我正在尝试将UIImages数组转换为视频但是我在结果文件中有很多黑色帧(比如,开头有4个黑帧,后面有3个好帧,之后有3个黑帧和2个好的帧,这个模式重复到视频结束。)
我的代码基于this solution,但我认为问题的主要来源应该是这部分代码:
func build(progress: (NSProgress -> Void), success: (NSURL -> Void), failure: (NSError -> Void)) {
//videosizes and path to temp output file
let inputSize = CGSize(width: 568, height: 320)
let outputSize = CGSize(width: 568, height: 320)
var error: NSError?
let documentsPath = NSSearchPathForDirectoriesInDomains(.DocumentDirectory, .UserDomainMask, true)[0] as! NSString
let videoOutputURL = NSURL(fileURLWithPath: documentsPath.stringByAppendingPathComponent("TempVideo.mov"))!
NSFileManager.defaultManager().removeItemAtURL(videoOutputURL, error: nil)
videoWriter = AVAssetWriter(URL: videoOutputURL, fileType: AVFileTypeMPEG4, error: &error)
if let videoWriter = videoWriter {
let videoSettings: [NSObject : AnyObject] = [
AVVideoCodecKey : AVVideoCodecH264,
AVVideoWidthKey : outputSize.width,
AVVideoHeightKey : outputSize.height,
]
let videoWriterInput = AVAssetWriterInput(mediaType: AVMediaTypeVideo, outputSettings: videoSettings)
let pixelBufferAdaptor = AVAssetWriterInputPixelBufferAdaptor(
assetWriterInput: videoWriterInput,
sourcePixelBufferAttributes: [
kCVPixelBufferPixelFormatTypeKey : kCVPixelFormatType_32ARGB,
kCVPixelBufferWidthKey : inputSize.width,
kCVPixelBufferHeightKey : inputSize.height,
]
)
assert(videoWriter.canAddInput(videoWriterInput))
videoWriter.addInput(videoWriterInput)
if videoWriter.startWriting() {
videoWriter.startSessionAtSourceTime(kCMTimeZero)
assert(pixelBufferAdaptor.pixelBufferPool != nil)
let media_queue = dispatch_queue_create("mediaInputQueue", nil)
videoWriterInput.requestMediaDataWhenReadyOnQueue(media_queue, usingBlock: { () -> Void in
let fps: Int32 = 30
let frameDuration = CMTimeMake(1, fps)
let currentProgress = NSProgress(totalUnitCount: Int64(self.photoURLs.count))
var frameCount: Int64 = 0
for var i = 0; i < self.photoURLs.count - 1; i++ {
var currentFrame = self.photoURLs[i]
var lastFrameTime = CMTimeMake(Int64(i), fps)
var presentationTime = CMTimeAdd(lastFrameTime, frameDuration)
//this one is needed because sometimes videoWriter is not ready, and we have to wait for a while
while videoWriterInput.readyForMoreMediaData == false {
var maxDate = NSDate(timeIntervalSinceNow: 0.5)
var currentRunLoop = NSRunLoop()
currentRunLoop.runUntilDate(maxDate)
}
self.appendPixelBufferForImageAtURL(currentFrame, pixelBufferAdaptor: pixelBufferAdaptor, presentationTime: presentationTime)
frameCount++
currentProgress.completedUnitCount = frameCount
progress(currentProgress)
}
videoWriterInput.markAsFinished()
videoWriter.finishWritingWithCompletionHandler { () -> Void in
if error == nil {
success(videoOutputURL)
}
}
})
} else {
error = NSError(
domain: kErrorDomain,
code: kFailedToStartAssetWriterError,
userInfo: ["description": "AVAssetWriter failed to start writing"]
)
}
}
if let error = error {
failure(error)
}
}
显然我做错了什么但是什么?我认为它应该在这里,因为有些图像在转换时没有任何问题,但是还有两个函数用于pixelbuffer:
func appendPixelBufferForImageAtURL(image: UIImage, pixelBufferAdaptor: AVAssetWriterInputPixelBufferAdaptor, presentationTime: CMTime) -> Bool {
var appendSucceeded = true
autoreleasepool {
var pixelBuffer: Unmanaged<CVPixelBuffer>?
