我正在尝试用Java创建一个聊天程序,当我在客户端发送消息时,服务器端获取消息。但是当我从服务器端发送到客户端时,它没有收到消息。
我看不出我做错了什么。
服务器端代码:
private void serverStart(){
textArea.append("Starting server " + " \n");
try {
serverSocket = new ServerSocket(4444);
textArea.append("Waiting for Clients " + " \n");
//Reading message from the client
socket = serverSocket.accept();
textArea.append("Client Connected " + "\n");
//Send message to client
out = new PrintWriter(socket.getOutputStream());
in = new BufferedReader(new InputStreamReader(socket.getInputStream()));
while (true)
{
messageFromClient = in.readLine();
whileChat(messageFromClient);
}
} catch(IOException ioExecption) {
ioExecption.printStackTrace();
}
}
private void whileChat(String messageFromClient) {
showMessage(messageFromClient);
System.out.println("Message from client : " + messageFromClient);
}
protected static void showMessage(final String message) {
SwingUtilities.invokeLater(
new Runnable(){
public void run()
{
Gui.consoleTextArea.append(message + "\n");
}
});
}
public static void sendMessage(String message) {
out.println(message);
showMessage(name + " : " + message + "\n");
}
客户方:
private void connectToServer() {
try {
socket = new Socket("localhost", 4444);
} catch (UnknownHostException e1) {
// TODO Auto-generated catch block
e1.printStackTrace();
} catch (IOException e1) {
// TODO Auto-generated catch block
e1.printStackTrace();
}
Thread clientThread = new Thread(new Runnable() {
@Override
public void run() {
try {
// attach to socket's output stream with auto flush turned on
//Send message to the server
out = new PrintWriter(socket.getOutputStream(),
true);
//Get return message from server
in = new BufferedReader(new InputStreamReader(
socket.getInputStream()));
messageFromServer = in.readLine();
whileChatting(messageFromServer);
} catch (Exception e) {
e.printStackTrace();
}
}
});
clientThread.start();
}
private void whileChatting(String messageFromServer) {
showMessage(messageFromServer);
System.out.println("Message from server to client " + messageFromServer);
}
public static void Send(String msg) {
out.println(name + " : " + msg);
showMessage(name + " : " + msg + "\n");
}
protected static void showMessage(final String message) {
SwingUtilities.invokeLater(
new Runnable(){
public void run(){
Gui.consoleTextArea.append(message);
}
});
}
希望有人可以帮我解决这个问题。
答案 0 :(得分:3)
您可以在每次println后立即在PrintWriter上执行刷新,甚至更好:使用autoFlush = true实现PrintWriter:
group by
这样,每次调用out = new PrintWriter(socket.getOutputStream(), true);
,println
或printf
时,PrintWriter都会在最后执行缓冲区刷新。
答案 1 :(得分:1)
in = new BufferedReader(new InputStreamReader(socket.getInputStream()));
此行始终在等待客户output
,您的客户也不会向server
发送消息。
注意:您的server
和client
都没有读取用户输入。