以下函数通过xmlrpc
在我的服务器上创建新文件夹var createFolder = function(folder_name) {
var defer = Q.defer();
client.methodCall('create_folder', [sessionID, folder_name], function(err, resp) {
if (err) {
if (err.responseString && err.responseString.match('already exist')) {
//call the same function recursively with folder_name+Math.round(Math.random()*100)
} else {
defer.reject(err);
}
} else {
defer.resolve(folder_name);
}
});
return defer.promise;
}
这些功能可以成功创建一个新文件夹 但是,如果文件夹已经存在,我想以新的文件夹名称再次触发此函数,然后在promise中返回它,这样无论何时调用此函数,它都将返回文件夹名称无关紧要执行了多少次
类似
createFolder('directory').then(function(resp){
console.log(resp);// may return directory || directory1 .... etc
});
**编辑** 所以我通过传递延迟对象来实现这一点 让我知道是否有更优雅的方法来实现这个
var createFolder = function(folder_name,defer) {
defer =defer || Q.defer();
client.methodCall('create_folder', [sessionID, folder_name], function(err, resp) {
if (err) {
if (err.responseString && err.responseString.match('already exist')) {
return createFolder(folder_name+Math.round(Math.random()*100,defer)
} else {
defer.reject(err);
}
} else {
defer.resolve(folder_name);
}
});
return defer.promise;
}
答案 0 :(得分:4)
永远不要在普通(非承诺)回调中做任何逻辑。在最低级别实现承诺:
var defer = Q.defer();
client.methodCall('create_folder', [sessionID, folder_name], function(err, resp) {
if (err) defer.reject(err);
else defer.resolve(folder_name);
});
return defer.promise;
或者更简单Q.ninvoke
:
return Q.ninvoke(client, 'methodCall', 'create_folder', [sessionID, folder_name]);
现在我们可以开始实现递归了。使用then
回调非常简单,您可以从中回复另一个承诺。在你的情况下:
function createFolder(folder_name) {
return Q.ninvoke(client, 'methodCall', 'create_folder', [sessionID, folder_name])
.catch(function(err) {
if (err.responseString && err.responseString.match('already exist')) {
return createFolder(folder_name+Math.floor(Math.random()*100));
} else {
throw err;
}
});
}
答案 1 :(得分:1)
这是解决问题的糟糕简单方法:
-(void)doNewLayout
{
id<UICollectionViewDelegateJSPintLayout> delegate = (id<UICollectionViewDelegateJSPintLayout>)self.collectionView.delegate;
// get column width from delegate. If the method isn't implemented fall back to our property
NSUInteger columnWidth = self.columnWidth;
if(delegate && [delegate respondsToSelector:@selector(columnWidthForCollectionView:layout:)])
{
columnWidth = [delegate columnWidthForCollectionView:self.collectionView
layout:self];
}
// find out how many cells there are
NSUInteger cellCount = [self.collectionView numberOfItemsInSection:0];
// get max number of columns from the delegate. If the method isn't implemented, fall back to our property
NSUInteger maximumNumberOfColumns = self.numberOfColumns;
if(delegate && [delegate respondsToSelector:@selector(maximumNumberOfColumnsForCollectionView:layout:)]){
maximumNumberOfColumns = [delegate maximumNumberOfColumnsForCollectionView:self.collectionView layout:self];
}
// build an array of all the cell heights.
NSMutableArray* cellHeights = [NSMutableArray arrayWithCapacity:cellCount];
for(NSUInteger cellIndex = 0; cellIndex < cellCount; ++cellIndex)
{
CGFloat itemHeight = self.itemHeight; // set default item size, then optionally override it
if(delegate && [delegate respondsToSelector:@selector(collectionView:layout:heightForItemAtIndexPath:)])
{
itemHeight = [delegate collectionView:self.collectionView
layout:self
heightForItemAtIndexPath:[NSIndexPath indexPathForItem:cellIndex
inSection:0]];
}
cellHeights[cellIndex] = @(itemHeight);
}
// now build the array of layout attributes
self.pendingLayoutAttributes = [NSMutableArray arrayWithCapacity:cellCount];
// will need an array of column heights
CGFloat* columnHeights = calloc(maximumNumberOfColumns,sizeof(CGFloat)); // calloc() initializes to zero.
CGFloat contentHeight = 0.0;
CGFloat contentWidth = 0.0;
for(NSUInteger cellIndex = 0; cellIndex < cellCount; ++cellIndex)
{
CGFloat itemHeight = [cellHeights[cellIndex] floatValue];
// find shortest column
NSUInteger useColumn = 0;
CGFloat shortestHeight = DBL_MAX;
for(NSUInteger col = 0; col < maximumNumberOfColumns; ++col)
{
if(columnHeights[col] < shortestHeight)
{
useColumn = col;
shortestHeight = columnHeights[col];
}
}
NSIndexPath* indexPath = [NSIndexPath indexPathForItem:cellIndex
inSection:0];
UICollectionViewLayoutAttributes* layoutAttributes = [UICollectionViewLayoutAttributes layoutAttributesForCellWithIndexPath:indexPath];
layoutAttributes.size = CGSizeMake(columnWidth,itemHeight);
layoutAttributes.center = CGPointMake((useColumn * (columnWidth + self.interitemSpacing)) + (columnWidth / 2.0),columnHeights[useColumn] + (itemHeight / 2.0));
self.pendingLayoutAttributes[cellIndex] = layoutAttributes;
columnHeights[useColumn] += itemHeight;
if(columnHeights[useColumn] > contentHeight)
contentHeight = columnHeights[useColumn];
CGFloat rightEdge = (useColumn * (columnWidth + self.interitemSpacing)) + columnWidth;
if(rightEdge > contentWidth)
contentWidth = rightEdge;
columnHeights[useColumn] += self.lineSpacing;
}
self.contentSize = CGSizeMake(contentWidth,contentHeight+100);
free(columnHeights);
}
但是,var createFolder = function(folder_name) {
var defer = Q.defer();
client.methodCall('create_folder', [sessionID, folder_name], function(err, resp) {
if (err) {
if (err.responseString && err.responseString.match('already exist')) {
//call the same function recursively with folder_name+Math.round(Math.random()*100)
defer.resolve(createFolder(folder_name+Math.round(Math.random()*100)));
} else {
defer.reject(err);
}
} else {
defer.resolve(folder_name);
}
});
return defer.promise;
}
被视为不良做法。以下是very nice article about promises。
你应该赞成这样的事情:
defer
编辑:正如@Bergi所指出的那样,这仍然不正确且难以调试。 var createFolder = function(folder_name) {
return Q.Promise(function(resolve, reject){
client.methodCall('create_folder', [sessionID, folder_name], function(err, resp) {
if (err) {
if (err.responseString && err.responseString.match('already exist')) {
//call the same function recursively with folder_name+Math.round(Math.random()*100)
resolve(createFolder(folder_name+Math.round(Math.random()*100)));
} else {
reject(err);
}
} else {
resolve(folder_name);
}
});
});
}
回调引发的任何潜在错误都不会实际拒绝承诺和意愿很可能被吞下(即使这个回调看起来很容易出错,它可能会发展)。请参阅his answer以获得更好的方法。