let status: CVReturn = CVPixelBufferPoolCreatePixelBuffer(
kCFAllocatorDefault,
pixelBufferAdaptor.pixelBufferPool,
&pixelBuffer
)
if let pixelBuffer = pixelBuffer where status == 0 {
let managedPixelBuffer = pixelBuffer.takeRetainedValue()
fillPixelBufferFromImage(image, pixelBuffer: managedPixelBuffer)
appendSucceeded = pixelBufferAdaptor.appendPixelBuffer(
managedPixelBuffer,
withPresentationTime: presentationTime
)
} else {
NSLog("error: Failed to allocate pixel buffer from pool")
}
}
return appendSucceeded
}
func fillPixelBufferFromImage(image: UIImage, pixelBuffer: CVPixelBufferRef) {
let imageData = CGDataProviderCopyData(CGImageGetDataProvider(image.CGImage))
let lockStatus:UInt8 = UInt8(CVPixelBufferLockBaseAddress(pixelBuffer, 0))
let pixelData = CVPixelBufferGetBaseAddress(pixelBuffer)
let bitmapInfo = CGBitmapInfo(rawValue: CGImageAlphaInfo.PremultipliedFirst.rawValue)
let rgbColorSpace = CGColorSpaceCreateDeviceRGB()
let context = CGBitmapContextCreate(
pixelData,
Int(568),
Int(320),
8,
Int(8 * 320),
rgbColorSpace,
bitmapInfo
)
var imageDataProvider = CGDataProviderCreateWithCFData(imageData)
var imageRef = CGImageCreateWithJPEGDataProvider(imageDataProvider, nil, true, kCGRenderingIntentDefault)
CGContextDrawImage(context, CGRectMake(0, 0, 568, 320), imageRef)
CVPixelBufferUnlockBaseAddress(pixelBuffer, 0)
}
答案 0 :(得分:1)
所以我可以通过使用我在此处找到的示例重写fillPixelBufferFromImage
来解决此问题:CVPixelBufferPool Error ( kCVReturnInvalidArgument/-6661)
这是Swift 2 - Xcode 7 GM解决方案,它为我工作:
public func build(progress: (NSProgress -> Void), success: (NSURL -> Void), failure: (NSError -> Void)) {
let inputSize = CGSize(width: 600, height: 600)
let outputSize = CGSize(width: 600, height: 600)
var error: NSError?
let fileManager = NSFileManager.defaultManager()
let urls = fileManager.URLsForDirectory(.DocumentDirectory, inDomains: .UserDomainMask)
guard let documentDirectory: NSURL = urls.first else {
fatalError("documentDir Error")
}
let videoOutputURL = documentDirectory.URLByAppendingPathComponent("AssembledVideo.mov")
if NSFileManager.defaultManager().fileExistsAtPath(videoOutputURL.path!) {
do {
try NSFileManager.defaultManager().removeItemAtPath(videoOutputURL.path!)
}catch{
fatalError("Unable to delete file: \(error) : \(__FUNCTION__).")
}
}
guard let videoWriter = try? AVAssetWriter(URL: videoOutputURL, fileType: AVFileTypeQuickTimeMovie) else{
fatalError("AVAssetWriter error")
}
let outputSettings = [
AVVideoCodecKey : AVVideoCodecH264,
AVVideoWidthKey : NSNumber(float: Float(outputSize.width)),
AVVideoHeightKey : NSNumber(float: Float(outputSize.height)),
]
guard videoWriter.canApplyOutputSettings(outputSettings, forMediaType: AVMediaTypeVideo) else {
fatalError("Negative : Can't apply the Output settings...")
