上一篇,我已经询问如何附加视频,然后通过电子邮件发送。现在它正在运作。由本网站的一些朋友提供建议。
我发现新的问题是视频尺寸非常大且比使用iOS中的默认电子邮件应用发送的相同视频文件大。
请在连接到电子邮件应用程序之前告诉我如何压缩视频文件。
谢谢大家。
func imagePickerController(picker: UIImagePickerController, didFinishPickingMediaWithInfo info: [NSObject : AnyObject]) {
if let myImage = info[UIImagePickerControllerOriginalImage] as? UIImage {
image = info[UIImagePickerControllerOriginalImage] as! UIImage
self.dismissViewControllerAnimated(false, completion: nil)
sendmail()
}
else {
//picker.videoQuality = UIImagePickerControllerQualityTypeLow
videoURL = info[UIImagePickerControllerMediaURL] as! NSURL
self.dismissViewControllerAnimated(true, completion: nil)
sendmailVDO()
}
}
答案 0 :(得分:2)
下面是将视频压缩为实际大小一半的代码
var assetWriter:AVAssetWriter?
var assetReader:AVAssetReader?
let bitrate:NSNumber = NSNumber(value:250000)
func compressFile(urlToCompress: URL, outputURL: URL, completion:@escaping (URL)->Void){
//video file to make the asset
var audioFinished = false
var videoFinished = false
let asset = AVAsset(url: urlToCompress);
let duration = asset.duration
let durationTime = CMTimeGetSeconds(duration)
print("Video Actual Duration -- \(durationTime)")
//create asset reader
do{
assetReader = try AVAssetReader(asset: asset)
} catch{
assetReader = nil
}
guard let reader = assetReader else{
fatalError("Could not initalize asset reader probably failed its try catch")
}
let videoTrack = asset.tracks(withMediaType: AVMediaType.video).first!
let audioTrack = asset.tracks(withMediaType: AVMediaType.audio).first!
let videoReaderSettings: [String:Any] = [(kCVPixelBufferPixelFormatTypeKey as String?)!:kCVPixelFormatType_32ARGB ]
// ADJUST BIT RATE OF VIDEO HERE
let videoSettings:[String:Any] = [
AVVideoCompressionPropertiesKey: [AVVideoAverageBitRateKey:self.bitrate],
AVVideoCodecKey: AVVideoCodecType.h264,
AVVideoHeightKey: videoTrack.naturalSize.height,
AVVideoWidthKey: videoTrack.naturalSize.width
]
let assetReaderVideoOutput = AVAssetReaderTrackOutput(track: videoTrack, outputSettings: videoReaderSettings)
let assetReaderAudioOutput = AVAssetReaderTrackOutput(track: audioTrack, outputSettings: nil)
if reader.canAdd(assetReaderVideoOutput){
reader.add(assetReaderVideoOutput)
}else{
fatalError("Couldn't add video output reader")
}
if reader.canAdd(assetReaderAudioOutput){
reader.add(assetReaderAudioOutput)
}else{
fatalError("Couldn't add audio output reader")
}
let audioInput = AVAssetWriterInput(mediaType: AVMediaType.audio, outputSettings: nil)
let videoInput = AVAssetWriterInput(mediaType: AVMediaType.video, outputSettings: videoSettings)
videoInput.transform = videoTrack.preferredTransform
//we need to add samples to the video input
let videoInputQueue = DispatchQueue(label: "videoQueue")
let audioInputQueue = DispatchQueue(label: "audioQueue")
do{
assetWriter = try AVAssetWriter(outputURL: outputURL, fileType: AVFileType.mov)
}catch{
assetWriter = nil
}
guard let writer = assetWriter else{
fatalError("assetWriter was nil")
}
writer.shouldOptimizeForNetworkUse = true
writer.add(videoInput)
writer.add(audioInput)
writer.startWriting()
reader.startReading()
writer.startSession(atSourceTime: kCMTimeZero)
let closeWriter:()->Void = {
if (audioFinished && videoFinished){
self.assetWriter?.finishWriting(completionHandler: {
print("------ Finish Video Compressing")
self.checkFileSize(sizeUrl: (self.assetWriter?.outputURL)!, message: "The file size of the compressed file is: ")
completion((self.assetWriter?.outputURL)!)
})
self.assetReader?.cancelReading()
}
}
audioInput.requestMediaDataWhenReady(on: audioInputQueue) {
while(audioInput.isReadyForMoreMediaData){
let sample = assetReaderAudioOutput.copyNextSampleBuffer()
if (sample != nil){
audioInput.append(sample!)
}else{
audioInput.markAsFinished()
DispatchQueue.main.async {
audioFinished = true
closeWriter()
}
break;
}
}
}
videoInput.requestMediaDataWhenReady(on: videoInputQueue) {
//request data here
while(videoInput.isReadyForMoreMediaData){
let sample = assetReaderVideoOutput.copyNextSampleBuffer()
if (sample != nil){
let timeStamp = CMSampleBufferGetPresentationTimeStamp(sample!)
let timeSecond = CMTimeGetSeconds(timeStamp)
let per = timeSecond / durationTime
print("Duration --- \(per)")
DispatchQueue.main.async {
self.progress.progress = Float(per)
}
videoInput.append(sample!)
}else{
videoInput.markAsFinished()
DispatchQueue.main.async {
videoFinished = true
self.progress.progress = 1.0
closeWriter()
}
break;
}
}
}
}
您还可以显示视频压缩的进度。