.StructureToPtr(structure, addr, true);
structure = (sockaddr_in)Marshal.PtrToStructure(addr, typeof(sockaddr_in));
}
private IntPtr SetUpSocks5Request()
{
var initialRequest = Marshal.AllocHGlobal(4);
Marshal.WriteByte(initialRequest, Convert.ToByte(5));
Marshal.WriteByte(initialRequest + 1, Convert.ToByte(2));
Marshal.WriteByte(initialRequest + 2, Convert.ToByte(0));
Marshal.WriteByte(initialRequest + 3, Convert.ToByte(2));
return initialRequest;
}
private IntPtr SetUpAuthenticateRequest(string username, string password, out int index)
{
index = 0;
var size = 3 + Encoding.Default.GetBytes(username).Length + Encoding.Default.GetBytes(password).Length;
var authenticateBuffer = Marshal.AllocHGlobal(size);
Marshal.WriteByte(authenticateBuffer + index++, Convert.ToByte(1));
Marshal.WriteByte(authenticateBuffer + index++, Convert.ToByte(username.Length));
byte[] rawBytes;
if (username.Length > 0)
{
rawBytes = Encoding.Default.GetBytes(username);
for (int i = 0; i < rawBytes.Length; i++)
{
Marshal.WriteByte(authenticateBuffer + index++, rawBytes[i]);
}
}
Marshal.WriteByte(authenticateBuffer + index++, Convert.ToByte(password.Length));
if (password.Length > 0)
{
rawBytes = Encoding.Default.GetBytes(password);
for (int i = 0; i < rawBytes.Length; i++)
{
Marshal.WriteByte(authenticateBuffer + index++, rawBytes[i]);
}
}
return authenticateBuffer;
}
private IntPtr SetUpBindWithRemoteHost(string eveIP, ushort evePort)
{
var bindWithEveBuffer = Marshal.AllocHGlobal(10);
var iplist = eveIP.Split('.').ToList();
byte[] portbyte = BitConverter.GetBytes(evePort).Reverse().ToArray();
byte[] newbyte = new byte[2];
int indexy = 0;
foreach (var byty in portbyte)
{
newbyte[indexy] = byty;
indexy++;
}
// bind with remote server
Marshal.WriteByte(bindWithEveBuffer, Convert.ToByte(5));
Marshal.WriteByte(bindWithEveBuffer + 1, Convert.ToByte(1));
Marshal.WriteByte(bindWithEveBuffer + 2, Convert.ToByte(0));
Marshal.WriteByte(bindWithEveBuffer + 3, Convert.ToByte(1));
Marshal.WriteByte(bindWithEveBuffer + 4, Convert.ToByte(iplist[0]));
Marshal.WriteByte(bindWithEveBuffer + 5, Convert.ToByte(iplist[1]));
Marshal.WriteByte(bindWithEveBuffer + 6, Convert.ToByte(iplist[2]));
Marshal.WriteByte(bindWithEveBuffer + 7, Convert.ToByte(iplist[3]));
Marshal.WriteByte(bindWithEveBuffer + 8, newbyte[0]);
Marshal.WriteByte(bindWithEveBuffer + 9, newbyte[1]);
return bindWithEveBuffer;
}
private bool VerifyBindResponse(IntPtr buffer)
{
var recvBytes = new byte[10] { Marshal.ReadByte(buffer), Marshal.ReadByte(buffer, 1), Marshal.ReadByte(buffer, 2), Marshal.ReadByte(buffer, 3), Marshal.ReadByte(buffer, 4), Marshal.ReadByte(buffer, 5), Marshal.ReadByte(buffer, 6), Marshal.ReadByte(buffer, 7), Marshal.ReadByte(buffer, 8), Marshal.ReadByte(buffer, 9) };
if (recvBytes[1] != 0)
{
if (recvBytes[1] == 1)
HookManager.Log("General failure");
if (recvBytes[1] == 2)
HookManager.Log("connection not allowed by ruleset");
if (recvBytes[1] == 3)
HookManager.Log("network unreachable");
if (recvBytes[1] == 4)
HookManager.Log("host unreachable");
if (recvBytes[1] == 5)
HookManager.Log("connection refused by destination host");
if (recvBytes[1] == 6)
HookManager.Log("TTL expired");
if (recvBytes[1] == 7)
HookManager.Log("command not supported / protocol error");
if (recvBytes[1] == 8)
HookManager.Log("address type not supported");
HookManager.Log("Proxy: Connection error binding eve server");
return false;
}
return true;
}
public void Dispose()
{
if (_hook == null)
return;
_hook.Dispose();
_hook = null;
}
}
}