}
let videoWriterInput = AVAssetWriterInput(mediaType: AVMediaTypeVideo, outputSettings: outputSettings)
let sourcePixelBufferAttributesDictionary = [
kCVPixelBufferPixelFormatTypeKey as String: NSNumber(unsignedInt: kCVPixelFormatType_32ARGB),
kCVPixelBufferWidthKey as String: NSNumber(float: Float(inputSize.width)),
kCVPixelBufferHeightKey as String: NSNumber(float: Float(inputSize.height)),
]
let pixelBufferAdaptor = AVAssetWriterInputPixelBufferAdaptor(
assetWriterInput: videoWriterInput,
sourcePixelBufferAttributes: sourcePixelBufferAttributesDictionary
)
assert(videoWriter.canAddInput(videoWriterInput))
videoWriter.addInput(videoWriterInput)
if videoWriter.startWriting() {
videoWriter.startSessionAtSourceTime(kCMTimeZero)
assert(pixelBufferAdaptor.pixelBufferPool != nil)
let media_queue = dispatch_queue_create("mediaInputQueue", nil)
videoWriterInput.requestMediaDataWhenReadyOnQueue(media_queue, usingBlock: { () -> Void in
let fps: Int32 = 1
let frameDuration = CMTimeMake(1, fps)
let currentProgress = NSProgress(totalUnitCount: Int64(self.photoURLs.count))
var frameCount: Int64 = 0
var remainingPhotoURLs = [String](self.photoURLs)
while (videoWriterInput.readyForMoreMediaData && !remainingPhotoURLs.isEmpty) {
let nextPhotoURL = remainingPhotoURLs.removeAtIndex(0)
let lastFrameTime = CMTimeMake(frameCount, fps)
let presentationTime = frameCount == 0 ? lastFrameTime : CMTimeAdd(lastFrameTime, frameDuration)
if !self.appendPixelBufferForImageAtURL(nextPhotoURL, pixelBufferAdaptor: pixelBufferAdaptor, presentationTime: presentationTime) {
error = NSError(domain: kErrorDomain, code: kFailedToAppendPixelBufferError,
userInfo: [
"description": "AVAssetWriterInputPixelBufferAdapter failed to append pixel buffer",
"rawError": videoWriter.error ?? "(none)"
])
break
}
frameCount++
currentProgress.completedUnitCount = frameCount
progress(currentProgress)
}
videoWriterInput.markAsFinished()
videoWriter.finishWritingWithCompletionHandler { () -> Void in
if error == nil {
success(videoOutputURL)
}
}
})
} else {
error = NSError(domain: kErrorDomain, code: kFailedToStartAssetWriterError,
userInfo: ["description": "AVAssetWriter failed to start writing"]
)
}
if let error = error {
failure(error)
}
}
public func appendPixelBufferForImageAtURL(urlString: String, pixelBufferAdaptor: AVAssetWriterInputPixelBufferAdaptor, presentationTime: CMTime) -> Bool {
var appendSucceeded = true
autoreleasepool {
if let image = UIImage(contentsOfFile: urlString) {
var pixelBuffer: CVPixelBuffer? = nil
let status: CVReturn = CVPixelBufferPoolCreatePixelBuffer(kCFAllocatorDefault, pixelBufferAdaptor.pixelBufferPool!, &pixelBuffer)
if let pixelBuffer = pixelBuffer where status == 0 {
let managedPixelBuffer = pixelBuffer
fillPixelBufferFromImage(image.CGImage!, pixelBuffer: managedPixelBuffer)
appendSucceeded = pixelBufferAdaptor.appendPixelBuffer(pixelBuffer, withPresentationTime: presentationTime)
} else {
NSLog("error: Failed to allocate pixel buffer from pool")
}
}
}
return appendSucceeded
}
func fillPixelBufferFromImage(image: CGImage, pixelBuffer: CVPixelBuffer){
let frameSize = CGSizeMake(CGFloat(CGImageGetWidth(image)), CGFloat(CGImageGetHeight(image)))
CVPixelBufferLockBaseAddress(pixelBuffer, 0)
let data = CVPixelBufferGetBaseAddress(pixelBuffer)
let rgbColorSpace = CGColorSpaceCreateDeviceRGB()
let context = CGBitmapContextCreate(data, Int(frameSize.width), Int(frameSize.height), 8, CVPixelBufferGetBytesPerRow(pixelBuffer), rgbColorSpace, CGImageAlphaInfo.PremultipliedFirst.rawValue)
CGContextDrawImage(context, CGRectMake(0, 0, CGFloat(CGImageGetWidth(image)), CGFloat(CGImageGetHeight(image))), image)
CVPixelBufferUnlockBaseAddress(pixelBuffer, 0)
}