printf("%.3lf\n", -0.0001);
这会输出-0.000
,但不应该是0.000
?
如何在没有减号的情况下进行此打印,即0.000
?
答案 0 :(得分:6)
C ++从C继承printf
。在C11标准§7.21.6.1fprintf
函数中,脚注说:
负零的所有浮动转换的结果,以及舍入为零的负值的结果, 包括一个减号。
答案 1 :(得分:1)
浮点表示(https://en.wikipedia.org/wiki/Floating_point)有一个符号位。谁实现了printf决定明确地把它放在那里,即使所有打印的数字都是0.
答案 2 :(得分:1)
已经给出了正确的答案。只是想补充说你将从c ++ cout
获得相同的内容如果你想摆脱这个标志,可以这样做:
double fixSign(double d)
{
std::ostringstream strs;
strs << std::fixed << std::setprecision(3) << d;
std::string str = strs.str();
if (str == "-0.000") return 0.0;
return d;
}
int main()
{
double d=-0.0001;
printf("%.3lf\n", d);
cout << std::fixed << std::setprecision(3) << d << endl;
cout << std::fixed << std::setprecision(3) << fixSign(d) << endl;
return 0;
}
输出:
-0.000
-0.000
0.000
修改的
这可以在不转换为字符串的情况下完成吗?
怎么样:
#define PRE 3
#define LIMIT -0.0005 // Must have PRE zeros after the decimal point
// VERSION WITHOUT USE OF STRING
double fixSign_v2(double d)
{
if ((d < 0) && (d > LIMIT)) return 0;
return d;
}
double fixSign(double d)
{
std::ostringstream strs;
strs << std::fixed << std::setprecision(PRE) << d;
std::string str = strs.str();
if (str == "-0.000") return 0.0;
return d;
}
int main()
{
// PRE == 2
//double d1=-0.005;
//double d2=-0.0049999999999;
// PRE == 3
double d1=-0.0005;
double d2=-0.000499999999999;
// PRE == 10
//double d1=-0.00000000005;
//double d2=-0.0000000000499999999;
cout << std::fixed << std::setprecision(PRE+20) << d1 << endl;
cout << std::fixed << std::setprecision(PRE) << fixSign(d1) << endl;
cout << std::fixed << std::setprecision(PRE) << fixSign_v2(d1) << endl;
cout << "------------------------" << endl;
cout << std::fixed << std::setprecision(PRE) << d2 << endl;
cout << std::fixed << std::setprecision(PRE) << fixSign(d2) << endl;
cout << std::fixed << std::setprecision(PRE) << fixSign_v2(d2) << endl;
return 0;
}
输出:
-0.001
-0.001
-0.001
------------------------
-0.000
0.000
0.000
所以它似乎有效!
但它不适用于所有舍入模式。
因此,使用带字符串转换的第一个版本似乎更安全。
答案 3 :(得分:1)
编辑:我以前的解决方案并没有解决问题。
template <int precision=0, double(*round_func)(double)=std::round>
double round(double a)
{
auto multiplier = std::pow(10, precision);
a *= multiplier;
a = round_func(a);
if (a == 0.0) return 0.0;
a /= multiplier;
return a;
}
int main()
{
printf("printf: %.3lf\n", -0.0001);
printf("round : %.3lf\n", round<3>(-0.0001));
system("PAUSE");
}
结果: printf:-0.000 回合:0.000
比较printf w / precision和round
int main()
{
printf("printf: %05.2lf\n", 12345.6789);
printf("printf: %05.2lf\n", 12345.1234);
printf("\n");
printf("round : %05.2lf\n", round<2, std::round>(12345.6789));
printf("round : %05.2lf\n", round<2, std::round>(12345.1234));
printf("\n");
printf("floor : %05.2lf\n", round<2, std::floor>(12345.6789));
printf("floor : %05.2lf\n", round<2, std::floor>(12345.1234));
printf("\n");
printf("ceil : %05.2lf\n", round<2, std::ceil>(12345.6789));
printf("ceil : %05.2lf\n", round<2, std::ceil>(12345.1234));
system("PAUSE");
}
结果:
printf: 12345.68
printf: 12345.12
round : 12345.68
round : 12345.12
floor : 12345.67
floor : 12345.12
ceil : 12345.68
ceil : 12345.13
因此,当使用精度时,printf似乎也会舍入值。
您可以在打印之前使用它来回答您的答案:
template <int precision>
double round(double a)
{
auto multiplier = std::pow(10, precision);
a *= multiplier;
a = std::round(a);
a /= multiplier;
return a;
}
或者,如果你只是想减少其余部分:
template <int precision>
double round_down(double a)
{
auto multiplier = std::pow(10, precision);
a *= multiplier;
a = std::floor(a);
a /= multiplier;
return a;
}
即使是负精度也是如此:
int main()
{
//Round at precision
printf("%5.4lf\n", round<4>(12345.6789)); //Output = 12345.6789
printf("%5.4lf\n", round<3>(12345.6789)); //Output = 12345.6790
printf("%5.4lf\n", round<2>(12345.6789)); //Output = 12345.6800
printf("%5.4lf\n", round<1>(12345.6789)); //Output = 12345.7000
printf("%5.4lf\n", round<0>(12345.6789)); //Output = 12346.0000
printf("%5.4lf\n", round<-1>(12345.6789)); //Output = 12350.0000
printf("%5.4lf\n", round<-2>(12345.6789)); //Output = 12300.0000
printf("%5.4lf\n", round<-3>(12345.6789)); //Output = 12000.0000
printf("%5.4lf\n", round<-4>(12345.6789)); //Output = 10000.0000
printf("%5.4lf\n", round<-5>(12345.6789)); //Output = 0.0000
//Cut off/Round down after precision
printf("%5.4lf\n", round_down<4>(12345.6789)); //Output = 12345.6789
printf("%5.4lf\n", round_down<3>(12345.6789)); //Output = 12345.6780
printf("%5.4lf\n", round_down<2>(12345.6789)); //Output = 12345.6700
printf("%5.4lf\n", round_down<1>(12345.6789)); //Output = 12345.6000
printf("%5.4lf\n", round_down<0>(12345.6789)); //Output = 12345.0000
printf("%5.4lf\n", round_down<-1>(12345.6789)); //Output = 12340.0000
printf("%5.4lf\n", round_down<-2>(12345.6789)); //Output = 12300.0000
printf("%5.4lf\n", round_down<-3>(12345.6789)); //Output = 12000.0000
printf("%5.4lf\n", round_down<-4>(12345.6789)); //Output = 10000.0000
printf("%5.4lf\n", round_down<-5>(12345.6789)); //Output = 0.0000
}
替代解决方案,允许定义舍入方法:
template <int precision=0, double(*round_func)(double)=std::round>
double round(double a)
{
auto multiplier = std::pow(10, precision);
a *= multiplier;
a = round_func(a);
a /= multiplier;
return a;
}
int main()
{
printf("%05.4lf\n", round(12345.6789)); //Output = 12345.0000
printf("%05.4lf\n", round<1>(12345.6789)); //Output = 12345.7000
printf("%05.4lf\n", round<1, std::round>(12345.6789)); //Output = 12345.7000
printf("%05.4lf\n", round<1, std::floor>(12345.6789)); //Output = 12345.6000
printf("%05.4lf\n", round<1, std::ceil>(12345.6789)); //Output = 12345.7000
}